Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GeroX1
Thanatos
Level 64
God Stats
27W - 20L
1,752 SR
Queue Stats
135W - 124L
1,505 Elo+
Party 1
Neith
Neith
Mr1Nuts
Neith
Level 46
God Stats
7W - 2L
1,703 SR
Queue Stats
23W - 22L
1,464 Elo+
Party 1
Bacchus
Bacchus
SirCom
Bacchus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 47L
1,513 Elo+
Party 1
Freya
Freya
SolitaireSoul
Freya
Level 99
God Stats
74W - 35L
1,700 SR
Queue Stats
144W - 128L
1,483 Elo+
Party 1
Team Averages
Level 72
1,631 SR
1,493 Elo+

VS

Team Averages
Level 81
1,486 SR
1,478 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BadenBaden
Ah Puch
Level 106
God Stats
7W - 6L
1,573 SR
Queue Stats
294W - 278L
1,499 Elo+
Party 2
Hercules
Hercules
EXMistyczny
Hercules
Level 62
God Stats
33W - 29L
1,604 SR
Queue Stats
264W - 250L
1,517 Elo+
Solo
Da Ji
Da Ji
KIionCalkuta
Da Ji
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
384W - 390L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
SIyCooper
Danzaburou
Level 103
God Stats
0W - 2L
1,254 SR
Queue Stats
403W - 397L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 0
5,552
555
4,101
7,433
6,090
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
GeroX1
Thanatos
9
1 / 1 / 1
5,158
516
1,403
6,721
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Mr1Nuts
Neith
10
3 / 0 / 2
5,971
597
5,352
5,015
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
SirCom
Bacchus
7
1 / 0 / 3
5,341
534
1,894
4,086
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 0
5,798
580
5,244
5,573
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
1 / 0 / 0
4,821
482
1,845
5,675
3,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
BadenBaden
Ah Puch
9
0 / 3 / 0
5,138
514
2,440
6,117
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
EXMistyczny
Hercules
10
1 / 0 / 1
5,572
557
4,335
7,319
8,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 2 / 1
5,262
526
1,636
7,731
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
SIyCooper
Danzaburou
5
0 / 4 / 1
3,810
381
2,007
4,518
1,373

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
3
3
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
0
0
L
Kumbhakarna
 
Kumbhakarna
1
0
0
1
L
Ah Puch
BadenBaden
Ah Puch
0
3
0
0
L
Hercules
EXMistyczny
Hercules
1
0
1
1.5
W
Thanatos
GeroX1
Thanatos
1
1
1
1.5
L
1
2
1
0.75
W
Neith
Mr1Nuts
Neith
3
0
2
4
L
Danzaburou
SIyCooper
Danzaburou
0
4
1
0.13
W
Bacchus
SirCom
Bacchus
1
0
3
2.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,994
Damage
12,263
28,828
Taken
31,360
15,763
Mitigated
18,732
11,828
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,101
608
0
1,202
7,433
6,090
0
183
6,684
0
37,050
L
Kumbhakarna
 
Kumbhakarna
1,845
151
0
790
5,675
3,929
0
1,071
4,604
14,174
0
L
Ah Puch
BadenBaden
Ah Puch
2,440
328
0
1,422
6,117
2,296
0
4,780
1,337
27,802
0
L
Hercules
EXMistyczny
Hercules
4,335
1,689
0
3,305
7,319
8,211
0
0
7,319
593
27,387
W
Thanatos
GeroX1
Thanatos
1,403
366
0
4,758
6,721
2,403
0
329
6,348
0
35,377
L
1,636
416
0
1,250
7,731
2,923
0
292
7,439
0
38,459
W
Neith
Mr1Nuts
Neith
5,352
2,689
0
1,530
5,015
1,876
264
1,256
3,759
0
43,171
L
Danzaburou
SIyCooper
Danzaburou
2,007
1,290
0
758
4,518
1,373
0
1,177
3,341
0
10,528
W
Bacchus
SirCom
Bacchus
1,894
393
0
1,132
4,086
3,443
0
665
3,421
6,447
0
W
5,244
1,960
0
3,206
5,573
1,951
0
2,459
3,114
36,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,820
Gold Earned
24,603
274
Minions Killed
218
0
Camps Cleared
0
931,187
Distance Traveled
876,286
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,552
555
56
6
0
211,358
1
L
Kumbhakarna
4,821
482
20
2
0
174,650
2
L
Ah Puch
5,138
514
59
6
0
173,025
1
L
Hercules
5,572
557
63
6
0
216,565
0
W
Thanatos
5,158
516
53
5
0
162,961
0
L
Da Ji
5,262
526
59
6
0
201,498
0
W
Neith
5,971
597
82
8
0
165,118
0
L
Danzaburou
3,810
381
17
2
0
110,548
0
W
Bacchus
5,341
534
8
1
0
198,639
0
W
Freya
5,798
580
75
8
0
193,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role