Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EMC Jester
Sun Wukong
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 2
Artemis
Artemis
Hiphoppinhippo1
Artemis
Level 103
God Stats
51W - 35L
1,538 SR
Queue Stats
323W - 295L
1,466 Elo+
Party 2
Loki
Loki
ToxicSmiteVirgin
Loki
Level 45
God Stats
1W - 3L
1,232 SR
Queue Stats
1W - 5L
1,266 Elo+
Solo
Thoth
Thoth
lemrblain
Thoth
Level 79
God Stats
0W - 4L
1,412 SR
Queue Stats
48W - 55L
1,438 Elo+
Solo
Team Averages
Level 68
1,436 SR
1,389 Elo+

VS

Team Averages
Level 100
1,448 SR
1,441 Elo+
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Pdeperanha
Discordia
Level 23
God Stats
2W - 1L
1,315 SR
Queue Stats
33W - 37L
1,475 Elo+
Party 1
Hachiman
Hachiman
Thiccdominican
Hachiman
Level 109
God Stats
4W - 4L
1,735 SR
Queue Stats
124W - 117L
1,520 Elo+
Solo
Janus
Janus
nixolais
Janus
Level 122
God Stats
6W - 10L
1,191 SR
Queue Stats
120W - 105L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 5 / 0
4,308
431
471
7,875
2,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
EMC Jester
Sun Wukong
9
1 / 3 / 1
5,432
543
3,286
8,520
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 6 / 0
4,747
475
4,046
8,031
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

8
1 / 2 / 0
4,721
472
1,509
5,651
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
lemrblain
Thoth
10
1 / 0 / 0
5,797
580
1,539
2,133
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 0 / 5
6,658
666
6,515
3,728
1,656
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
 
Arachne
10
2 / 0 / 2
5,895
590
1,624
6,394
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Pdeperanha
Discordia
10
1 / 2 / 2
5,595
560
5,249
4,701
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
10
7 / 0 / 4
6,701
670
6,626
5,763
1,981
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
nixolais
Janus
11
0 / 1 / 0
5,917
592
571
5,397
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
15
16
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
0
0
W
Anubis
 
Anubis
5
0
5
7.5
W
Arachne
 
Arachne
2
0
2
3
L
Sun Wukong
EMC Jester
Sun Wukong
1
3
1
0.5
L
0
6
0
0
W
Discordia
Pdeperanha
Discordia
1
2
2
1
W
Hachiman
7
0
4
9
L
1
2
0
0.5
L
Thoth
lemrblain
Thoth
1
0
0
1
W
Janus
nixolais
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,851
Damage
20,585
32,210
Taken
25,983
10,660
Mitigated
8,891
2,509
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
471
48
0
0
7,875
2,260
0
3,213
4,594
9,929
0
W
Anubis
 
Anubis
6,515
369
0
1,015
3,728
1,656
390
338
3,390
41,806
0
W
Arachne
 
Arachne
1,624
1,226
0
4,548
6,394
2,381
0
64
6,330
0
29,539
L
Sun Wukong
EMC Jester
Sun Wukong
3,286
702
0
967
8,520
4,407
0
5,819
2,701
0
31,673
L
4,046
1,854
0
1,073
8,031
2,047
0
2,276
5,755
0
27,657
W
Discordia
Pdeperanha
Discordia
5,249
432
0
1,290
4,701
1,145
87
0
4,701
27,095
0
W
Hachiman
6,626
3,869
0
2,896
5,763
1,981
137
521
5,158
0
34,588
L
1,509
150
0
350
5,651
1,606
0
199
5,452
0
27,768
L
Thoth
lemrblain
Thoth
1,539
0
0
119
2,133
340
0
856
1,277
38,052
0
W
Janus
nixolais
Janus
571
0
0
625
5,397
1,728
0
1,391
4,006
59,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,005
Gold Earned
30,766
260
Minions Killed
335
0
Camps Cleared
0
980,733
Distance Traveled
988,347
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,308
431
27
3
0
194,057
0
W
Anubis
6,658
666
67
7
0
188,706
0
W
Arachne
5,895
590
63
6
0
229,456
0
L
Sun Wukong
5,432
543
57
6
0
198,136
0
L
Artemis
4,747
475
40
4
0
177,521
0
W
Discordia
5,595
560
47
5
0
179,930
0
W
Hachiman
6,701
670
58
6
0
191,621
0
L
Loki
4,721
472
55
6
0
226,769
1
L
Thoth
5,797
580
81
8
0
184,250
4
W
Janus
5,917
592
100
10
0
198,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role