Player Matchup

Thanatos
Thanatos
Flamezz2808
Thanatos
Level 10
God Stats
16W - 26L
1,715 SR
Queue Stats
57W - 65L
1,806 Elo+
Solo
Kuzenbo
Kuzenbo
Flottenhejmer
Kuzenbo
Level 127
God Stats
3W - 3L
1,800 SR
Queue Stats
106W - 70L
1,616 Elo+
Party 2
Danzaburou
Danzaburou
Gavtyven
Danzaburou
Level 127
God Stats
7W - 4L
1,606 SR
Queue Stats
114W - 81L
1,538 Elo+
Party 2
Kukulkan
Kukulkan
MashAuZeniA
Kukulkan
Level 66
God Stats
29W - 18L
1,651 SR
Queue Stats
31W - 19L
1,632 Elo+
Solo
Cupid
Cupid
Storekurt
Cupid
Level 121
God Stats
3W - 1L
1,767 SR
Queue Stats
58W - 47L
1,556 Elo+
Party 2
Team Averages
Level 90
1,707 SR
1,629 Elo+

VS

Team Averages
Level 84
1,549 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DenyingFir4621
Hachiman
Level 24
God Stats
11W - 20L
1,405 SR
Queue Stats
12W - 24L
1,390 Elo+
Solo
Achilles
Achilles
PainRaivyn
Achilles
Level 152
God Stats
7W - 0L
1,646 SR
Queue Stats
122W - 67L
1,709 Elo+
Party 1
Nu Wa
Nu Wa
Wawawayour4
Nu Wa
Level 23
God Stats
183W - 157L
1,593 SR
Queue Stats
188W - 157L
1,550 Elo+
Solo
Osiris
Osiris
ZockerSluxy
Osiris
Level 101
God Stats
1W - 1L
1,598 SR
Queue Stats
26W - 25L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Flamezz2808
Thanatos
9
0 / 0 / 0
6,085
609
0
1,237
324
Kuzenbo
13
0 / 2 / 2
7,129
713
8,210
14,578
18,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Gavtyven
Danzaburou
14
3 / 5 / 0
7,715
772
6,952
11,679
5,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
MashAuZeniA
Kukulkan
13
0 / 5 / 1
6,945
695
2,577
8,799
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Storekurt
Cupid
12
0 / 4 / 2
6,902
690
5,502
10,970
4,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 0 / 8
8,682
868
13,087
7,581
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
14
0 / 3 / 7
7,636
764
4,392
7,469
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
PainRaivyn
Achilles
16
6 / 0 / 6
8,715
872
11,279
8,839
10,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 0 / 4
9,722
972
6,690
2,849
1,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Osiris
15
3 / 0 / 10
8,295
830
8,203
11,069
11,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
16
16
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
8
8
W
Hachiman
0
3
7
1.17
L
Thanatos
Flamezz2808
Thanatos
0
0
0
0
L
Kuzenbo
0
2
2
0.5
L
Danzaburou
Gavtyven
Danzaburou
3
5
0
0.6
L
Kukulkan
MashAuZeniA
Kukulkan
0
5
1
0.1
W
Achilles
PainRaivyn
Achilles
6
0
6
9
L
Cupid
Storekurt
Cupid
0
4
2
0.25
W
3
0
4
5
W
Osiris
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,241
Damage
43,651
47,263
Taken
37,807
31,601
Mitigated
30,295
7,898
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,087
258
240
1,791
7,581
3,582
1,161
1,824
5,482
44,865
0
W
Hachiman
4,392
3,510
0
1,230
7,469
3,279
923
2,025
5,441
0
22,930
L
Thanatos
Flamezz2808
Thanatos
0
0
0
0
1,237
324
0
1,205
0
0
0
L
Kuzenbo
8,210
2,933
0
3,442
14,578
18,050
0
4,618
9,629
20,930
0
L
Danzaburou
Gavtyven
Danzaburou
6,952
2,324
0
1,390
11,679
5,240
0
4,351
7,296
0
26,454
L
Kukulkan
MashAuZeniA
Kukulkan
2,577
158
53
245
8,799
3,794
0
4,717
4,034
21,140
0
W
Achilles
PainRaivyn
Achilles
11,279
1,369
0
1,635
8,839
10,492
371
2,561
5,830
0
25,311
L
Cupid
Storekurt
Cupid
5,502
2,462
654
2,114
10,970
4,193
0
4,509
6,439
0
20,556
W
6,690
871
0
149
2,849
1,324
1,367
549
2,294
57,048
0
W
Osiris
8,203
1,501
0
1,223
11,069
11,618
769
3,899
6,915
0
21,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
43,050
144
Minions Killed
286
0
Camps Cleared
0
772,475
Distance Traveled
1,218,539
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,682
868
74
7
0
241,558
0
W
Hachiman
7,636
764
39
4
0
222,763
0
L
Thanatos
6,085
609
0
0
0
5,228
0
L
Kuzenbo
7,129
713
22
2
0
190,691
0
L
Danzaburou
7,715
772
50
5
0
216,692
0
L
Kukulkan
6,945
695
36
4
0
172,122
0
W
Achilles
8,715
872
31
3
0
283,753
0
L
Cupid
6,902
690
36
4
0
187,742
0
W
Nu Wa
9,722
972
113
11
0
220,320
5
W
Osiris
8,295
830
29
3
0
250,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role