Player Matchup

Ishtar
Ishtar
Silver II
 
Ishtar
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze I
DaddyLikesBeer
Sylvanus
Bronze I
Level 156
God Stats
7W - 8L
1,589 SR
Queue Stats
11W - 19L
1,276 MMR
Solo
Osiris
Osiris
Bronze I
Darknomed420
Osiris
Bronze I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 149L
616 MMR
Solo
The Morrigan
The Morrigan
Gold V
QCPRoronoaZoro
The Morrigan
Gold V
Level 66
God Stats
1W - 1L
1,765 SR
Queue Stats
117W - 125L
1,423 MMR
Solo
Ravana
Ravana
Gold III
galaxy3494
Ravana
Gold III
Level 148
God Stats
11W - 9L
1,710 SR
Queue Stats
213W - 215L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,613 SR
1,243 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,560 SR
1,247 MMR
Gilgamesh
Gilgamesh
Silver V
Alucard_-Hell-
Gilgamesh
Silver V
Level 87
God Stats
12W - 4L
1,532 SR
Queue Stats
215W - 263L
725 MMR
Solo
Sobek
Sobek
Platinum IV
Real-Inspector
Sobek
Platinum IV
Level 168
God Stats
50W - 42L
1,618 SR
Queue Stats
410W - 415L
1,700 MMR
Solo
Sol
Sol
Silver IV
Tiny9098
Sol
Silver IV
Level 159
God Stats
6W - 6L
1,508 SR
Queue Stats
71W - 89L
721 MMR
Solo
Pele
Pele
Gold III
ZombieChomper21
Pele
Gold III
Level 155
God Stats
12W - 10L
1,573 SR
Queue Stats
270W - 265L
1,486 MMR
Solo
Merlin
Merlin
Platinum V
mojojojo713
Merlin
Platinum V
Level 169
God Stats
10W - 9L
1,570 SR
Queue Stats
200W - 202L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
0 / 2 / 0
4,757
476
2,200
6,379
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
6
0 / 2 / 0
4,681
468
3,574
8,376
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
5
0 / 3 / 0
3,920
392
271
5,567
2,151
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
QCPRoronoaZoro
The Morrigan
9
0 / 2 / 0
4,746
475
1,965
4,807
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
galaxy3494
Ravana
11
2 / 0 / 0
5,922
592
6,527
3,493
1,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
JanusVamanaHachimanMartichorasAtlas

VS

Bans
BakasuraTsukuyomiPoseidonThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alucard_-Hell-
Gilgamesh
8
0 / 2 / 0
5,191
519
1,442
8,558
6,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 0 / 5
5,975
598
3,481
6,822
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 3
6,163
616
6,271
3,994
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 3
5,949
595
3,012
5,532
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
10
1 / 0 / 4
6,091
609
2,136
3,106
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
9
9
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
0
0
W
Gilgamesh
Alucard_-Hell-
Gilgamesh
0
2
0
0
L
Sylvanus
0
2
0
0
L
Osiris
0
3
0
0
L
The Morrigan
QCPRoronoaZoro
The Morrigan
0
2
0
0
W
2
0
5
4.5
W
3
0
3
4.5
W
3
0
3
4.5
L
Ravana
galaxy3494
Ravana
2
0
0
2
W
Merlin
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,537
Damage
16,342
28,622
Taken
28,012
12,136
Mitigated
16,403
7,267
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,200
1,228
0
2,031
6,379
2,431
0
3,360
3,019
0
29,239
W
Gilgamesh
Alucard_-Hell-
Gilgamesh
1,442
933
0
1,257
8,558
6,980
0
245
8,313
0
23,498
L
Sylvanus
3,574
1,129
795
2,584
8,376
4,630
0
4,776
3,584
13,466
0
L
Osiris
271
0
79
331
5,567
2,151
100
1,438
4,129
0
8,619
L
The Morrigan
QCPRoronoaZoro
The Morrigan
1,965
590
0
375
4,807
1,627
0
1,742
3,037
36,369
69
W
3,481
387
0
4,051
6,822
5,076
0
2,037
4,721
15,919
0
W
6,271
3,866
0
1,834
3,994
1,450
895
1,351
2,611
37,639
5,755
W
3,012
777
0
909
5,532
1,858
0
600
4,932
0
47,782
L
Ravana
galaxy3494
Ravana
6,527
3,111
0
1,072
3,493
1,297
0
187
3,306
0
40,353
W
Merlin
2,136
43
0
683
3,106
1,039
536
1,214
1,892
45,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,026
Gold Earned
29,369
212
Minions Killed
302
0
Camps Cleared
0
858,118
Distance Traveled
996,927
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,757
476
57
6
0
165,250
0
W
Gilgamesh
5,191
519
55
6
0
187,958
0
L
Sylvanus
4,681
468
14
1
0
187,586
4
L
Osiris
3,920
392
17
2
0
113,939
0
L
The Morrigan
4,746
475
61
6
0
168,533
0
W
Sobek
5,975
598
18
2
0
201,393
4
W
Sol
6,163
616
80
8
0
178,271
1
W
Pele
5,949
595
68
7
0
246,499
0
L
Ravana
5,922
592
63
6
0
222,810
0
W
Merlin
6,091
609
81
8
0
182,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role