Player Matchup

Hel
Hel
 
Hel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Aiwme
Ix Chel
Level 142
God Stats
14W - 15L
1,522 SR
Queue Stats
169W - 184L
1,548 Elo+
Solo
Charybdis
Charybdis
Fiktorr
Charybdis
Level 159
God Stats
3W - 3L
1,571 SR
Queue Stats
97W - 64L
1,556 Elo+
Solo
Geb
Geb
ZoeBo
Geb
Level 104
God Stats
36W - 20L
1,762 SR
Queue Stats
235W - 211L
1,484 Elo+
Solo
Loki
Loki
练习两年半の鸡
Loki
Level 90
God Stats
8W - 8L
1,423 SR
Queue Stats
142W - 123L
1,543 Elo+
Party 1
Team Averages
Level 130
1,556 SR
1,526 Elo+

VS

Team Averages
Level 107
1,539 SR
1,538 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
MagicTurtle42
Sol
Level 128
God Stats
6W - 13L
1,367 SR
Queue Stats
192W - 267L
1,500 Elo+
Party 2
Artio
Artio
Mosselsap
Artio
Level 105
God Stats
4W - 3L
1,842 SR
Queue Stats
249W - 283L
1,511 Elo+
Party 2
Ullr
Ullr
Seon74
Ullr
Level 148
God Stats
1W - 3L
1,779 SR
Queue Stats
108W - 65L
1,622 Elo+
Solo
King Arthur
King Arthur
WaiveAllRights
King Arthur
Level 17
God Stats
1W - 3L
1,208 SR
Queue Stats
34W - 56L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 0 / 3
7,282
560
6,277
10,150
9,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ix Chel
Aiwme
Ix Chel
13
3 / 0 / 3
8,149
627
9,102
6,143
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Fiktorr
Charybdis
13
0 / 1 / 0
7,413
570
6,283
11,980
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
ZoeBo
Geb
12
0 / 1 / 5
7,221
555
3,852
10,013
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
9 / 0 / 1
8,949
688
11,743
13,047
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 3 / 0
6,377
491
3,905
13,696
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 3 / 1
6,643
511
4,894
8,994
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Mosselsap
Artio
10
1 / 2 / 1
6,125
471
3,060
13,820
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Seon74
Ullr
12
0 / 2 / 2
6,626
510
5,316
9,189
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
WaiveAllRights
King Arthur
12
0 / 3 / 0
7,059
543
8,881
17,591
10,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
2
2
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
3
1.5
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
W
Ix Chel
Aiwme
Ix Chel
3
0
3
4.5
W
Charybdis
Fiktorr
Charybdis
0
1
0
0
L
0
3
1
0.17
L
Artio
Mosselsap
Artio
1
2
1
0.75
L
Ullr
Seon74
Ullr
0
2
2
0.5
L
King Arthur
WaiveAllRights
King Arthur
0
3
0
0
W
Geb
ZoeBo
Geb
0
1
5
2.5
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,257
Damage
26,056
51,333
Taken
63,290
28,439
Mitigated
32,928
22,966
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,277
525
2,382
6,823
10,150
9,181
30
0
10,150
51,727
0
L
Gilgamesh
 
Gilgamesh
3,905
1,165
0
1,949
13,696
5,425
0
1,641
12,055
0
50,080
W
Ix Chel
Aiwme
Ix Chel
9,102
1,176
675
2,520
6,143
2,376
735
2,945
3,198
63,667
0
W
Charybdis
Fiktorr
Charybdis
6,283
3,317
0
5,930
11,980
4,783
260
1,113
10,867
0
77,125
L
4,894
1,714
0
2,358
8,994
2,868
0
4,061
4,933
67,953
0
L
Artio
Mosselsap
Artio
3,060
567
320
3,971
13,820
10,708
0
6,526
7,294
13,234
0
L
Ullr
Seon74
Ullr
5,316
1,223
0
1,255
9,189
3,335
918
819
8,370
0
56,133
L
King Arthur
WaiveAllRights
King Arthur
8,881
749
0
4,358
17,591
10,592
0
6,277
11,314
0
57,400
W
Geb
ZoeBo
Geb
3,852
80
228
2,883
10,013
6,743
0
2,648
7,365
24,099
0
W
11,743
3,813
0
1,525
13,047
5,356
0
1,248
11,799
0
82,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,014
Gold Earned
32,830
471
Minions Killed
352
0
Camps Cleared
0
1,379,568
Distance Traveled
1,357,337
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,282
560
87
7
0
267,556
0
L
Gilgamesh
6,377
491
65
5
0
313,829
0
W
Ix Chel
8,149
627
130
10
0
265,306
3
W
Charybdis
7,413
570
125
10
0
237,118
0
L
Sol
6,643
511
114
9
0
248,660
3
L
Artio
6,125
471
10
1
0
266,773
3
L
Ullr
6,626
510
80
6
0
252,839
0
L
King Arthur
7,059
543
83
6
0
275,236
0
W
Geb
7,221
555
26
2
0
269,278
6
W
Loki
8,949
688
103
8
0
340,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role