Player Matchup

Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
FullBet
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,384 Elo+
Solo
Guan Yu
Guan Yu
MagnusKIU
Guan Yu
Level 119
God Stats
0W - 2L
1,245 SR
Queue Stats
287W - 287L
1,522 Elo+
Solo
Hun Batz
Hun Batz
Ponomoa
Hun Batz
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Jormungandr
Jormungandr
dannii3
Jormungandr
Level 117
God Stats
2W - 2L
1,827 SR
Queue Stats
284W - 282L
1,595 Elo+
Solo
Team Averages
Level 95
1,514 SR
1,500 Elo+

VS

Team Averages
Level 117
1,578 SR
1,610 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KillDaBeez
Danzaburou
Level 123
God Stats
2W - 3L
1,764 SR
Queue Stats
284W - 159L
1,675 Elo+
Party 1
Atlas
Atlas
MrDJ23
Atlas
Level 120
God Stats
5W - 3L
1,747 SR
Queue Stats
210W - 79L
1,713 Elo+
Party 1
Ra
Ra
RafeeV98
Ra
Level 99
God Stats
2W - 0L
1,380 SR
Queue Stats
177W - 82L
1,664 Elo+
Party 1
Fafnir
Fafnir
刘千万1
Fafnir
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
468W - 466L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 6 / 3
7,171
717
7,769
10,473
4,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Susano
FullBet
Susano
13
2 / 6 / 7
7,437
744
6,395
10,674
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
MagnusKIU
Guan Yu
13
1 / 6 / 9
7,665
767
6,218
12,898
8,571
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Ponomoa
Hun Batz
16
4 / 4 / 6
8,463
846
11,751
11,258
5,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
dannii3
Jormungandr
15
5 / 5 / 7
9,017
902
13,266
11,563
11,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
4 / 5 / 12
8,783
878
6,960
8,381
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KillDaBeez
Danzaburou
16
5 / 3 / 16
9,487
949
11,642
10,256
4,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
MrDJ23
Atlas
17
6 / 2 / 17
9,450
945
13,128
14,567
15,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 2 / 11
8,993
899
9,438
8,467
3,645
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
刘千万1
Fafnir
16
6 / 1 / 19
9,645
965
10,453
12,308
17,328
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
13
Kills
27
27
Deaths
13
32
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
6
3
0.42
W
The Morrigan
 
The Morrigan
4
5
12
2
L
Susano
FullBet
Susano
2
6
7
0.92
W
Danzaburou
KillDaBeez
Danzaburou
5
3
16
4.33
L
Guan Yu
MagnusKIU
Guan Yu
1
6
9
0.92
W
Atlas
MrDJ23
Atlas
6
2
17
7.25
L
Hun Batz
Ponomoa
Hun Batz
4
4
6
1.75
W
6
2
11
5.75
L
Jormungandr
dannii3
Jormungandr
5
5
7
1.7
W
Fafnir
刘千万1
Fafnir
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,399
Damage
51,621
56,866
Taken
53,979
34,001
Mitigated
44,479
9,238
Healing
28,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,769
638
261
738
10,473
4,248
0
7,093
3,217
0
17,921
W
The Morrigan
 
The Morrigan
6,960
717
478
104
8,381
3,332
562
1,575
6,622
14,506
467
L
Susano
FullBet
Susano
6,395
634
0
524
10,674
4,813
0
6,638
3,709
0
16,806
W
Danzaburou
KillDaBeez
Danzaburou
11,642
4,106
963
1,757
10,256
4,545
1,805
2,914
6,712
0
30,489
L
Guan Yu
MagnusKIU
Guan Yu
6,218
404
2,534
2,226
12,898
8,571
0
9,614
2,753
0
10,216
W
Atlas
MrDJ23
Atlas
13,128
4,478
376
1,423
14,567
15,629
552
1,924
12,246
20,619
162
L
Hun Batz
Ponomoa
Hun Batz
11,751
2,048
71
1,852
11,258
5,275
0
6,881
4,134
0
22,766
W
9,438
2,489
12,787
3,559
8,467
3,645
838
2,799
5,321
18,241
0
L
Jormungandr
dannii3
Jormungandr
13,266
2,792
203
829
11,563
11,094
0
7,294
3,121
28,743
0
W
Fafnir
刘千万1
Fafnir
10,453
1,732
1,861
5,269
12,308
17,328
503
3,180
8,588
12,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,753
Gold Earned
46,358
82
Minions Killed
113
0
Camps Cleared
0
868,839
Distance Traveled
912,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,171
717
13
1
0
175,475
0
W
The Morrigan
8,783
878
19
2
0
163,292
0
L
Susano
7,437
744
14
1
0
172,229
0
W
Danzaburou
9,487
949
48
5
0
188,010
0
L
Guan Yu
7,665
767
3
0
0
183,123
0
W
Atlas
9,450
945
16
2
0
169,617
0
L
Hun Batz
8,463
846
21
2
0
188,742
0
W
Ra
8,993
899
25
3
0
191,859
0
L
Jormungandr
9,017
902
31
3
0
149,270
0
W
Fafnir
9,645
965
5
1
0
200,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role