Player Matchup

Bakasura
Bakasura
Altinnr1
Bakasura
Level 152
God Stats
3W - 4L
1,374 SR
Queue Stats
164W - 168L
1,528 Elo+
Solo
Shiva
Shiva
NaLowkBlacKy34
Shiva
Level 66
God Stats
38W - 27L
1,839 SR
Queue Stats
459W - 492L
1,469 Elo+
Solo
Kukulkan
Kukulkan
Sharktinator
Kukulkan
Level 105
God Stats
240W - 205L
1,574 SR
Queue Stats
556W - 555L
1,448 Elo+
Solo
Ishtar
Ishtar
iSneaX_1401
Ishtar
Level 40
God Stats
0W - 1L
1,707 SR
Queue Stats
53W - 61L
1,398 Elo+
Solo
Loki
Loki
rcl449
Loki
Level 94
God Stats
41W - 52L
1,528 SR
Queue Stats
41W - 54L
1,455 Elo+
Solo
Team Averages
Level 91
1,604 SR
1,460 Elo+

VS

Team Averages
Level 111
1,427 SR
1,390 Elo+
Zhong Kui
Zhong Kui
BECKZonTour
Zhong Kui
Level 155
God Stats
370W - 346L
1,576 SR
Queue Stats
861W - 858L
1,460 Elo+
Party 1
Janus
Janus
Heide180
Janus
Level 99
God Stats
6W - 7L
1,359 SR
Queue Stats
52W - 58L
1,364 Elo+
Party 1
Ne Zha
Ne Zha
JayM_M16
Ne Zha
Level 146
God Stats
3W - 2L
1,548 SR
Queue Stats
87W - 78L
1,499 Elo+
Solo
Achilles
Achilles
La_Mort_Psycho
Achilles
Level 105
God Stats
5W - 4L
1,386 SR
Queue Stats
275W - 247L
1,401 Elo+
Solo
Ra
Ra
Tohka_Yatogami_S
Ra
Level 49
God Stats
1W - 1L
1,264 SR
Queue Stats
4W - 11L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Altinnr1
Bakasura
14
5 / 3 / 0
8,306
593
9,386
17,990
8,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 1 / 1
5,566
398
4,340
11,423
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Sharktinator
Kukulkan
13
0 / 1 / 1
7,438
531
2,863
3,792
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
9
0 / 4 / 1
5,897
421
3,554
9,674
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
rcl449
Loki
13
1 / 1 / 1
7,104
507
1,766
3,589
1,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BECKZonTour
Zhong Kui
13
3 / 0 / 2
7,517
537
6,470
7,611
6,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Heide180
Janus
11
1 / 3 / 4
6,525
466
6,303
7,453
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
JayM_M16
Ne Zha
14
5 / 4 / 1
8,610
615
8,770
14,865
5,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
13
0 / 0 / 1
7,745
553
2,974
4,963
3,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 0 / 2
8,241
589
3,352
5,188
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
10
10
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Altinnr1
Bakasura
5
3
0
1.67
W
Zhong Kui
BECKZonTour
Zhong Kui
3
0
2
4
W
Janus
Heide180
Janus
1
3
4
1
W
Ne Zha
JayM_M16
Ne Zha
5
4
1
1.38
W
Achilles
0
0
1
0.5
L
0
1
1
0.5
L
Kukulkan
Sharktinator
Kukulkan
0
1
1
0.5
W
1
0
2
2
L
Ishtar
0
4
1
0.13
L
Loki
rcl449
Loki
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,909
Damage
27,869
46,468
Taken
40,080
22,691
Mitigated
19,850
11,171
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Altinnr1
Bakasura
9,386
6,366
0
4,636
17,990
8,433
0
3,924
13,808
0
63,003
W
Zhong Kui
BECKZonTour
Zhong Kui
6,470
600
0
3,459
7,611
6,892
1,132
0
7,152
46,578
0
W
Janus
Heide180
Janus
6,303
49
290
385
7,453
2,101
403
0
6,695
42,170
0
W
Ne Zha
JayM_M16
Ne Zha
8,770
3,074
0
3,060
14,865
5,872
0
431
12,821
0
74,586
W
Achilles
2,974
552
0
1,846
4,963
3,125
0
177
4,786
0
52,946
L
4,340
837
0
2,803
11,423
7,953
0
5,302
5,722
0
25,391
L
Kukulkan
Sharktinator
Kukulkan
2,863
132
0
250
3,792
1,329
0
1,582
2,210
58,769
0
W
3,352
231
472
2,030
5,188
1,860
340
2,434
2,684
58,560
0
L
Ishtar
3,554
2,454
0
3,095
9,674
3,807
0
4,616
4,818
0
32,340
L
Loki
rcl449
Loki
1,766
211
0
387
3,589
1,169
0
0
3,233
0
48,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,311
Gold Earned
38,638
399
Minions Killed
436
0
Camps Cleared
0
1,379,916
Distance Traveled
1,404,569
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,306
593
118
8
0
319,131
0
W
Zhong Kui
7,517
537
82
6
0
249,705
0
W
Janus
6,525
466
52
4
0
276,554
0
W
Ne Zha
8,610
615
99
7
0
297,834
7
W
Achilles
7,745
553
92
7
0
273,034
0
L
Shiva
5,566
398
34
2
0
309,190
0
L
Kukulkan
7,438
531
118
8
0
255,597
0
W
Ra
8,241
589
111
8
0
307,442
0
L
Ishtar
5,897
421
61
4
0
202,300
0
L
Loki
7,104
507
68
5
0
293,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role