Player Matchup

Da Ji
Da Ji
DON VertiN
Da Ji
Level 76
God Stats
1W - 2L
1,694 SR
Queue Stats
221W - 219L
1,438 Elo+
Party 3
Hel
Hel
Daiderson
Hel
Level 74
God Stats
1W - 4L
1,218 SR
Queue Stats
321W - 315L
1,438 Elo+
Party 3
Chiron
Chiron
Kabecile
Chiron
Level 48
God Stats
1W - 4L
1,251 SR
Queue Stats
176W - 209L
1,472 Elo+
Solo
Thoth
Thoth
PennyCT66
Thoth
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,290 Elo+
Solo
Bellona
Bellona
trunkss_90
Bellona
Level 120
God Stats
2W - 4L
1,628 SR
Queue Stats
384W - 344L
1,601 Elo+
Solo
Team Averages
Level 75
1,458 SR
1,448 Elo+

VS

Team Averages
Level 81
1,406 SR
1,390 Elo+
Surtr
Surtr
DamnDrewCarey
Surtr
Level 57
God Stats
2W - 4L
1,129 SR
Queue Stats
263W - 269L
1,425 Elo+
Solo
Ratatoskr
Ratatoskr
DarkDolphinB
Ratatoskr
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
548W - 590L
1,328 Elo+
Party 2
Hel
Hel
FadedRarity
Hel
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
372W - 370L
1,438 Elo+
Party 2
Scylla
Scylla
JDaBull3901
Scylla
Level 42
God Stats
3W - 2L
1,388 SR
Queue Stats
163W - 195L
1,374 Elo+
Party 1
Chronos
Chronos
TheWorldPurifier
Chronos
Level 128
God Stats
5W - 3L
1,515 SR
Queue Stats
263W - 294L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
5 / 5 / 6
9,720
810
12,574
12,868
5,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 4 / 5
8,957
746
13,514
13,031
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Kabecile
Chiron
18
1 / 4 / 8
9,446
787
13,409
14,721
6,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thoth
PennyCT66
Thoth
11
0 / 3 / 2
6,934
578
3,853
4,378
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
trunkss_90
Bellona
15
3 / 5 / 7
8,571
714
9,510
18,519
21,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 16
9,878
823
10,925
25,212
23,354
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
DarkDolphinB
Ratatoskr
14
0 / 3 / 12
8,466
706
4,638
11,170
9,668
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
8 / 3 / 11
10,629
886
15,013
15,042
7,018
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
17
6 / 2 / 12
10,353
863
12,340
6,932
3,067
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 3 / 14
10,177
848
16,298
13,999
7,070
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
13
Kills
21
21
Deaths
14
28
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Da Ji
5
5
6
1.6
L
4
4
5
1.63
W
4
3
16
4
W
Ratatoskr
DarkDolphinB
Ratatoskr
0
3
12
2
W
8
3
11
4.5
W
Scylla
6
2
12
6
L
Chiron
Kabecile
Chiron
1
4
8
1.25
L
Thoth
PennyCT66
Thoth
0
3
2
0.33
W
3
3
14
3.33
L
Bellona
trunkss_90
Bellona
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,860
Damage
59,214
63,517
Taken
72,355
42,151
Mitigated
50,177
22,179
Healing
36,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
12,574
3,014
396
835
12,868
5,635
0
9,269
3,375
0
17,357
L
13,514
465
6,875
6,118
13,031
6,267
0
8,770
4,133
30,322
0
W
10,925
2,819
481
7,556
25,212
23,354
478
5,701
18,853
385
21,964
W
Ratatoskr
DarkDolphinB
Ratatoskr
4,638
531
0
672
11,170
9,668
482
2,105
8,882
0
10,294
W
15,013
2,489
13,075
9,336
15,042
7,018
1,147
5,427
9,367
24,599
0
W
Scylla
12,340
1,153
2,171
1,388
6,932
3,067
1,710
745
6,063
25,542
0
L
Chiron
Kabecile
Chiron
13,409
3,207
1,469
3,148
14,721
6,655
105
11,339
3,218
0
37,941
L
Thoth
PennyCT66
Thoth
3,853
548
0
0
4,378
1,785
0
2,819
1,515
12,891
0
W
16,298
2,969
88
2,180
13,999
7,070
1,972
3,465
10,386
29,632
0
L
Bellona
trunkss_90
Bellona
9,510
1,973
642
2,696
18,519
21,809
0
11,916
6,019
0
15,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,628
Gold Earned
49,503
172
Minions Killed
118
0
Camps Cleared
0
933,117
Distance Traveled
1,127,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,720
810
15
1
0
218,143
0
L
Hel
8,957
746
57
5
0
223,392
0
W
Surtr
9,878
823
16
1
0
248,090
0
W
Ratatoskr
8,466
706
12
1
0
227,514
0
W
Hel
10,629
886
22
2
0
199,651
0
W
Scylla
10,353
863
33
3
0
231,042
0
L
Chiron
9,446
787
62
5
0
202,594
0
L
Thoth
6,934
578
15
1
0
108,164
0
W
Chronos
10,177
848
35
3
0
221,247
0
L
Bellona
8,571
714
23
2
0
180,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role