Player Matchup

Skadi
Skadi
Silver II
AleBras
Skadi
Silver II
Level 68
God Stats
11W - 12L
1,613 SR
Queue Stats
175W - 196L
1,294 MMR
Party 2
Chronos
Chronos
Gold IV
FernandoSniper
Chronos
Gold IV
Level 119
God Stats
7W - 4L
1,481 SR
Queue Stats
147W - 139L
1,518 MMR
Party 2
Ares
Ares
Bronze III
RunAwayRhogar
Ares
Bronze III
Level 106
God Stats
0W - 1L
1,180 SR
Queue Stats
5W - 9L
1,400 MMR
Solo
Surtr
Surtr
Gold IV
SebachikoPL
Surtr
Gold IV
Level 233
God Stats
6W - 15L
1,341 SR
Queue Stats
186W - 182L
1,422 MMR
Solo
Kali
Kali
Gold V
wowthisguyisfine
Kali
Gold V
Level 78
God Stats
9W - 7L
1,298 SR
Queue Stats
152W - 155L
1,402 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,383 SR
1,407 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,583 SR
1,446 MMR
Cu Chulainn
Cu Chulainn
Silver II
 
Cu Chulainn
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
Ak3mys
Janus
Bronze III
Level 221
God Stats
3W - 0L
1,474 SR
Queue Stats
51W - 35L
1,455 MMR
Party 1
Hachiman
Hachiman
Silver II
SzandiMama
Hachiman
Silver II
Level 157
God Stats
7W - 6L
1,804 SR
Queue Stats
82W - 88L
1,369 MMR
Party 1
Nemesis
Nemesis
Gold V
TrMx76
Nemesis
Gold V
Level 105
God Stats
4W - 3L
1,636 SR
Queue Stats
217W - 229L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AleBras
Skadi
12
1 / 4 / 1
6,808
486
7,166
11,063
4,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 3 / 0
6,898
493
2,594
9,382
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 6 / 1
6,090
435
4,257
15,406
11,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 2 / 0
7,219
516
5,279
14,443
12,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 3 / 0
7,362
526
9,420
16,881
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
Ao KuangHe BoSerqetBakasuraNe Zha

VS

Bans
MartichorasAthenaRavanaIx ChelFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 0 / 0
8,506
608
11,112
11,821
11,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
 
Ymir
12
3 / 1 / 8
7,404
529
8,069
10,666
8,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Ak3mys
Janus
15
7 / 1 / 1
9,059
647
9,501
7,381
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SzandiMama
Hachiman
13
3 / 1 / 2
8,252
589
9,653
8,571
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
TrMx76
Nemesis
13
3 / 1 / 5
7,772
555
8,165
12,722
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
18
18
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
0
2
W
Ymir
 
Ymir
3
1
8
7
W
Janus
Ak3mys
Janus
7
1
1
7.5
L
Skadi
AleBras
Skadi
1
4
1
0.38
L
0
3
0
0
L
0
6
1
0.08
L
0
2
0
0
W
Hachiman
SzandiMama
Hachiman
3
1
2
4
W
Nemesis
TrMx76
Nemesis
3
1
5
5.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,716
Damage
46,500
67,175
Taken
51,161
38,182
Mitigated
30,772
15,044
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,112
1,483
0
2,900
11,821
11,020
113
272
11,549
1,551
73,277
W
Ymir
 
Ymir
8,069
2,305
0
1,750
10,666
8,822
370
1,851
8,708
29,873
0
W
Janus
Ak3mys
Janus
9,501
764
0
1,760
7,381
2,811
493
2,671
4,710
75,959
0
L
Skadi
AleBras
Skadi
7,166
1,789
0
591
11,063
4,181
6
2,558
8,428
0
47,543
L
2,594
416
0
1,467
9,382
2,967
0
4,528
4,634
64,293
0
L
4,257
417
163
2,767
15,406
11,806
0
6,823
8,454
15,941
0
L
5,279
2,402
0
6,635
14,443
12,390
0
366
14,077
1,376
53,268
W
Hachiman
SzandiMama
Hachiman
9,653
6,823
0
3,302
8,571
3,278
1,947
574
7,965
0
60,579
W
Nemesis
TrMx76
Nemesis
8,165
3,974
0
1,192
12,722
4,841
0
1,940
10,782
0
57,742
L
9,420
4,793
0
3,421
16,881
6,838
0
3,313
13,474
0
51,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
40,993
386
Minions Killed
486
0
Camps Cleared
0
1,409,118
Distance Traveled
1,398,090
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,506
608
130
9
0
276,489
1
W
Ymir
7,404
529
32
2
0
272,432
0
W
Janus
9,059
647
138
10
0
270,405
2
L
Skadi
6,808
486
75
5
0
266,678
0
L
Chronos
6,898
493
111
8
0
293,777
2
L
Ares
6,090
435
20
1
0
238,561
3
L
Surtr
7,219
516
99
7
0
274,324
6
W
Hachiman
8,252
589
102
7
0
240,689
0
W
Nemesis
7,772
555
84
6
0
338,075
0
L
Kali
7,362
526
81
6
0
335,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role