Player Matchup

Rama
Rama
Silver III
Thatsamadnesss
Rama
Silver III
Level 124
God Stats
1W - 1L
1,297 SR
Queue Stats
62W - 81L
1,035 MMR
Solo
Cliodhna
Cliodhna
Silver V
coucoucedric
Cliodhna
Silver V
Level 129
God Stats
9W - 12L
1,479 SR
Queue Stats
45W - 59L
1,081 MMR
Solo
Bacchus
Bacchus
Silver II
uJIJIapuoH
Bacchus
Silver II
Level 124
God Stats
68W - 51L
1,563 SR
Queue Stats
454W - 474L
1,068 MMR
Solo
Horus
Horus
Silver II
vTH_Raiinz
Horus
Silver II
Level 123
God Stats
16W - 22L
1,551 SR
Queue Stats
765W - 807L
1,002 MMR
Solo
Vulcan
Vulcan
Silver I
éphaïstos
Vulcan
Silver I
Level 109
God Stats
4W - 4L
1,478 SR
Queue Stats
101W - 93L
1,279 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,474 SR
1,093 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,629 SR
1,076 MMR
Tyr
Tyr
Silver II
Kaneunarierr
Tyr
Silver II
Level 46
God Stats
29W - 35L
1,522 SR
Queue Stats
33W - 52L
1,100 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Metakiller41
Cu Chulainn
Gold V
Level 108
God Stats
0W - 2L
1,678 SR
Queue Stats
130W - 133L
1,281 MMR
Solo
Skadi
Skadi
Bronze I
SenpaiKaru
Skadi
Bronze I
Level 88
God Stats
9W - 8L
1,459 SR
Queue Stats
163W - 189L
780 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
ShomA1985
Morgan Le Fay
Silver I
Level 159
God Stats
0W - 1L
1,864 SR
Queue Stats
679W - 694L
1,091 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
timrowley11
Kumbhakarna
Silver V
Level 55
God Stats
4W - 3L
1,622 SR
Queue Stats
146W - 173L
1,127 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 3
10,812
569
12,794
15,237
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
coucoucedric
Cliodhna
17
7 / 2 / 5
10,489
552
17,974
17,425
8,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
uJIJIapuoH
Bacchus
17
4 / 3 / 8
9,999
526
9,461
12,007
8,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
14
1 / 1 / 14
9,686
510
7,205
17,324
20,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
16
4 / 2 / 9
9,703
511
18,222
10,021
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HerculesAgniKaliSusano

VS

Bans
AphroditeKing ArthurIzanamiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 1
10,050
529
13,335
20,866
11,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Metakiller41
Cu Chulainn
15
2 / 3 / 1
10,112
532
9,730
19,868
18,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
15
1 / 7 / 1
9,465
498
10,816
14,813
5,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
ShomA1985
Morgan Le Fay
13
0 / 6 / 3
8,082
425
10,243
15,543
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
timrowley11
Kumbhakarna
12
0 / 5 / 5
7,913
416
4,563
21,229
20,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
25
Kills
9
9
Deaths
25
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
L
Cu Chulainn
Metakiller41
Cu Chulainn
2
3
1
0.83
L
Skadi
1
7
1
0.21
L
Morgan Le Fay
ShomA1985
Morgan Le Fay
0
6
3
0.25
W
9
1
3
10.5
W
Cliodhna
coucoucedric
Cliodhna
7
2
5
4.75
L
Kumbhakarna
timrowley11
Kumbhakarna
0
5
5
0.5
W
Bacchus
uJIJIapuoH
Bacchus
4
3
8
2.67
W
Horus
1
1
14
8
W
Vulcan
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,656
Damage
48,687
72,014
Taken
92,319
50,203
Mitigated
61,323
29,575
Healing
16,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,335
1,122
0
6,308
20,866
11,310
0
4,947
15,655
0
86,034
L
Cu Chulainn
Metakiller41
Cu Chulainn
9,730
832
0
2,719
19,868
18,348
471
7,169
12,033
0
89,150
L
Skadi
10,816
4,195
0
3,174
14,813
5,068
401
1,597
13,194
0
72,845
L
Morgan Le Fay
ShomA1985
Morgan Le Fay
10,243
1,064
0
2,487
15,543
5,919
270
7,092
7,943
65,242
0
W
12,794
9,356
0
8,333
15,237
7,328
4,517
1,105
14,132
0
96,570
W
Cliodhna
coucoucedric
Cliodhna
17,974
2,064
0
3,267
17,425
8,651
156
5,757
11,668
0
80,092
L
Kumbhakarna
timrowley11
Kumbhakarna
4,563
1,147
0
1,524
21,229
20,678
49
5,359
15,572
16,958
0
W
Bacchus
uJIJIapuoH
Bacchus
9,461
722
111
3,964
12,007
8,589
416
982
11,025
57,263
0
W
Horus
7,205
3,421
4,004
8,031
17,324
20,477
138
4,364
12,960
0
19,362
W
Vulcan
18,222
6,678
0
1,865
10,021
5,158
103
2,991
7,030
82,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,689
Gold Earned
45,622
496
Minions Killed
476
0
Camps Cleared
0
1,962,217
Distance Traveled
1,791,254
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,050
529
107
6
0
406,920
0
L
Cu Chulainn
10,112
532
128
7
0
343,997
2
L
Skadi
9,465
498
126
7
0
319,631
0
L
Morgan Le Fay
8,082
425
96
5
0
360,101
1
W
Rama
10,812
569
145
8
0
342,088
1
W
Cliodhna
10,489
552
101
5
0
415,692
0
L
Kumbhakarna
7,913
416
19
1
0
360,605
2
W
Bacchus
9,999
526
119
6
0
394,277
1
W
Horus
9,686
510
12
1
0
401,444
4
W
Vulcan
9,703
511
119
6
0
408,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role