Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Demix Skydem
Camazotz
Level 61
God Stats
10W - 11L
1,690 SR
Queue Stats
47W - 53L
1,457 Elo+
Party 1
Anubis
Anubis
Канабинол
Anubis
Level 47
God Stats
3W - 4L
1,494 SR
Queue Stats
4W - 5L
1,496 Elo+
Solo
Team Averages
Level 73
1,537 SR
1,491 Elo+

VS

Team Averages
Level 109
1,488 SR
1,416 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
J1mmy449
Thanatos
Level 107
God Stats
10W - 6L
1,234 SR
Queue Stats
21W - 11L
1,336 Elo+
Solo
Anubis
Anubis
OnurA
Anubis
Level 127
God Stats
8W - 11L
1,327 SR
Queue Stats
29W - 31L
1,276 Elo+
Solo
Horus
Horus
greef88
Horus
Level 134
God Stats
3W - 0L
1,879 SR
Queue Stats
36W - 40L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 1 / 2
7,977
1,140
6,243
10,972
14,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
 
Ganesha
12
0 / 1 / 2
7,762
1,109
4,068
5,753
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
 
Nox
12
2 / 2 / 0
7,754
1,108
6,138
8,312
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
Demix Skydem
Camazotz
12
1 / 0 / 1
7,304
1,043
6,737
6,204
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 2
7,206
1,029
7,958
8,838
4,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

322

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 2 / 2
8,069
1,153
7,002
7,918
3,413
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
 
Aphrodite
13
0 / 1 / 4
7,533
1,076
8,238
5,189
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
J1mmy449
Thanatos
13
3 / 0 / 2
7,837
1,120
11,615
7,734
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
OnurA
Anubis
13
1 / 0 / 2
7,471
1,067
4,490
3,861
1,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
greef88
Horus
13
0 / 0 / 6
7,419
1,060
4,789
11,330
9,991
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
3
Kills
7
7
Deaths
3
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
2
1
L
Ganesha
 
Ganesha
0
1
2
1
L
Nox
 
Nox
2
2
0
1
W
Ao Kuang
 
Ao Kuang
3
2
2
2
W
Aphrodite
 
Aphrodite
0
1
4
2
L
Camazotz
Demix Skydem
Camazotz
1
0
1
1.5
W
Thanatos
J1mmy449
Thanatos
3
0
2
4
W
Anubis
OnurA
Anubis
1
0
2
2
W
Horus
greef88
Horus
0
0
6
3
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,144
Damage
36,134
40,079
Taken
36,032
28,061
Mitigated
21,216
5,417
Healing
18,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,243
1,760
0
1,748
10,972
14,010
0
5,683
5,289
15,229
0
L
Ganesha
 
Ganesha
4,068
286
0
937
5,753
4,347
0
3,577
2,176
8,532
0
L
Nox
 
Nox
6,138
543
0
18
8,312
3,271
0
3,459
4,853
13,951
0
W
Ao Kuang
 
Ao Kuang
7,002
2,240
0
538
7,918
3,413
0
4,883
3,035
12,674
0
W
Aphrodite
 
Aphrodite
8,238
251
4,359
2,932
5,189
2,858
0
3,761
1,428
27,800
0
L
Camazotz
Demix Skydem
Camazotz
6,737
933
0
1,440
6,204
2,069
0
2,832
3,372
0
17,022
W
Thanatos
J1mmy449
Thanatos
11,615
2,987
196
3,508
7,734
3,240
0
5,257
2,477
0
14,223
W
Anubis
OnurA
Anubis
4,490
0
0
0
3,861
1,714
0
2,242
1,619
24,500
0
W
Horus
greef88
Horus
4,789
2,655
2,091
4,835
11,330
9,991
0
8,462
2,868
0
6,615
L
7,958
212
0
1,274
8,838
4,364
0
4,212
4,594
25,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,003
Gold Earned
38,329
119
Minions Killed
131
4
Camps Cleared
5
672,436
Distance Traveled
736,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,977
1,140
17
2
0
129,637
0
L
Ganesha
7,762
1,109
0
0
0
109,234
0
L
Nox
7,754
1,108
30
4
1
151,060
0
W
Ao Kuang
8,069
1,153
11
2
3
134,131
0
W
Aphrodite
7,533
1,076
57
8
0
143,349
0
L
Camazotz
7,304
1,043
23
3
3
151,887
0
W
Thanatos
7,837
1,120
6
1
0
166,489
0
W
Anubis
7,471
1,067
53
8
1
140,753
0
W
Horus
7,419
1,060
4
1
1
152,215
0
L
Anubis
7,206
1,029
49
7
0
130,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role