Player Matchup

Loki
Loki
Silver III
 
Loki
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
Mdanics
Hercules
Gold IV
Level 154
God Stats
5W - 1L
1,963 SR
Queue Stats
206W - 216L
1,290 MMR
Solo
Cernunnos
Cernunnos
Gold V
Roky19
Cernunnos
Gold V
Level 154
God Stats
5W - 2L
1,686 SR
Queue Stats
98W - 99L
1,292 MMR
Solo
Ymir
Ymir
Silver I
SaltyAsUsual
Ymir
Silver I
Level 133
God Stats
3W - 3L
1,386 SR
Queue Stats
106W - 113L
1,208 MMR
Solo
Merlin
Merlin
Silver I
wolfxman4
Merlin
Silver I
Level 137
God Stats
7W - 11L
1,735 SR
Queue Stats
156W - 173L
1,297 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,654 SR
1,317 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,531 SR
1,310 MMR
Xbalanque
Xbalanque
Silver V
 
Xbalanque
Silver V
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold IV
CaptainGizmo
Fafnir
Gold IV
Level 126
God Stats
3W - 3L
1,746 SR
Queue Stats
98W - 97L
1,288 MMR
Solo
Vulcan
Vulcan
Silver I
LuucasGon
Vulcan
Silver I
Level 147
God Stats
14W - 19L
1,426 SR
Queue Stats
283W - 317L
1,317 MMR
Solo
Bastet
Bastet
Bronze III
MCKILLINGS1
Bastet
Bronze III
Level 126
God Stats
6W - 6L
1,388 SR
Queue Stats
22W - 34L
1,311 MMR
Solo
Vamana
Vamana
Silver II
Triggerdman
Vamana
Silver II
Level 109
God Stats
7W - 4L
1,596 SR
Queue Stats
385W - 414L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 2 / 5
7,955
612
6,469
10,637
3,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Mdanics
Hercules
14
1 / 0 / 2
7,802
600
5,277
12,241
12,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Roky19
Cernunnos
13
5 / 2 / 4
8,198
631
9,209
10,188
4,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 8
7,517
578
4,083
11,877
11,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
wolfxman4
Merlin
12
4 / 2 / 3
7,838
603
8,793
7,685
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosFenrirKing ArthurZeusMartichoras

VS

Bans
AnubisBaron SamediCabrakanBaba YagaYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
2 / 6 / 1
6,252
481
5,130
11,296
3,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
9
0 / 2 / 6
6,624
510
2,163
8,815
8,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
LuucasGon
Vulcan
12
1 / 5 / 5
6,357
489
5,545
10,127
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
13
5 / 2 / 1
7,514
578
6,174
12,367
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
12
0 / 2 / 0
6,800
523
6,430
10,349
8,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
17
Kills
8
8
Deaths
17
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
5
3.25
L
Xbalanque
 
Xbalanque
2
6
1
0.42
L
Fafnir
0
2
6
1.5
L
Vulcan
LuucasGon
Vulcan
1
5
5
0.7
L
Bastet
5
2
1
2.75
W
Hercules
Mdanics
Hercules
1
0
2
2
W
Cernunnos
Roky19
Cernunnos
5
2
4
3.5
W
3
2
8
3.5
L
Vamana
0
2
0
0
W
Merlin
wolfxman4
Merlin
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,831
Damage
25,442
52,628
Taken
52,954
34,594
Mitigated
28,255
14,237
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,469
757
0
2,277
10,637
3,870
595
1,050
9,587
0
61,847
L
Xbalanque
 
Xbalanque
5,130
1,987
0
1,773
11,296
3,555
372
2,080
9,080
0
33,938
L
Fafnir
2,163
450
1,494
2,014
8,815
8,529
0
2,494
5,799
9,724
0
L
Vulcan
LuucasGon
Vulcan
5,545
1,868
0
1,632
10,127
3,709
0
4,701
4,972
49,588
0
L
Bastet
6,174
1,500
0
2,648
12,367
4,402
0
2,554
9,491
0
40,279
W
Hercules
Mdanics
Hercules
5,277
2,083
0
4,306
12,241
12,478
237
6
11,449
0
61,264
W
Cernunnos
Roky19
Cernunnos
9,209
5,456
0
4,279
10,188
4,245
2,664
604
9,584
0
58,836
W
4,083
699
167
2,708
11,877
11,273
446
3,023
8,802
26,108
0
L
Vamana
6,430
3,103
0
1,573
10,349
8,060
0
18
10,331
0
57,539
W
Merlin
wolfxman4
Merlin
8,793
362
0
500
7,685
2,728
380
3,110
4,451
52,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
33,547
436
Minions Killed
295
0
Camps Cleared
0
1,268,244
Distance Traveled
1,336,336
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,955
612
95
7
0
295,365
0
L
Xbalanque
6,252
481
49
4
0
245,000
0
L
Fafnir
6,624
510
14
1
0
245,385
8
L
Vulcan
6,357
489
73
6
0
253,507
2
L
Bastet
7,514
578
75
6
0
306,487
0
W
Hercules
7,802
600
103
8
0
247,052
0
W
Cernunnos
8,198
631
104
8
0
217,891
2
W
Ymir
7,517
578
26
2
0
249,089
0
L
Vamana
6,800
523
84
6
0
285,957
2
W
Merlin
7,838
603
108
8
0
258,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role