Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DaMbLdOrR
Vulcan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,232 Elo+
Solo
Yemoja
Yemoja
Kehldar
Yemoja
Level 17
God Stats
0W - 1L
1,407 SR
Queue Stats
3W - 11L
1,243 Elo+
Solo
Loki
Loki
ShauniosuS
Loki
Level 149
God Stats
7W - 12L
1,441 SR
Queue Stats
345W - 348L
1,409 Elo+
Solo
Medusa
Medusa
WoOp3rByFuN
Medusa
Level 61
God Stats
8W - 6L
1,614 SR
Queue Stats
546W - 571L
1,453 Elo+
Solo
Team Averages
Level 87
1,493 SR
1,368 Elo+

VS

Team Averages
Level 97
1,496 SR
1,441 Elo+
Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Ashera95
Jing Wei
Level 109
God Stats
3W - 1L
1,279 SR
Queue Stats
72W - 67L
1,473 Elo+
Party 1
Anhur
Anhur
Awranar
Anhur
Level 77
God Stats
2W - 0L
1,699 SR
Queue Stats
181W - 176L
1,439 Elo+
Solo
Odin
Odin
PtJoe
Odin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,372 Elo+
Solo
Hel
Hel
d00m4ig
Hel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 4
6,010
859
9,147
7,766
3,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
DaMbLdOrR
Vulcan
5
0 / 1 / 0
4,820
689
1,339
999
313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Kehldar
Yemoja
13
4 / 1 / 5
6,944
992
6,427
6,518
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 1 / 4
6,270
896
2,706
5,419
2,281
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
15
3 / 1 / 5
6,854
979
7,598
5,195
2,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 2 / 2
6,302
900
5,276
4,955
2,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Ashera95
Jing Wei
12
0 / 2 / 4
6,111
873
2,699
7,761
3,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Awranar
Anhur
12
3 / 2 / 2
6,682
955
5,720
7,233
2,965
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
PtJoe
Odin
12
2 / 1 / 4
6,435
919
3,385
5,690
5,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
12
1 / 3 / 5
6,458
923
6,911
7,814
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
10
Kills
7
7
Deaths
10
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
4
1
W
Poseidon
 
Poseidon
1
2
2
1
W
Jing Wei
Ashera95
Jing Wei
0
2
4
1
W
Anhur
Awranar
Anhur
3
2
2
2
L
Vulcan
DaMbLdOrR
Vulcan
0
1
0
0
L
Yemoja
Kehldar
Yemoja
4
1
5
6.5
W
Odin
PtJoe
Odin
2
1
4
4
L
2
1
4
4
L
Medusa
3
1
5
5.5
W
Hel
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,217
Damage
23,991
25,897
Taken
33,453
13,015
Mitigated
17,857
10,884
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,147
3,689
133
1,913
7,766
3,434
0
3,414
4,352
0
14,420
W
Poseidon
 
Poseidon
5,276
296
142
246
4,955
2,542
290
933
4,022
11,390
0
W
Jing Wei
Ashera95
Jing Wei
2,699
1,490
211
1,558
7,761
3,238
477
2,636
5,125
0
12,201
W
Anhur
Awranar
Anhur
5,720
3,175
281
1,341
7,233
2,965
385
2,108
5,125
0
13,958
L
Vulcan
DaMbLdOrR
Vulcan
1,339
1,048
53
39
999
313
0
735
264
1,340
0
L
Yemoja
Kehldar
Yemoja
6,427
721
2,634
1,386
6,518
4,568
0
3,358
3,160
12,173
0
W
Odin
PtJoe
Odin
3,385
907
460
915
5,690
5,808
58
1,229
4,461
1,028
4,073
L
2,706
270
1,140
2,192
5,419
2,281
0
3,192
2,227
0
7,056
L
Medusa
7,598
2,233
198
1,196
5,195
2,419
0
2,385
2,810
0
20,212
W
Hel
6,911
825
6,366
3,697
7,814
3,304
0
885
6,929
11,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
31,988
66
Minions Killed
71
0
Camps Cleared
0
633,513
Distance Traveled
763,221
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,010
859
22
3
0
136,719
0
W
Poseidon
6,302
900
17
2
0
148,172
3
W
Jing Wei
6,111
873
20
3
0
157,048
0
W
Anhur
6,682
955
16
2
0
132,640
0
L
Vulcan
4,820
689
0
0
0
30,164
0
L
Yemoja
6,944
992
7
1
0
129,507
0
W
Odin
6,435
919
5
1
0
170,158
0
L
Loki
6,270
896
2
0
0
167,025
0
L
Medusa
6,854
979
35
5
0
170,098
0
W
Hel
6,458
923
13
2
0
155,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role