Player Matchup

Cthulhu
Cthulhu
M16Mihai
Cthulhu
Level 82
God Stats
4W - 3L
1,579 SR
Queue Stats
169W - 155L
1,492 Elo+
Solo
Ratatoskr
Ratatoskr
Rpag
Ratatoskr
Level 91
God Stats
5W - 6L
1,466 SR
Queue Stats
24W - 19L
1,529 Elo+
Party 1
Anubis
Anubis
SHAUL90
Anubis
Level 47
God Stats
37W - 29L
1,530 SR
Queue Stats
193W - 185L
1,389 Elo+
Solo
Charybdis
Charybdis
captainpyke
Charybdis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,525 Elo+
Party 1
Vamana
Vamana
vijay841
Vamana
Level 97
God Stats
169W - 149L
1,470 SR
Queue Stats
202W - 193L
1,421 Elo+
Solo
Team Averages
Level 80
1,509 SR
1,471 Elo+

VS

Team Averages
Level 129
1,585 SR
1,471 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Ewigkeit666
Charybdis
Level 66
God Stats
6W - 4L
1,567 SR
Queue Stats
21W - 21L
1,410 Elo+
Party 3
Fenrir
Fenrir
Nubadiin
Fenrir
Level 154
God Stats
10W - 9L
1,499 SR
Queue Stats
229W - 216L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
WIP95
Sun Wukong
Level 145
God Stats
20W - 17L
1,898 SR
Queue Stats
169W - 144L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
Waybiddi
Kuzenbo
Level 153
God Stats
17W - 15L
1,462 SR
Queue Stats
175W - 162L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
M16Mihai
Cthulhu
14
4 / 2 / 5
9,402
495
15,214
14,885
15,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
Rpag
Ratatoskr
17
7 / 2 / 6
10,694
563
9,853
12,997
5,586
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
SHAUL90
Anubis
15
1 / 5 / 2
8,692
457
7,464
12,758
7,101
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
captainpyke
Charybdis
16
5 / 4 / 8
10,847
571
13,283
15,791
6,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
vijay841
Vamana
18
0 / 1 / 0
10,475
551
11,076
16,483
15,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
2 / 2 / 4
8,347
439
9,876
12,349
5,987
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Ewigkeit666
Charybdis
13
3 / 6 / 1
8,239
434
8,060
17,244
7,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Nubadiin
Fenrir
16
4 / 6 / 5
9,467
498
11,773
20,040
13,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
WIP95
Sun Wukong
16
1 / 0 / 1
9,994
526
10,622
17,279
17,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Kuzenbo
Waybiddi
Kuzenbo
12
4 / 3 / 3
8,448
445
7,031
15,382
14,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
17
Kills
14
14
Deaths
17
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
2
4
2
L
Charybdis
Ewigkeit666
Charybdis
3
6
1
0.58
W
Cthulhu
M16Mihai
Cthulhu
4
2
5
3.25
L
Fenrir
Nubadiin
Fenrir
4
6
5
1.08
W
Ratatoskr
Rpag
Ratatoskr
7
2
6
5
W
Anubis
SHAUL90
Anubis
1
5
2
0.4
L
Sun Wukong
WIP95
Sun Wukong
1
0
1
1.5
L
Kuzenbo
Waybiddi
Kuzenbo
4
3
3
1.83
W
Charybdis
captainpyke
Charybdis
5
4
8
2.25
W
Vamana
vijay841
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,890
Damage
47,362
72,914
Taken
82,294
50,813
Mitigated
58,499
20,633
Healing
21,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
9,876
1,021
464
3,199
12,349
5,987
32
5,819
6,472
53,787
0
L
Charybdis
Ewigkeit666
Charybdis
8,060
4,062
0
4,221
17,244
7,531
0
2,856
14,388
0
58,667
W
Cthulhu
M16Mihai
Cthulhu
15,214
1,231
176
1,842
14,885
15,394
0
6,439
8,240
45,863
0
L
Fenrir
Nubadiin
Fenrir
11,773
3,628
0
6,302
20,040
13,214
0
5,455
14,529
0
73,260
W
Ratatoskr
Rpag
Ratatoskr
9,853
1,896
0
5,613
12,997
5,586
0
2,209
10,565
0
83,649
W
Anubis
SHAUL90
Anubis
7,464
764
0
4,466
12,758
7,101
114
6,096
6,662
65,220
0
L
Sun Wukong
WIP95
Sun Wukong
10,622
2,117
0
6,033
17,279
17,733
51
0
17,279
0
85,388
L
Kuzenbo
Waybiddi
Kuzenbo
7,031
2,445
0
1,710
15,382
14,034
60
8,425
6,776
26,632
0
W
Charybdis
captainpyke
Charybdis
13,283
7,087
0
4,979
15,791
6,875
2,048
1,509
14,066
0
75,928
W
Vamana
vijay841
Vamana
11,076
5,240
0
3,557
16,483
15,857
618
305
16,178
0
103,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,110
Gold Earned
44,495
587
Minions Killed
441
0
Camps Cleared
0
1,851,863
Distance Traveled
1,707,562
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,347
439
86
5
0
338,294
0
L
Charybdis
8,239
434
76
4
0
315,105
4
W
Cthulhu
9,402
495
69
4
0
386,730
3
L
Fenrir
9,467
498
92
5
0
399,476
5
W
Ratatoskr
10,694
563
121
6
0
434,761
0
W
Anubis
8,692
457
99
5
0
327,588
0
L
Sun Wukong
9,994
526
143
8
0
328,516
5
L
Kuzenbo
8,448
445
44
2
0
326,171
5
W
Charybdis
10,847
571
124
7
0
333,388
0
W
Vamana
10,475
551
174
9
0
369,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role