Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Porblu
Artemis
Level 118
God Stats
1W - 3L
1,498 SR
Queue Stats
280W - 252L
1,526 Elo+
Party 3
Achilles
Achilles
StepYourWatch
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,458 Elo+
Party 2
Poseidon
Poseidon
aINobdy
Poseidon
Level 66
God Stats
3W - 7L
1,181 SR
Queue Stats
51W - 40L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
x80proto
Cthulhu
Level 106
God Stats
23W - 15L
1,610 SR
Queue Stats
182W - 146L
1,551 Elo+
Party 3
Team Averages
Level 98
1,458 SR
1,494 Elo+

VS

Team Averages
Level 111
1,467 SR
1,513 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
AngriNob
Cthulhu
Level 94
God Stats
2W - 1L
1,715 SR
Queue Stats
271W - 267L
1,486 Elo+
Party 4
Awilix
Awilix
MissBosco
Awilix
Level 81
God Stats
7W - 4L
1,551 SR
Queue Stats
205W - 201L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
f1N4LLy
Baron Samedi
Level 154
God Stats
1W - 0L
1,209 SR
Queue Stats
7W - 3L
1,592 Elo+
Party 1
Cupid
Cupid
megakingflo
Cupid
Level 68
God Stats
5W - 6L
1,362 SR
Queue Stats
305W - 283L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 3 / 2
6,951
535
5,441
13,339
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Porblu
Artemis
12
3 / 1 / 3
7,248
558
7,350
6,898
2,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
StepYourWatch
Achilles
11
3 / 3 / 1
6,706
516
7,219
11,424
9,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
aINobdy
Poseidon
11
1 / 5 / 2
6,286
484
4,434
8,638
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
x80proto
Cthulhu
11
2 / 2 / 3
6,756
520
5,345
9,355
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
3 / 4 / 1
7,473
575
7,815
12,351
8,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
AngriNob
Cthulhu
10
0 / 3 / 4
6,645
511
4,586
8,533
6,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
MissBosco
Awilix
15
8 / 0 / 2
8,977
691
7,359
8,672
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
f1N4LLy
Baron Samedi
14
2 / 2 / 6
8,370
644
8,930
9,052
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 3
6,423
494
4,571
8,578
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
12
Kills
14
14
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
3
2
1.33
W
Cu Chulainn
 
Cu Chulainn
3
4
1
0.88
W
Cthulhu
AngriNob
Cthulhu
0
3
4
0.67
W
Awilix
MissBosco
Awilix
8
0
2
9
L
Artemis
Porblu
Artemis
3
1
3
4.5
L
Achilles
StepYourWatch
Achilles
3
3
1
1.17
L
Poseidon
aINobdy
Poseidon
1
5
2
0.4
W
Baron Samedi
f1N4LLy
Baron Samedi
2
2
6
2.5
W
1
3
3
0.83
L
Cthulhu
x80proto
Cthulhu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,789
Damage
33,261
49,654
Taken
47,186
26,477
Mitigated
26,409
11,185
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,441
1,912
0
4,678
13,339
4,795
0
3,468
9,871
0
46,606
W
Cu Chulainn
 
Cu Chulainn
7,815
1,364
0
2,004
12,351
8,432
0
1,890
9,690
0
51,223
W
Cthulhu
AngriNob
Cthulhu
4,586
290
0
1,416
8,533
6,308
0
2,137
6,396
23,063
0
W
Awilix
MissBosco
Awilix
7,359
2,763
0
4,327
8,672
3,572
139
1,450
6,976
0
64,427
L
Artemis
Porblu
Artemis
7,350
3,510
0
1,892
6,898
2,426
594
2,086
4,812
0
39,801
L
Achilles
StepYourWatch
Achilles
7,219
1,890
0
1,737
11,424
9,333
420
1,171
10,253
460
36,232
L
Poseidon
aINobdy
Poseidon
4,434
537
0
620
8,638
2,782
0
4,401
4,237
34,107
0
W
Baron Samedi
f1N4LLy
Baron Samedi
8,930
736
507
2,932
9,052
4,646
545
1,941
6,848
70,204
0
W
4,571
2,207
520
3,458
8,578
3,451
0
2,437
6,141
0
38,818
L
Cthulhu
x80proto
Cthulhu
5,345
448
0
2,258
9,355
7,141
84
2,464
6,891
23,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,947
Gold Earned
37,888
271
Minions Killed
378
0
Camps Cleared
0
1,253,525
Distance Traveled
1,413,938
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,951
535
76
6
0
247,696
0
W
Cu Chulainn
7,473
575
71
5
0
264,527
0
W
Cthulhu
6,645
511
22
2
0
284,609
2
W
Awilix
8,977
691
98
8
0
331,192
2
L
Artemis
7,248
558
66
5
0
250,324
1
L
Achilles
6,706
516
54
4
0
261,186
0
L
Poseidon
6,286
484
44
3
0
232,298
0
W
Baron Samedi
8,370
644
108
8
0
273,213
0
W
Cupid
6,423
494
79
6
0
260,397
0
L
Cthulhu
6,756
520
31
2
0
262,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role