Player Matchup

Hercules
Hercules
 
Hercules
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Guest 6666095
Medusa
Level 38
God Stats
2W - 0L
1,668 SR
Queue Stats
103W - 114L
1,446 Elo+
Solo
Nox
Nox
urb4n-_-sh4m4n
Nox
Level 159
God Stats
8W - 2L
1,500 SR
Queue Stats
237W - 234L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
xTNTxCARLOS
Tsukuyomi
Level 175
God Stats
5W - 2L
1,610 SR
Queue Stats
280W - 304L
1,496 Elo+
Solo
Zeus
Zeus
zeromortal
Zeus
Level 126
God Stats
13W - 6L
1,579 SR
Queue Stats
418W - 411L
1,476 Elo+
Solo
Team Averages
Level 115
1,571 SR
1,488 Elo+

VS

Team Averages
Level 85
1,503 SR
1,409 Elo+
Chernobog
Chernobog
Húsleves123
Chernobog
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,267 Elo+
Solo
Maui
Maui
PzP MaSTeR
Maui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,432 Elo+
Solo
Chaac
Chaac
SosukeAinzz-_-
Chaac
Level 55
God Stats
0W - 1L
1,195 SR
Queue Stats
79W - 128L
1,425 Elo+
Solo
Sol
Sol
Zoraki543
Sol
Level 144
God Stats
10W - 6L
1,651 SR
Queue Stats
340W - 342L
1,463 Elo+
Solo
Scylla
Scylla
madd0077
Scylla
Level 115
God Stats
2W - 3L
1,668 SR
Queue Stats
378W - 409L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 2 / 21
9,488
863
12,241
15,013
17,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
13 / 1 / 12
11,400
1,036
10,904
8,154
3,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 23
9,399
854
5,426
6,719
3,352
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
xTNTxCARLOS
Tsukuyomi
17
9 / 3 / 16
9,926
902
20,010
12,627
5,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 2 / 15
9,567
870
12,670
6,367
2,729
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Húsleves123
Chernobog
14
2 / 10 / 1
8,393
763
4,820
15,551
6,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 7
7,690
699
4,586
14,543
17,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 6 / 0
9,215
838
10,314
16,941
19,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 8 / 6
7,397
672
9,872
17,356
6,117
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
madd0077
Scylla
6
0 / 4 / 0
6,099
554
1,357
4,466
827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
22
34
Kills
8
9
Deaths
34
87
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
21
7.25
W
13
1
12
19
L
Chernobog
Húsleves123
Chernobog
2
10
1
0.25
L
0
6
7
0.58
L
6
6
0
1
L
0
8
6
0.38
L
Scylla
madd0077
Scylla
0
4
0
0
W
2
1
23
13.5
W
Tsukuyomi
xTNTxCARLOS
Tsukuyomi
9
3
16
5.67
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,251
Damage
30,949
48,880
Taken
68,857
33,271
Mitigated
50,346
23,626
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,241
4,775
439
7,575
15,013
17,409
1,387
3,745
11,252
76
18,284
W
10,904
5,760
775
2,157
8,154
3,838
3,130
4,592
3,562
0
26,473
L
Chernobog
Húsleves123
Chernobog
4,820
2,399
109
323
15,551
6,401
328
4,796
10,755
0
8,842
L
4,586
826
0
189
14,543
17,294
0
3,271
10,908
15,615
0
L
10,314
830
238
3,042
16,941
19,707
55
5,670
11,271
0
23,095
L
9,872
1,955
250
3,225
17,356
6,117
0
3,532
13,608
17,823
0
L
Scylla
madd0077
Scylla
1,357
221
221
464
4,466
827
0
987
3,479
3,049
0
W
5,426
643
1,403
3,068
6,719
3,352
1,645
2,317
4,402
20,980
0
W
Tsukuyomi
xTNTxCARLOS
Tsukuyomi
20,010
5,088
955
3,459
12,627
5,943
311
3,961
8,002
0
32,628
W
12,670
1,677
1,899
1,896
6,367
2,729
1,303
1,541
4,826
23,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,780
Gold Earned
38,794
122
Minions Killed
56
0
Camps Cleared
0
1,107,575
Distance Traveled
744,337
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,488
863
18
2
0
246,361
0
W
Medusa
11,400
1,036
33
3
0
208,336
0
L
Chernobog
8,393
763
8
1
0
160,296
0
L
Maui
7,690
699
12
1
0
167,239
0
L
Chaac
9,215
838
16
1
0
192,222
0
L
Sol
7,397
672
13
1
0
185,458
2
L
Scylla
6,099
554
7
1
0
39,122
0
W
Nox
9,399
854
31
3
0
221,175
0
W
Tsukuyomi
9,926
902
21
2
0
229,805
0
W
Zeus
9,567
870
19
2
0
201,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role