Player Matchup

Loki
Loki
IIzSnupiSleepzII
Loki
Level 106
God Stats
2W - 1L
1,241 SR
Queue Stats
29W - 29L
1,407 Elo+
Party 1
Ares
Ares
MeGaNiK-
Ares
Level 15
God Stats
7W - 5L
1,687 SR
Queue Stats
13W - 10L
1,494 Elo+
Party 1
Hou Yi
Hou Yi
TheLednak
Hou Yi
Level 82
God Stats
5W - 0L
1,599 SR
Queue Stats
77W - 67L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
fatfatrus
Kuzenbo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 89L
1,427 Elo+
Party 1
Chang'e
Chang'e
oni_samourai972
Chang'e
Level 114
God Stats
39W - 33L
1,508 SR
Queue Stats
432W - 433L
1,426 Elo+
Solo
Team Averages
Level 77
1,507 SR
1,443 Elo+

VS

Team Averages
Level 63
1,465 SR
1,359 Elo+
Guan Yu
Guan Yu
BloodCallsBlood
Guan Yu
Level 47
God Stats
8W - 11L
1,390 SR
Queue Stats
80W - 86L
1,441 Elo+
Solo
Arachne
Arachne
JAX-_-TELLER93
Arachne
Level 25
God Stats
1W - 3L
1,183 SR
Queue Stats
142W - 175L
1,251 Elo+
Party 2
Izanami
Izanami
Jannik_StaR
Izanami
Level 59
God Stats
29W - 17L
1,539 SR
Queue Stats
145W - 149L
1,302 Elo+
Party 2
Nu Wa
Nu Wa
TheBurgersss
Nu Wa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,329 Elo+
Solo
Kumbhakarna
Kumbhakarna
timrowley11
Kumbhakarna
Level 54
God Stats
2W - 1L
1,716 SR
Queue Stats
251W - 242L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 2
10,423
549
11,592
13,732
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
14
1 / 0 / 2
8,610
453
6,026
10,621
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Hou Yi
TheLednak
Hou Yi
14
3 / 4 / 2
8,440
444
9,047
14,053
5,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
fatfatrus
Kuzenbo
15
0 / 0 / 3
8,525
449
11,978
13,073
18,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 0 / 1
9,145
481
5,942
8,266
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
9,508
500
8,483
17,245
17,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 1 / 0
8,532
449
5,163
14,880
6,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Jannik_StaR
Izanami
13
1 / 7 / 2
8,422
443
9,712
13,341
5,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 0
7,872
414
2,381
5,255
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
timrowley11
Kumbhakarna
13
0 / 2 / 1
7,721
406
3,686
17,546
14,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
5
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
7
1
2
8
L
1
1
0
1
L
Izanami
Jannik_StaR
Izanami
1
7
2
0.29
W
Ares
1
0
2
2
L
1
2
0
0.5
W
Hou Yi
TheLednak
Hou Yi
3
4
2
1
W
Kuzenbo
fatfatrus
Kuzenbo
0
0
3
1.5
W
2
0
1
2.5
L
Kumbhakarna
timrowley11
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,585
Damage
29,425
59,745
Taken
68,267
43,295
Mitigated
45,528
18,007
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,483
264
366
8,338
17,245
17,488
4
8,678
6,956
0
69,867
W
11,592
3,356
0
2,230
13,732
5,748
0
505
13,175
0
96,700
L
5,163
3,444
0
2,369
14,880
6,462
0
3,701
11,046
0
66,785
L
Izanami
Jannik_StaR
Izanami
9,712
7,383
151
1,914
13,341
5,076
833
2,293
11,004
0
74,040
W
Ares
6,026
451
0
4,012
10,621
9,267
201
1,135
9,486
35,803
0
L
2,381
747
0
750
5,255
2,086
0
3,279
1,932
49,391
0
W
Hou Yi
TheLednak
Hou Yi
9,047
5,476
0
5,474
14,053
5,993
1,582
2,234
11,715
0
60,814
W
Kuzenbo
fatfatrus
Kuzenbo
11,978
3,429
0
1,948
13,073
18,921
165
432
11,422
53,974
497
W
5,942
468
371
3,972
8,266
3,366
986
1,937
6,329
74,402
0
L
Kumbhakarna
timrowley11
Kumbhakarna
3,686
361
0
2,238
17,546
14,416
138
3,687
13,757
19,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,143
Gold Earned
42,055
474
Minions Killed
427
0
Camps Cleared
0
1,819,675
Distance Traveled
1,600,932
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,508
500
124
7
0
321,720
1
W
Loki
10,423
549
128
7
0
428,853
0
L
Arachne
8,532
449
96
5
0
406,737
0
L
Izanami
8,422
443
108
6
0
320,835
2
W
Ares
8,610
453
34
2
0
363,072
0
L
Nu Wa
7,872
414
77
4
0
181,329
5
W
Hou Yi
8,440
444
119
6
0
298,347
1
W
Kuzenbo
8,525
449
64
3
0
362,407
2
W
Chang'e
9,145
481
129
7
0
366,996
0
L
Kumbhakarna
7,721
406
22
1
0
370,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role