Player Matchup

Erlang Shen
Erlang Shen
AbsolutehZero
Erlang Shen
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
629W - 599L
1,495 Elo+
Solo
Anubis
Anubis
D2LORDS
Anubis
Level 80
God Stats
365W - 289L
1,505 SR
Queue Stats
537W - 500L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
FarohGangYT
Zhong Kui
Level 87
God Stats
65W - 46L
1,672 SR
Queue Stats
251W - 248L
1,506 Elo+
Party 1
Surtr
Surtr
IIIFORG0TTENIII
Surtr
Level 87
God Stats
7W - 5L
1,360 SR
Queue Stats
147W - 147L
1,489 Elo+
Party 1
Artemis
Artemis
Wolfswift3030
Artemis
Level 66
God Stats
22W - 33L
1,388 SR
Queue Stats
638W - 666L
1,401 Elo+
Solo
Team Averages
Level 92
1,485 SR
1,470 Elo+

VS

Team Averages
Level 49
1,450 SR
1,393 Elo+
Anhur
Anhur
ADepressedFrog
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 94L
1,441 Elo+
Party 2
Geb
Geb
GeneralZimmo
Geb
Level 40
God Stats
2W - 6L
1,502 SR
Queue Stats
23W - 32L
1,363 Elo+
Solo
Chaac
Chaac
HughWeiner
Chaac
Level 28
God Stats
10W - 6L
1,488 SR
Queue Stats
24W - 31L
1,310 Elo+
Party 2
Bakasura
Bakasura
No1234567891011
Bakasura
Level 108
God Stats
4W - 3L
1,529 SR
Queue Stats
160W - 154L
1,425 Elo+
Party 2
Merlin
Merlin
TheGreatBeast666
Merlin
Level 39
God Stats
2W - 8L
1,231 SR
Queue Stats
78W - 91L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AbsolutehZero
Erlang Shen
11
1 / 2 / 4
6,079
553
2,403
12,543
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
D2LORDS
Anubis
12
2 / 1 / 4
6,525
593
6,754
6,718
2,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
FarohGangYT
Zhong Kui
11
6 / 0 / 2
7,483
680
5,447
7,529
6,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 1 / 0
7,893
718
6,566
10,347
6,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
11
2 / 2 / 4
6,569
597
8,340
9,070
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
5,664
515
3,800
9,109
2,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
5,561
506
1,881
9,495
6,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
11
0 / 3 / 0
5,410
492
4,487
9,530
5,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
11
3 / 4 / 0
6,518
593
4,675
11,080
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
5,535
503
3,975
4,956
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
6
6
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Erlang Shen
AbsolutehZero
Erlang Shen
1
2
4
1.5
W
Anubis
D2LORDS
Anubis
2
1
4
4
W
Zhong Kui
FarohGangYT
Zhong Kui
6
0
2
7
L
0
2
2
0.5
L
Chaac
0
3
0
0
W
4
1
0
4
L
Bakasura
3
4
0
0.75
L
0
3
1
0.17
W
Artemis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,510
Damage
18,818
46,207
Taken
44,170
25,915
Mitigated
20,118
16,846
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,800
1,062
0
1,728
9,109
2,645
0
3,244
5,865
0
30,555
W
Erlang Shen
AbsolutehZero
Erlang Shen
2,403
1,057
0
3,792
12,543
6,472
0
1,616
10,730
0
46,166
W
Anubis
D2LORDS
Anubis
6,754
269
0
2,215
6,718
2,738
52
1,481
4,976
52,175
0
W
Zhong Kui
FarohGangYT
Zhong Kui
5,447
723
0
4,706
7,529
6,818
64
1,182
6,347
34,223
0
L
1,881
214
126
2,792
9,495
6,698
0
2,411
7,084
15,972
0
L
Chaac
4,487
746
0
2,396
9,530
5,215
0
782
8,748
0
40,857
W
6,566
2,620
0
2,570
10,347
6,679
608
256
9,731
860
61,373
L
Bakasura
4,675
3,614
0
2,168
11,080
3,896
0
3,251
7,829
0
29,781
L
3,975
48
0
500
4,956
1,664
0
2,859
2,097
40,407
0
W
Artemis
8,340
5,326
0
3,563
9,070
3,208
47
1,402
7,668
0
47,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,549
Gold Earned
28,688
376
Minions Killed
274
0
Camps Cleared
0
1,121,944
Distance Traveled
1,091,843
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,664
515
56
5
0
193,277
0
W
Erlang Shen
6,079
553
72
7
0
272,134
0
W
Anubis
6,525
593
85
8
0
220,807
2
W
Zhong Kui
7,483
680
46
4
0
208,752
1
L
Geb
5,561
506
21
2
0
205,994
0
L
Chaac
5,410
492
65
6
0
223,125
0
W
Surtr
7,893
718
104
9
0
229,741
0
L
Bakasura
6,518
593
66
6
0
247,756
1
L
Merlin
5,535
503
66
6
0
221,691
0
W
Artemis
6,569
597
69
6
0
190,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role