Player Matchup

Khepri
Khepri
NoBeadsChad
Khepri
Level 140
God Stats
3W - 4L
1,616 SR
Queue Stats
262W - 240L
1,508 Elo+
Solo
Charybdis
Charybdis
OrionDevilC
Charybdis
Level 87
God Stats
6W - 3L
1,471 SR
Queue Stats
157W - 152L
1,498 Elo+
Solo
Zeus
Zeus
matu777
Zeus
Level 57
God Stats
1W - 2L
1,446 SR
Queue Stats
57W - 61L
1,452 Elo+
Solo
Mercury
Mercury
unbeaten39
Mercury
Level 69
God Stats
9W - 7L
1,488 SR
Queue Stats
54W - 41L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
untiromepeguen07
Sun Wukong
Level 89
God Stats
3W - 1L
1,828 SR
Queue Stats
68W - 52L
1,575 Elo+
Solo
Team Averages
Level 88
1,570 SR
1,501 Elo+

VS

Team Averages
Level 66
1,582 SR
1,507 Elo+
Hel
Hel
 
Hel
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Jackson3237
Xbalanque
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Odin
Odin
Kuuuuura
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Pancakes300
Hun Batz
Level 161
God Stats
3W - 3L
1,796 SR
Queue Stats
138W - 127L
1,533 Elo+
Solo
Sol
Sol
fant2005
Sol
Level 56
God Stats
9W - 6L
1,614 SR
Queue Stats
30W - 33L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
5
0 / 0 / 1
3,570
714
1,052
2,183
1,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
OrionDevilC
Charybdis
6
0 / 1 / 1
3,515
703
2,123
2,447
794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
matu777
Zeus
7
0 / 1 / 0
3,762
752
836
2,071
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
unbeaten39
Mercury
5
1 / 0 / 0
3,275
655
539
3,725
961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
untiromepeguen07
Sun Wukong
7
0 / 0 / 0
3,793
759
0
1,050
394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
5
0 / 0 / 0
2,955
591
809
2,682
1,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Jackson3237
Xbalanque
1
0 / 0 / 0
2,445
489
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
4
0 / 0 / 0
2,769
554
111
739
391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Pancakes300
Hun Batz
6
2 / 1 / 0
3,882
776
2,758
4,907
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,678
736
627
1,773
425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
2
2
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
L
Xbalanque
Jackson3237
Xbalanque
0
0
0
0
L
Odin
0
0
0
0
W
Khepri
0
0
1
0.5
W
Charybdis
OrionDevilC
Charybdis
0
1
1
0.5
L
Hun Batz
Pancakes300
Hun Batz
2
1
0
2
L
0
0
0
0
W
Zeus
matu777
Zeus
0
1
0
0
W
Mercury
unbeaten39
Mercury
1
0
0
1
W
Sun Wukong
untiromepeguen07
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,550
Damage
4,305
11,476
Taken
10,101
3,826
Mitigated
3,508
3,407
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
809
82
185
1,021
2,682
1,178
0
637
2,045
8,710
0
L
Xbalanque
Jackson3237
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Odin
111
111
0
0
739
391
0
103
636
0
3,907
W
Khepri
1,052
221
23
1,140
2,183
1,203
0
509
1,674
9,516
0
W
Charybdis
OrionDevilC
Charybdis
2,123
1,521
0
953
2,447
794
0
300
2,147
0
20,492
L
Hun Batz
Pancakes300
Hun Batz
2,758
1,494
0
980
4,907
1,514
0
863
4,044
0
19,635
L
627
299
0
1,170
1,773
425
43
299
1,474
22,661
0
W
Zeus
matu777
Zeus
836
325
0
500
2,071
474
0
431
1,640
22,411
0
W
Mercury
unbeaten39
Mercury
539
308
0
647
3,725
961
0
196
3,529
0
13,730
W
Sun Wukong
untiromepeguen07
Sun Wukong
0
0
0
144
1,050
394
0
0
1,050
0
19,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,915
Gold Earned
15,729
157
Minions Killed
85
0
Camps Cleared
0
515,299
Distance Traveled
429,724
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
2,955
591
7
1
0
106,276
0
L
Xbalanque
2,445
489
0
0
0
0
0
L
Odin
2,769
554
3
1
0
108,139
0
W
Khepri
3,570
714
10
2
0
116,416
0
W
Charybdis
3,515
703
42
8
0
98,415
0
L
Hun Batz
3,882
776
38
8
0
118,186
0
L
Sol
3,678
736
37
7
0
97,123
0
W
Zeus
3,762
752
49
10
0
88,952
2
W
Mercury
3,275
655
19
4
0
120,220
0
W
Sun Wukong
3,793
759
37
7
0
91,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role