Player Matchup

Kuzenbo
Kuzenbo
GentleThing
Kuzenbo
Level 94
God Stats
3W - 6L
1,512 SR
Queue Stats
416W - 350L
1,568 Elo+
Solo
Ishtar
Ishtar
Luis23457
Ishtar
Level 118
God Stats
6W - 11L
1,504 SR
Queue Stats
201W - 193L
1,503 Elo+
Solo
Athena
Athena
MotokinJP
Athena
Level 124
God Stats
74W - 70L
1,586 SR
Queue Stats
609W - 590L
1,547 Elo+
Solo
Fenrir
Fenrir
Nydak6855
Fenrir
Level 120
God Stats
3W - 7L
1,371 SR
Queue Stats
186W - 186L
1,452 Elo+
Solo
Scylla
Scylla
literary-zigzag9
Scylla
Level 146
God Stats
1W - 2L
1,416 SR
Queue Stats
1,139W - 1,031L
1,498 Elo+
Solo
Team Averages
Level 120
1,478 SR
1,514 Elo+

VS

Team Averages
Level 81
1,578 SR
1,514 Elo+
Zeus
Zeus
JukeGalore
Zeus
Level 66
God Stats
6W - 7L
1,592 SR
Queue Stats
103W - 118L
1,512 Elo+
Party 1
Ravana
Ravana
Keaunga
Ravana
Level 87
God Stats
19W - 15L
1,554 SR
Queue Stats
87W - 100L
1,478 Elo+
Party 1
Apollo
Apollo
LiL_Berry_Jerry
Apollo
Level 122
God Stats
6W - 5L
1,713 SR
Queue Stats
27W - 33L
1,708 Elo+
Party 1
Ra
Ra
TinyRat990
Ra
Level 46
God Stats
4W - 9L
1,534 SR
Queue Stats
49W - 75L
1,456 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Woa x hat
Kumbhakarna
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GentleThing
Kuzenbo
9
1 / 1 / 0
5,491
549
1,743
8,248
8,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ishtar
Luis23457
Ishtar
8
0 / 3 / 0
4,432
443
5,837
8,748
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
MotokinJP
Athena
8
0 / 2 / 0
4,996
500
2,709
11,244
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Nydak6855
Fenrir
9
0 / 4 / 0
5,015
502
2,459
9,946
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 1 / 0
5,869
587
1,267
4,141
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,407
641
6,962
5,758
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
Keaunga
Ravana
11
1 / 1 / 2
5,924
592
4,742
4,474
2,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 0 / 3
5,178
518
7,824
7,375
2,423
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 0 / 4
7,055
706
4,369
2,361
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Woa x hat
Kumbhakarna
9
0 / 0 / 5
5,518
552
2,728
10,016
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
11
11
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
GentleThing
Kuzenbo
1
1
0
1
W
5
0
4
7
W
Ravana
Keaunga
Ravana
1
1
2
2
W
1
0
3
2.5
L
Ishtar
Luis23457
Ishtar
0
3
0
0
L
Athena
MotokinJP
Athena
0
2
0
0
L
Fenrir
Nydak6855
Fenrir
0
4
0
0
W
4
0
4
6
W
Kumbhakarna
Woa x hat
Kumbhakarna
0
0
5
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,015
Damage
26,625
42,327
Taken
29,984
23,858
Mitigated
12,987
14,838
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
GentleThing
Kuzenbo
1,743
605
0
1,327
8,248
8,096
0
2,053
5,704
21,247
107
W
6,962
1,617
0
1,139
5,758
1,587
0
511
5,206
50,138
0
W
Ravana
Keaunga
Ravana
4,742
1,209
0
1,680
4,474
2,368
0
1,398
2,839
0
41,698
W
7,824
5,384
0
4,513
7,375
2,423
373
1,280
6,095
0
38,459
L
Ishtar
Luis23457
Ishtar
5,837
3,525
0
4,141
8,748
2,789
0
3,514
5,234
0
27,529
L
Athena
MotokinJP
Athena
2,709
528
232
4,654
11,244
7,604
0
3,625
7,619
19,155
0
L
Fenrir
Nydak6855
Fenrir
2,459
1,021
0
2,775
9,946
3,969
0
3,225
6,638
0
36,233
W
4,369
875
432
1,534
2,361
1,016
94
1,104
1,257
56,573
0
W
Kumbhakarna
Woa x hat
Kumbhakarna
2,728
619
0
3,075
10,016
5,593
0
1,209
8,807
13,971
0
L
1,267
42
0
1,709
4,141
1,400
0
1,734
2,407
47,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
30,082
271
Minions Killed
329
0
Camps Cleared
0
981,148
Distance Traveled
1,083,667
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,491
549
42
4
0
191,402
0
W
Zeus
6,407
641
77
8
0
237,621
1
W
Ravana
5,924
592
65
7
0
203,330
0
W
Apollo
5,178
518
71
7
0
215,181
0
L
Ishtar
4,432
443
40
4
0
169,896
0
L
Athena
4,996
500
28
3
0
211,035
6
L
Fenrir
5,015
502
57
6
0
219,540
0
W
Ra
7,055
706
93
9
0
227,044
3
W
Kumbhakarna
5,518
552
23
2
0
200,491
2
L
Scylla
5,869
587
104
10
0
189,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role