Player Matchup

Fafnir
Fafnir
Assassin_Boy309
Fafnir
Level 127
God Stats
111W - 94L
1,593 SR
Queue Stats
173W - 155L
1,518 Elo+
Party 1
Ishtar
Ishtar
Blitzkrank1887
Ishtar
Level 108
God Stats
1W - 2L
1,682 SR
Queue Stats
53W - 59L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
Bridalsundew00
Gilgamesh
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 116L
1,534 Elo+
Party 1
Thor
Thor
RetzerBoyy
Thor
Level 144
God Stats
60W - 50L
1,562 SR
Queue Stats
1,108W - 987L
1,578 Elo+
Solo
Kukulkan
Kukulkan
XxpeanutlordxX
Kukulkan
Level 123
God Stats
1W - 3L
1,335 SR
Queue Stats
194W - 188L
1,566 Elo+
Party 1
Team Averages
Level 119
1,534 SR
1,550 Elo+

VS

Team Averages
Level 127
1,627 SR
1,525 Elo+
Horus
Horus
BeenanaMan
Horus
Level 153
God Stats
4W - 3L
1,654 SR
Queue Stats
338W - 363L
1,519 Elo+
Solo
Cabrakan
Cabrakan
FaIIen DeviI
Cabrakan
Level 87
God Stats
2W - 4L
1,475 SR
Queue Stats
118W - 108L
1,491 Elo+
Solo
Janus
Janus
LightSpecter
Janus
Level 129
God Stats
4W - 2L
1,655 SR
Queue Stats
326W - 274L
1,607 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tsc_Godtavious
Tsukuyomi
Level 155
God Stats
18W - 15L
1,625 SR
Queue Stats
550W - 515L
1,590 Elo+
Solo
Cupid
Cupid
commandO-GuNthER
Cupid
Level 109
God Stats
2W - 0L
1,724 SR
Queue Stats
4W - 6L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
6,248
521
3,383
7,528
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
6,171
514
7,251
9,464
3,851
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Bridalsundew00
Gilgamesh
10
0 / 2 / 2
5,251
438
3,413
7,672
5,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 4
6,122
510
5,229
10,563
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
12
3 / 2 / 0
6,743
562
3,400
5,916
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
3 / 1 / 2
6,811
568
3,025
8,286
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cabrakan
FaIIen DeviI
Cabrakan
9
0 / 3 / 3
6,040
503
3,692
9,335
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 0 / 2
7,218
602
6,231
5,099
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Tsc_Godtavious
Tsukuyomi
13
1 / 1 / 2
7,550
629
6,479
7,629
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 0
6,790
566
7,616
8,007
2,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
5
Kills
9
9
Deaths
5
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Horus
3
1
2
4
L
1
2
1
0.75
L
Gilgamesh
Bridalsundew00
Gilgamesh
0
2
2
0.5
W
Cabrakan
FaIIen DeviI
Cabrakan
0
3
3
0.5
W
2
0
2
3
L
0
2
4
1
W
Tsukuyomi
Tsc_Godtavious
Tsukuyomi
1
1
2
2
L
Kukulkan
3
2
0
1.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,676
Damage
27,043
41,143
Taken
38,356
23,071
Mitigated
20,759
10,370
Healing
16,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,383
655
0
3,053
7,528
7,311
0
2,888
4,544
9,779
0
W
Horus
3,025
1,261
114
4,701
8,286
3,912
0
881
7,217
0
42,757
L
7,251
4,513
0
3,597
9,464
3,851
0
980
8,484
0
46,390
L
Gilgamesh
Bridalsundew00
Gilgamesh
3,413
435
0
1,580
7,672
5,961
0
1,082
6,568
663
21,319
W
Cabrakan
FaIIen DeviI
Cabrakan
3,692
765
0
2,918
9,335
7,907
0
3,325
5,901
13,186
0
W
6,231
362
0
943
5,099
2,032
0
1,771
3,289
66,406
0
L
5,229
997
0
915
10,563
3,721
0
2,747
7,681
0
47,571
W
Tsukuyomi
Tsc_Godtavious
Tsukuyomi
6,479
1,949
0
2,626
7,629
3,953
138
815
6,422
0
63,212
L
Kukulkan
3,400
305
0
1,225
5,916
2,227
0
2,037
3,763
49,142
0
W
7,616
4,951
336
4,648
8,007
2,955
315
205
7,802
0
48,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,535
Gold Earned
34,409
308
Minions Killed
384
0
Camps Cleared
0
1,196,629
Distance Traveled
1,253,787
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,248
521
14
1
0
259,581
2
W
Horus
6,811
568
71
6
0
267,980
0
L
Ishtar
6,171
514
72
6
0
204,862
0
L
Gilgamesh
5,251
438
37
3
0
241,336
0
W
Cabrakan
6,040
503
13
1
0
246,008
0
W
Janus
7,218
602
124
10
0
263,438
0
L
Thor
6,122
510
81
7
0
251,669
0
W
Tsukuyomi
7,550
629
90
8
0
248,672
4
L
Kukulkan
6,743
562
104
9
0
239,181
0
W
Cupid
6,790
566
86
7
0
227,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role