Player Matchup

Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GewoonGijs
Kukulkan
Level 105
God Stats
12W - 11L
1,402 SR
Queue Stats
120W - 117L
1,447 Elo+
Solo
King Arthur
King Arthur
extrajuicy
King Arthur
Level 86
God Stats
3W - 1L
1,147 SR
Queue Stats
7W - 9L
1,572 Elo+
Solo
Danzaburou
Danzaburou
r5i3a
Danzaburou
Level 56
God Stats
2W - 4L
1,388 SR
Queue Stats
63W - 79L
1,368 Elo+
Party 2
Team Averages
Level 93
1,388 SR
1,477 Elo+

VS

Team Averages
Level 53
1,621 SR
1,487 Elo+
Fenrir
Fenrir
FrasillZazzle95
Fenrir
Level 49
God Stats
5W - 5L
1,950 SR
Queue Stats
57W - 56L
1,468 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ItsmeYoshi1426
Tsukuyomi
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Apollo
Apollo
messi1932
Apollo
Level 49
God Stats
3W - 3L
1,480 SR
Queue Stats
81W - 53L
1,676 Elo+
Party 1
Poseidon
Poseidon
monitoklk33
Poseidon
Level 116
God Stats
1W - 5L
1,500 SR
Queue Stats
102W - 110L
1,335 Elo+
Solo
Kuzenbo
Kuzenbo
slipperyfish888
Kuzenbo
Level 47
God Stats
11W - 8L
1,677 SR
Queue Stats
58W - 62L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 1 / 0
8,302
553
5,057
12,927
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
 
Khepri
11
0 / 2 / 2
7,145
476
3,285
8,290
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
GewoonGijs
Kukulkan
14
2 / 1 / 2
8,248
550
13,184
7,073
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
extrajuicy
King Arthur
13
2 / 4 / 0
8,229
549
11,398
15,735
14,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
r5i3a
Danzaburou
11
0 / 4 / 2
7,418
495
3,777
8,983
3,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
7,778
519
9,843
16,032
6,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
ItsmeYoshi1426
Tsukuyomi
7
0 / 0 / 0
5,535
369
1,322
3,831
1,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
messi1932
Apollo
15
7 / 1 / 1
9,387
626
12,050
12,895
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
monitoklk33
Poseidon
12
1 / 4 / 0
6,936
462
4,709
8,654
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 1 / 5
7,249
483
3,394
14,667
17,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
9
Kills
12
12
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
0
5
W
Khepri
 
Khepri
0
2
2
0.5
L
3
3
1
1.17
W
Kukulkan
GewoonGijs
Kukulkan
2
1
2
3
L
Tsukuyomi
ItsmeYoshi1426
Tsukuyomi
0
0
0
0
W
King Arthur
extrajuicy
King Arthur
2
4
0
0.5
L
Apollo
messi1932
Apollo
7
1
1
7.5
L
Poseidon
monitoklk33
Poseidon
1
4
0
0.25
W
Danzaburou
r5i3a
Danzaburou
0
4
2
0.25
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,701
Damage
31,318
53,008
Taken
56,079
33,172
Mitigated
33,800
8,817
Healing
18,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,057
1,969
0
1,871
12,927
5,238
432
1,112
11,815
0
58,817
W
Khepri
 
Khepri
3,285
433
0
1,130
8,290
6,879
0
2,430
5,860
20,148
0
L
9,843
2,896
0
2,467
16,032
6,723
0
2,101
13,108
0
52,297
W
Kukulkan
GewoonGijs
Kukulkan
13,184
620
0
500
7,073
3,198
186
3,549
3,524
73,262
0
L
Tsukuyomi
ItsmeYoshi1426
Tsukuyomi
1,322
313
0
945
3,831
1,272
0
591
3,240
0
20,871
W
King Arthur
extrajuicy
King Arthur
11,398
1,198
0
2,365
15,735
14,196
0
129
15,606
0
57,545
L
Apollo
messi1932
Apollo
12,050
7,702
0
8,110
12,895
5,501
260
1,766
11,080
0
86,757
L
Poseidon
monitoklk33
Poseidon
4,709
1,260
0
2,451
8,654
3,134
0
5,336
3,318
54,424
0
W
Danzaburou
r5i3a
Danzaburou
3,777
2,418
0
2,951
8,983
3,661
464
949
8,034
0
45,024
L
3,394
2,186
0
4,247
14,667
17,170
0
6,798
7,785
16,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,342
Gold Earned
36,885
389
Minions Killed
352
0
Camps Cleared
0
1,505,894
Distance Traveled
1,306,776
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,302
553
85
6
0
354,823
0
W
Khepri
7,145
476
26
2
0
280,115
4
L
Fenrir
7,778
519
70
5
0
318,292
3
W
Kukulkan
8,248
550
122
8
0
308,857
0
L
Tsukuyomi
5,535
369
38
3
0
160,679
0
W
King Arthur
8,229
549
81
5
0
263,385
0
L
Apollo
9,387
626
139
9
0
269,971
2
L
Poseidon
6,936
462
91
6
0
242,443
1
W
Danzaburou
7,418
495
75
5
0
298,714
3
L
Kuzenbo
7,249
483
14
1
0
315,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role