Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Chop plyzz
Cabrakan
Level 43
God Stats
22W - 20L
1,374 SR
Queue Stats
261W - 281L
1,225 Elo+
Solo
Achilles
Achilles
Dragonthebeast43
Achilles
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 57L
1,492 Elo+
Solo
Cthulhu
Cthulhu
HIKENSV
Cthulhu
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Pele
Pele
lilnoahxo
Pele
Level 39
God Stats
3W - 6L
1,319 SR
Queue Stats
48W - 61L
1,452 Elo+
Solo
Team Averages
Level 83
1,439 SR
1,434 Elo+

VS

Team Averages
Level 84
1,612 SR
1,394 Elo+
Yemoja
Yemoja
AsraGames
Yemoja
Level 33
God Stats
5W - 1L
1,500 SR
Queue Stats
249W - 251L
1,152 Elo+
Solo
Ishtar
Ishtar
Bonesy22305
Ishtar
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
100W - 118L
1,417 Elo+
Solo
Fenrir
Fenrir
CLGoings
Fenrir
Level 146
God Stats
17W - 17L
1,494 SR
Queue Stats
219W - 225L
1,429 Elo+
Solo
King Arthur
King Arthur
MasivaFam_801
King Arthur
Level 48
God Stats
2W - 0L
1,862 SR
Queue Stats
73W - 84L
1,482 Elo+
Solo
Ix Chel
Ix Chel
Zephan1ah1842
Ix Chel
Level 122
God Stats
5W - 3L
1,704 SR
Queue Stats
168W - 154L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 1 / 2
5,712
519
6,831
6,783
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Chop plyzz
Cabrakan
6
1 / 4 / 1
4,778
434
1,724
5,152
2,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
3 / 2 / 0
5,920
538
7,283
10,431
11,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
HIKENSV
Cthulhu
4
0 / 6 / 0
4,137
376
302
6,853
3,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
12
1 / 1 / 1
6,210
565
3,756
7,947
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AsraGames
Yemoja
9
1 / 2 / 2
6,013
547
2,445
7,853
4,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
10
4 / 1 / 1
6,252
568
4,028
9,840
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
CLGoings
Fenrir
11
3 / 0 / 1
6,392
581
3,880
8,808
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

King Arthur
MasivaFam_801
King Arthur
10
0 / 3 / 2
6,040
549
3,558
10,370
6,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ix Chel
11
3 / 0 / 3
6,743
613
5,701
4,077
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
11
14
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
2
2
W
Yemoja
AsraGames
Yemoja
1
2
2
1
W
Ishtar
4
1
1
4.5
W
Fenrir
CLGoings
Fenrir
3
0
1
3.5
L
Cabrakan
Chop plyzz
Cabrakan
1
4
1
0.38
L
3
2
0
1.5
L
Cthulhu
HIKENSV
Cthulhu
0
6
0
0
W
King Arthur
MasivaFam_801
King Arthur
0
3
2
0.33
W
Ix Chel
3
0
3
4.5
L
Pele
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,896
Damage
19,612
37,166
Taken
40,948
22,706
Mitigated
19,836
6,317
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,831
2,570
0
1,494
6,783
2,501
0
1,818
4,965
0
39,014
W
Yemoja
AsraGames
Yemoja
2,445
528
1,828
952
7,853
4,852
142
813
7,040
14,730
0
W
Ishtar
4,028
2,633
0
4,903
9,840
3,611
461
987
8,853
0
47,639
W
Fenrir
CLGoings
Fenrir
3,880
1,172
0
1,749
8,808
3,376
246
13
8,639
0
37,850
L
Cabrakan
Chop plyzz
Cabrakan
1,724
216
0
0
5,152
2,554
0
1,191
3,961
6,782
0
L
7,283
2,011
0
3,529
10,431
11,347
0
1,565
8,866
0
29,129
L
Cthulhu
HIKENSV
Cthulhu
302
134
80
30
6,853
3,626
0
1,370
5,483
5,584
0
W
King Arthur
MasivaFam_801
King Arthur
3,558
645
0
550
10,370
6,487
0
98
9,341
0
35,501
W
Ix Chel
5,701
1,132
873
1,783
4,077
1,510
308
366
3,623
49,332
0
L
Pele
3,756
654
0
1,184
7,947
2,678
0
2,366
5,581
0
50,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,757
Gold Earned
31,440
212
Minions Killed
274
0
Camps Cleared
0
978,585
Distance Traveled
1,104,942
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,712
519
67
6
0
208,950
0
W
Yemoja
6,013
547
20
2
0
202,851
1
W
Ishtar
6,252
568
82
7
0
198,285
2
W
Fenrir
6,392
581
57
5
0
278,843
0
L
Cabrakan
4,778
434
8
1
0
123,750
0
L
Achilles
5,920
538
48
4
0
235,111
1
L
Cthulhu
4,137
376
3
0
0
155,399
0
W
King Arthur
6,040
549
48
4
0
213,638
0
W
Ix Chel
6,743
613
67
6
0
211,325
5
L
Pele
6,210
565
86
8
0
255,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role