Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Divine5412
Eset
Level 66
God Stats
2W - 1L
1,270 SR
Queue Stats
370W - 372L
1,473 Elo+
Solo
Hera
Hera
Legion89polska
Hera
Level 121
God Stats
5W - 8L
1,285 SR
Queue Stats
610W - 602L
1,501 Elo+
Solo
Vamana
Vamana
Munetsuchi
Vamana
Level 141
God Stats
1W - 1L
1,249 SR
Queue Stats
183W - 192L
1,341 Elo+
Solo
Merlin
Merlin
XGhostBeanX
Merlin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 62L
1,304 Elo+
Solo
Team Averages
Level 98
1,361 SR
1,424 Elo+

VS

Team Averages
Level 114
1,537 SR
1,514 Elo+
Kuzenbo
Kuzenbo
Dobro95
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,572 Elo+
Party 1
Sobek
Sobek
Kate98
Sobek
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Sol
Sol
katharikill
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 119L
1,471 Elo+
Solo
Ix Chel
Ix Chel
Šprcgumítek
Ix Chel
Level 134
God Stats
1W - 1L
1,470 SR
Queue Stats
348W - 359L
1,450 Elo+
Solo
Chaac
Chaac
Светош
Chaac
Level 168
God Stats
1W - 2L
1,715 SR
Queue Stats
125W - 120L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
7 / 3 / 20
11,153
858
30,921
11,785
5,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 2 / 10
10,728
825
8,577
9,984
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 2 / 18
11,128
856
14,599
8,274
4,111
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Munetsuchi
Vamana
17
4 / 3 / 18
11,037
849
12,389
18,061
22,698
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
16
2 / 1 / 16
9,862
759
9,397
6,235
3,302
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dobro95
Kuzenbo
17
4 / 5 / 3
9,079
698
5,068
18,569
27,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Kate98
Sobek
14
1 / 8 / 4
7,882
606
3,536
21,910
23,315
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 6 / 3
8,560
658
8,434
12,748
6,022
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
12
0 / 6 / 6
7,760
597
5,868
10,849
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 5 / 2
8,928
687
11,783
19,304
20,895
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
29
30
Kills
11
11
Deaths
30
82
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
3
20
5.67
W
8
2
10
6.5
L
Kuzenbo
Dobro95
Kuzenbo
4
5
3
1.1
L
Sobek
Kate98
Sobek
1
8
4
0.38
W
9
2
18
9
W
Vamana
Munetsuchi
Vamana
4
3
18
4.33
W
Merlin
2
1
16
10
L
2
6
3
0.58
L
Ix Chel
0
6
6
0.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,883
Damage
34,689
54,339
Taken
83,380
41,592
Mitigated
82,580
19,260
Healing
20,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
30,921
17,900
1,595
2,515
11,785
5,829
5,016
5,688
4,875
0
54,516
W
8,577
462
1,146
1,298
9,984
5,652
611
4,459
5,411
18,347
0
L
Kuzenbo
Dobro95
Kuzenbo
5,068
1,558
451
2,127
18,569
27,276
0
9,147
9,278
14,849
0
L
Sobek
Kate98
Sobek
3,536
399
420
1,755
21,910
23,315
0
9,309
12,493
9,224
0
W
14,599
4,074
3,402
1,737
8,274
4,111
1,055
3,227
4,879
23,739
0
W
Vamana
Munetsuchi
Vamana
12,389
4,189
640
4,610
18,061
22,698
322
6,150
11,368
0
24,408
W
Merlin
9,397
821
1,191
1,126
6,235
3,302
1,082
3,135
3,080
30,555
0
L
8,434
1,754
1,128
2,202
12,748
6,022
0
4,533
8,095
21,810
0
L
Ix Chel
5,868
505
1,321
1,510
10,849
5,072
0
3,428
7,293
12,949
0
L
11,783
666
2,776
6,583
19,304
20,895
0
6,150
12,824
0
26,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,908
Gold Earned
42,209
159
Minions Killed
86
0
Camps Cleared
0
1,287,290
Distance Traveled
1,040,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,153
858
58
4
0
229,815
0
W
Eset
10,728
825
24
2
0
263,128
0
L
Kuzenbo
9,079
698
14
1
0
226,267
0
L
Sobek
7,882
606
9
1
0
210,460
0
W
Hera
11,128
856
20
2
0
274,161
0
W
Vamana
11,037
849
13
1
0
271,502
0
W
Merlin
9,862
759
44
3
0
248,684
0
L
Sol
8,560
658
25
2
0
199,971
0
L
Ix Chel
7,760
597
7
1
0
154,071
0
L
Chaac
8,928
687
31
2
0
250,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role