Player Matchup

Odin
Odin
Areskka-no1
Odin
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
147W - 188L
1,388 Elo+
Party 1
Chernobog
Chernobog
Csontdaralo-Mogy
Chernobog
Level 129
God Stats
0W - 2L
1,442 SR
Queue Stats
153W - 152L
1,468 Elo+
Party 1
Ravana
Ravana
Robo456474
Ravana
Level 30
God Stats
1W - 2L
1,688 SR
Queue Stats
367W - 374L
1,422 Elo+
Solo
Da Ji
Da Ji
Zaiji
Da Ji
Level 138
God Stats
4W - 9L
1,402 SR
Queue Stats
605W - 633L
1,409 Elo+
Solo
Cliodhna
Cliodhna
zsoltikazsolt
Cliodhna
Level 108
God Stats
1W - 2L
1,735 SR
Queue Stats
118W - 123L
1,479 Elo+
Party 1
Team Averages
Level 94
1,553 SR
1,433 Elo+

VS

Team Averages
Level 71
1,451 SR
1,460 Elo+
Chiron
Chiron
 
Chiron
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DennisSense122
Heimdallr
Level 86
God Stats
1W - 2L
1,194 SR
Queue Stats
63W - 67L
1,433 Elo+
Solo
Apollo
Apollo
Ireneeegtz
Apollo
Level 88
God Stats
4W - 5L
1,538 SR
Queue Stats
295W - 310L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
NIBI-0
Zhong Kui
Level 78
God Stats
5W - 4L
1,500 SR
Queue Stats
356W - 415L
1,438 Elo+
Solo
Scylla
Scylla
ZuviesGrybas69
Scylla
Level 74
God Stats
7W - 8L
1,524 SR
Queue Stats
243W - 237L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 8
11,181
699
9,365
20,673
29,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
20
6 / 9 / 8
11,924
745
15,781
20,830
12,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Robo456474
Ravana
16
5 / 8 / 3
10,152
635
9,084
15,986
10,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Zaiji
Da Ji
10
0 / 5 / 4
7,758
485
5,552
6,689
2,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
zsoltikazsolt
Cliodhna
18
1 / 10 / 8
9,865
617
12,482
23,931
11,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
17 / 1 / 11
13,781
861
22,048
13,501
6,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
DennisSense122
Heimdallr
20
8 / 4 / 19
13,298
831
21,367
18,467
11,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
Ireneeegtz
Apollo
18
1 / 3 / 23
11,193
700
7,618
12,045
5,554
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
NIBI-0
Zhong Kui
13
0 / 5 / 8
9,273
580
2,012
11,893
11,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

20
12 / 3 / 18
13,611
851
23,615
13,699
6,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
117
15
Kills
38
38
Deaths
16
31
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
17
1
11
22.5
L
3
6
8
1.17
L
Chernobog
6
9
8
1.11
W
Heimdallr
DennisSense122
Heimdallr
8
4
19
4.38
W
Apollo
Ireneeegtz
Apollo
1
3
23
4.17
W
Zhong Kui
NIBI-0
Zhong Kui
0
5
8
0.8
L
Ravana
Robo456474
Ravana
5
8
3
0.81
L
Da Ji
Zaiji
Da Ji
0
5
4
0.4
W
12
3
18
7
L
Cliodhna
zsoltikazsolt
Cliodhna
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,264
Damage
76,660
88,109
Taken
69,605
67,921
Mitigated
41,670
15,221
Healing
28,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
22,048
9,674
4,371
4,226
13,501
6,753
2,819
601
12,610
0
35,361
L
9,365
2,675
372
2,766
20,673
29,734
0
6,138
13,948
4,148
12,231
L
Chernobog
15,781
7,262
496
2,183
20,830
12,939
51
6,580
13,725
0
45,812
W
Heimdallr
DennisSense122
Heimdallr
21,367
12,398
339
5,713
18,467
11,643
2,989
170
18,297
0
51,222
W
Apollo
Ireneeegtz
Apollo
7,618
3,058
1,559
1,840
12,045
5,554
973
603
11,368
0
26,342
W
Zhong Kui
NIBI-0
Zhong Kui
2,012
215
661
1,076
11,893
11,542
0
392
11,444
3,303
0
L
Ravana
Robo456474
Ravana
9,084
2,031
856
2,639
15,986
10,648
0
4,239
11,585
0
19,588
L
Da Ji
Zaiji
Da Ji
5,552
187
148
344
6,689
2,962
0
1,916
4,773
0
6,855
W
23,615
1,683
4,449
3,806
13,699
6,178
1,554
1,177
12,356
47,701
0
L
Cliodhna
zsoltikazsolt
Cliodhna
12,482
1,010
1,082
4,335
23,931
11,638
0
5,969
17,733
0
28,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,880
Gold Earned
61,156
123
Minions Killed
194
0
Camps Cleared
0
1,212,107
Distance Traveled
1,512,472
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,781
861
41
3
0
327,120
0
L
Odin
11,181
699
7
0
0
290,936
0
L
Chernobog
11,924
745
61
4
0
275,896
0
W
Heimdallr
13,298
831
53
3
0
279,753
0
W
Apollo
11,193
700
39
2
0
313,301
0
W
Zhong Kui
9,273
580
5
0
0
304,208
0
L
Ravana
10,152
635
16
1
0
222,019
5
L
Da Ji
7,758
485
2
0
0
133,027
0
W
Scylla
13,611
851
56
4
0
288,090
0
L
Cliodhna
9,865
617
37
2
0
290,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role