Player Matchup

Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EchoLizer
Janus
Level 201
God Stats
9W - 20L
1,827 SR
Queue Stats
305W - 398L
1,492 Elo+
Solo
Arachne
Arachne
Inlu
Arachne
Level 125
God Stats
1W - 1L
1,711 SR
Queue Stats
15W - 16L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
LucasMates
Danzaburou
Level 119
God Stats
18W - 14L
1,524 SR
Queue Stats
272W - 254L
1,551 Elo+
Solo
Mulan
Mulan
Tofer02
Mulan
Level 24
God Stats
11W - 10L
1,625 SR
Queue Stats
15W - 16L
1,538 Elo+
Party 2
Team Averages
Level 124
1,637 SR
1,524 Elo+

VS

Team Averages
Level 116
1,552 SR
1,567 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DrDyspraxia
Vulcan
Level 160
God Stats
2W - 0L
1,758 SR
Queue Stats
75W - 63L
1,637 Elo+
Party 1
Heimdallr
Heimdallr
GoingParabolic
Heimdallr
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 33L
1,635 Elo+
Solo
Ravana
Ravana
Tinglis1
Ravana
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 78L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 2 / 1
4,681
520
2,696
6,143
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Janus
EchoLizer
Janus
11
0 / 1 / 1
5,512
612
1,854
4,147
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Inlu
Arachne
9
1 / 1 / 0
4,965
552
2,669
7,978
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
LucasMates
Danzaburou
1
0 / 0 / 0
1,719
191
0
0
0
Mulan
Tofer02
Mulan
8
1 / 1 / 0
4,707
523
3,423
8,282
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 0 / 1
5,087
565
0
2,632
1,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
 
Baron Samedi
8
0 / 1 / 3
4,424
492
4,018
5,069
2,861
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
10
2 / 0 / 1
6,070
674
2,485
2,311
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
GoingParabolic
Heimdallr
9
0 / 0 / 3
4,915
546
6,283
6,106
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
Tinglis1
Ravana
9
3 / 1 / 1
5,622
625
4,119
3,256
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
5
5
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
1
0.25
W
Guan Yu
 
Guan Yu
0
0
1
0.5
W
Baron Samedi
 
Baron Samedi
0
1
3
1.5
W
Vulcan
2
0
1
2.5
L
Janus
EchoLizer
Janus
0
1
1
0.5
W
Heimdallr
GoingParabolic
Heimdallr
0
0
3
1.5
L
Arachne
Inlu
Arachne
1
1
0
1
L
Danzaburou
LucasMates
Danzaburou
0
0
0
0
W
Ravana
Tinglis1
Ravana
3
1
1
3.5
L
Mulan
Tofer02
Mulan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,642
Damage
16,905
26,550
Taken
19,374
12,389
Mitigated
9,090
8,164
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,696
1,096
0
2,094
6,143
2,192
0
1,306
4,837
34,261
0
W
Guan Yu
 
Guan Yu
0
0
40
511
2,632
1,572
492
0
2,632
0
22,507
W
Baron Samedi
 
Baron Samedi
4,018
223
795
2,334
5,069
2,861
31
1,010
4,059
22,749
0
W
Vulcan
2,485
145
0
0
2,311
780
0
1,082
1,119
42,116
0
L
Janus
EchoLizer
Janus
1,854
98
0
1,000
4,147
1,112
0
958
3,189
42,076
0
W
Heimdallr
GoingParabolic
Heimdallr
6,283
3,536
0
3,570
6,106
2,412
59
1,686
4,307
0
35,831
L
Arachne
Inlu
Arachne
2,669
1,741
0
1,489
7,978
2,429
0
1,264
6,714
0
29,435
L
Danzaburou
LucasMates
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
Tinglis1
Ravana
4,119
1,211
0
1,665
3,256
1,465
0
582
2,594
0
38,980
L
Mulan
Tofer02
Mulan
3,423
878
0
3,581
8,282
6,656
0
3,024
5,258
0
13,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,584
Gold Earned
26,118
240
Minions Killed
280
0
Camps Cleared
0
756,866
Distance Traveled
874,858
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,681
520
68
8
0
166,330
0
W
Guan Yu
5,087
565
39
4
0
156,249
3
W
Baron Samedi
4,424
492
31
3
0
172,520
4
W
Vulcan
6,070
674
82
9
0
187,470
0
L
Janus
5,512
612
99
11
0
188,357
1
W
Heimdallr
4,915
546
60
7
0
148,054
0
L
Arachne
4,965
552
55
6
0
216,393
0
L
Danzaburou
1,719
191
0
0
0
0
0
W
Ravana
5,622
625
68
8
0
210,565
0
L
Mulan
4,707
523
18
2
0
185,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role