Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
FINNSSJ
Merlin
Level 186
God Stats
3W - 3L
1,553 SR
Queue Stats
583W - 509L
1,646 Elo+
Solo
Ishtar
Ishtar
Mr Wolfy 59
Ishtar
Level 106
God Stats
1W - 3L
1,185 SR
Queue Stats
31W - 39L
1,346 Elo+
Solo
Serqet
Serqet
RyanAI3
Serqet
Level 127
God Stats
0W - 1L
1,454 SR
Queue Stats
5W - 7L
1,389 Elo+
Solo
Nu Wa
Nu Wa
superworthless
Nu Wa
Level 23
God Stats
20W - 16L
1,601 SR
Queue Stats
36W - 27L
1,585 Elo+
Party 2
Team Averages
Level 116
1,459 SR
1,493 Elo+

VS

Team Averages
Level 128
1,619 SR
1,599 Elo+
Camazotz
Camazotz
Tyburstt
Camazotz
Level 107
God Stats
4W - 2L
1,788 SR
Queue Stats
211W - 189L
1,541 Elo+
Solo
Agni
Agni
branadonasaurus
Agni
Level 148
God Stats
2W - 2L
1,583 SR
Queue Stats
58W - 34L
1,673 Elo+
Solo
Martichoras
Martichoras
cxntu
Martichoras
Level 125
God Stats
2W - 0L
1,704 SR
Queue Stats
3W - 1L
1,791 Elo+
Party 1
Surtr
Surtr
iCano
Surtr
Level 138
God Stats
4W - 6L
1,414 SR
Queue Stats
75W - 72L
1,532 Elo+
Party 1
Geb
Geb
zUpdated
Geb
Level 123
God Stats
2W - 0L
1,608 SR
Queue Stats
125W - 135L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 7 / 3
7,326
666
5,920
15,155
14,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
FINNSSJ
Merlin
15
5 / 7 / 2
8,558
778
16,903
12,118
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
15
2 / 2 / 1
7,947
722
5,544
7,012
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
RyanAI3
Serqet
12
0 / 5 / 3
7,031
639
3,094
11,315
5,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
2 / 6 / 2
7,950
723
11,304
11,455
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Tyburstt
Camazotz
15
7 / 5 / 8
8,792
799
10,195
15,162
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
6 / 0 / 9
9,538
867
13,708
8,498
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
cxntu
Martichoras
15
5 / 2 / 9
8,739
794
9,922
11,196
3,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
iCano
Surtr
16
7 / 0 / 8
9,212
837
6,561
8,964
6,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 3 / 6
8,879
807
6,059
10,937
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
10
Kills
27
27
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
7
3
0.36
L
Merlin
FINNSSJ
Merlin
5
7
2
0.86
L
Ishtar
2
2
1
1.25
L
Serqet
RyanAI3
Serqet
0
5
3
0.3
W
Camazotz
Tyburstt
Camazotz
7
5
8
2.2
W
6
0
9
10.5
W
Martichoras
cxntu
Martichoras
5
2
9
4.75
W
Surtr
iCano
Surtr
7
0
8
11
L
2
6
2
0.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,765
Damage
46,445
57,055
Taken
54,757
30,610
Mitigated
22,730
3,454
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,920
1,005
0
1,253
15,155
14,167
0
4,693
10,274
6,437
0
L
Merlin
FINNSSJ
Merlin
16,903
837
0
750
12,118
4,977
0
2,868
9,085
38,106
0
L
Ishtar
5,544
2,626
0
1,251
7,012
2,412
0
4,485
2,361
0
25,173
L
Serqet
RyanAI3
Serqet
3,094
436
0
0
11,315
5,329
0
2,815
8,430
0
16,741
W
Camazotz
Tyburstt
Camazotz
10,195
3,146
0
3,854
15,162
4,711
0
8,442
5,673
0
23,310
W
13,708
943
0
1,000
8,498
2,779
0
5,146
2,726
43,243
0
W
Martichoras
cxntu
Martichoras
9,922
3,666
0
1,396
11,196
3,727
949
8,071
2,469
0
27,087
W
Surtr
iCano
Surtr
6,561
2,228
0
4,087
8,964
6,412
12
4,066
4,291
245
21,154
L
11,304
3,749
0
200
11,455
3,725
135
4,675
6,670
29,940
0
W
6,059
531
252
1,309
10,937
5,101
1,195
6,477
4,158
37,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,812
Gold Earned
45,160
170
Minions Killed
245
0
Camps Cleared
0
1,028,303
Distance Traveled
1,151,630
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,326
666
4
0
0
204,131
0
L
Merlin
8,558
778
53
5
0
206,623
0
L
Ishtar
7,947
722
53
5
0
211,543
1
L
Serqet
7,031
639
17
2
0
219,030
0
W
Camazotz
8,792
799
18
2
0
241,998
0
W
Agni
9,538
867
68
6
0
237,930
0
W
Martichoras
8,739
794
38
3
0
221,433
0
W
Surtr
9,212
837
40
4
0
210,584
0
L
Nu Wa
7,950
723
43
4
0
186,976
0
W
Geb
8,879
807
81
7
0
239,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role