Player Matchup

Khepri
Khepri
CeJota
Khepri
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 70L
1,506 Elo+
Solo
Thanatos
Thanatos
DervisDennis
Thanatos
Level 152
God Stats
13W - 12L
1,585 SR
Queue Stats
283W - 279L
1,511 Elo+
Solo
Nu Wa
Nu Wa
NoBeadsChad
Nu Wa
Level 140
God Stats
4W - 4L
1,507 SR
Queue Stats
262W - 240L
1,516 Elo+
Solo
Jing Wei
Jing Wei
Vxscherubim
Jing Wei
Level 124
God Stats
45W - 25L
1,665 SR
Queue Stats
116W - 114L
1,584 Elo+
Party 2
Mulan
Mulan
tomaris
Mulan
Level 123
God Stats
26W - 8L
1,918 SR
Queue Stats
115W - 125L
1,501 Elo+
Party 2
Team Averages
Level 140
1,635 SR
1,524 Elo+

VS

Team Averages
Level 129
1,553 SR
1,559 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
LoopyLarry
Janus
Level 127
God Stats
10W - 11L
1,540 SR
Queue Stats
205W - 174L
1,542 Elo+
Solo
Agni
Agni
Vitas7Element
Agni
Level 151
God Stats
8W - 15L
1,487 SR
Queue Stats
648W - 619L
1,577 Elo+
Solo
Rama
Rama
peekіng
Rama
Level 153
God Stats
6W - 10L
1,545 SR
Queue Stats
235W - 167L
1,703 Elo+
Solo
Maui
Maui
soltasoize
Maui
Level 67
God Stats
4W - 3L
1,694 SR
Queue Stats
122W - 120L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CeJota
Khepri
9
0 / 1 / 2
5,489
549
2,588
5,498
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
DervisDennis
Thanatos
11
4 / 1 / 3
6,530
653
6,120
10,334
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 5
6,846
685
5,050
4,447
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
Vxscherubim
Jing Wei
10
1 / 1 / 0
6,165
617
4,742
3,419
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
tomaris
Mulan
12
4 / 2 / 1
6,988
699
3,674
8,158
5,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 4 / 0
6,168
617
3,483
5,940
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
11
3 / 1 / 2
6,175
618
2,591
5,351
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 1 / 4
6,541
654
4,344
4,858
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
10
1 / 3 / 3
5,601
560
5,341
8,604
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 1
5,686
569
1,234
9,152
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
10
Kills
7
7
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
0
0.25
W
Khepri
CeJota
Khepri
0
1
2
1
W
Thanatos
DervisDennis
Thanatos
4
1
3
5.5
L
Janus
3
1
2
4
W
1
2
5
1.75
L
1
1
4
3
W
Jing Wei
Vxscherubim
Jing Wei
1
1
0
1
L
Rama
1
3
3
0.83
L
1
1
1
1.5
W
Mulan
tomaris
Mulan
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,174
Damage
16,993
31,856
Taken
33,905
14,943
Mitigated
12,366
15,959
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,483
1,436
0
875
5,940
2,066
550
451
5,231
43,163
0
W
Khepri
CeJota
Khepri
2,588
487
0
1,561
5,498
3,102
0
718
4,780
17,600
0
W
Thanatos
DervisDennis
Thanatos
6,120
1,901
0
10,184
10,334
3,964
0
3,480
6,854
0
42,308
L
Janus
2,591
329
0
2,952
5,351
1,381
0
1,059
4,134
38,459
0
W
5,050
439
0
260
4,447
1,613
33
2,879
1,568
51,322
0
L
4,344
44
0
998
4,858
1,502
0
1,342
3,322
52,566
0
W
Jing Wei
Vxscherubim
Jing Wei
4,742
3,857
0
808
3,419
1,148
762
528
2,891
0
44,150
L
Rama
5,341
4,522
0
1,932
8,604
2,464
0
2,632
5,868
0
37,846
L
1,234
441
0
3,022
9,152
4,953
0
1,614
7,425
15,254
0
W
Mulan
tomaris
Mulan
3,674
256
0
3,146
8,158
5,116
0
4,310
3,848
0
42,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,018
Gold Earned
30,171
366
Minions Killed
343
0
Camps Cleared
0
1,044,707
Distance Traveled
1,009,956
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,168
617
83
8
0
181,955
5
W
Khepri
5,489
549
19
2
0
207,911
0
W
Thanatos
6,530
653
70
7
0
232,315
0
L
Janus
6,175
618
66
7
0
233,611
0
W
Nu Wa
6,846
685
101
10
0
206,526
1
L
Agni
6,541
654
99
10
0
219,296
3
W
Jing Wei
6,165
617
96
10
0
204,912
0
L
Rama
5,601
560
72
7
0
184,470
0
L
Maui
5,686
569
23
2
0
190,624
4
W
Mulan
6,988
699
80
8
0
193,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role