Player Matchup

Anhur
Anhur
 
Anhur
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Balatsu
Ah Puch
Level 149
God Stats
3W - 1L
1,541 SR
Queue Stats
238W - 153L
1,625 Elo+
Party 1
Odin
Odin
BemusedB1shop
Odin
Level 109
God Stats
6W - 2L
1,411 SR
Queue Stats
186W - 175L
1,541 Elo+
Solo
Thanatos
Thanatos
vvgr
Thanatos
Level 143
God Stats
5W - 6L
1,516 SR
Queue Stats
148W - 104L
1,645 Elo+
Party 1
Kuzenbo
Kuzenbo
yellowfoxtail
Kuzenbo
Level 148
God Stats
14W - 11L
1,635 SR
Queue Stats
482W - 430L
1,430 Elo+
Solo
Team Averages
Level 122
1,521 SR
1,548 Elo+

VS

Team Averages
Level 117
1,568 SR
1,499 Elo+
Thanatos
Thanatos
ClutchGod33
Thanatos
Level 124
God Stats
7W - 8L
1,546 SR
Queue Stats
130W - 112L
1,564 Elo+
Party 2
Bakasura
Bakasura
HoeCollector1
Bakasura
Level 157
God Stats
7W - 3L
1,701 SR
Queue Stats
171W - 140L
1,638 Elo+
Party 2
Olorun
Olorun
OneUce916
Olorun
Level 156
God Stats
6W - 7L
1,474 SR
Queue Stats
87W - 98L
1,404 Elo+
Party 3
The Morrigan
The Morrigan
Seven_Rings13
The Morrigan
Level 103
God Stats
8W - 8L
1,604 SR
Queue Stats
126W - 130L
1,511 Elo+
Solo
Hercules
Hercules
Usomazing8687
Hercules
Level 43
God Stats
0W - 1L
1,515 SR
Queue Stats
13W - 24L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 1 / 3
8,816
630
7,335
9,095
4,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Balatsu
Ah Puch
12
1 / 2 / 5
7,832
559
8,490
8,225
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 3
7,008
501
3,236
8,898
6,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
vvgr
Thanatos
16
15 / 3 / 2
10,507
751
16,955
13,673
5,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
11
2 / 2 / 5
6,982
499
4,799
13,455
8,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ClutchGod33
Thanatos
12
3 / 4 / 1
7,081
506
4,135
14,059
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
HoeCollector1
Bakasura
15
3 / 2 / 3
9,163
655
8,967
11,805
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
OneUce916
Olorun
12
2 / 3 / 1
7,491
535
7,936
11,018
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
Seven_Rings13
The Morrigan
12
0 / 7 / 1
6,432
459
2,829
11,343
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Usomazing8687
Hercules
13
2 / 4 / 1
6,750
482
5,694
11,871
7,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
10
10
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
3
3.5
W
Ah Puch
Balatsu
Ah Puch
1
2
5
1.75
W
0
2
3
0.75
L
Thanatos
ClutchGod33
Thanatos
3
4
1
0.88
L
Bakasura
HoeCollector1
Bakasura
3
2
3
2.25
L
Olorun
OneUce916
Olorun
2
3
1
0.83
L
The Morrigan
Seven_Rings13
The Morrigan
0
7
1
0.07
L
Hercules
Usomazing8687
Hercules
2
4
1
0.63
W
Thanatos
vvgr
Thanatos
15
3
2
5.33
W
Kuzenbo
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,815
Damage
29,561
53,346
Taken
60,096
27,550
Mitigated
22,716
25,722
Healing
18,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,335
4,479
0
3,938
9,095
4,125
356
5,283
3,690
0
77,947
W
Ah Puch
Balatsu
Ah Puch
8,490
308
0
2,108
8,225
2,780
122
1,059
6,914
66,954
0
W
3,236
777
0
2,104
8,898
6,507
0
333
7,583
85
38,020
L
Thanatos
ClutchGod33
Thanatos
4,135
906
0
6,536
14,059
4,627
0
2,599
11,460
0
48,876
L
Bakasura
HoeCollector1
Bakasura
8,967
5,883
0
3,978
11,805
4,695
443
1,521
10,194
0
59,809
L
Olorun
OneUce916
Olorun
7,936
2,939
213
4,520
11,018
2,890
0
2,346
8,530
60,320
0
L
The Morrigan
Seven_Rings13
The Morrigan
2,829
699
0
458
11,343
3,451
0
3,224
8,063
47,449
1,385
L
Hercules
Usomazing8687
Hercules
5,694
1,094
47
2,411
11,871
7,053
0
3,263
8,374
0
27,682
W
Thanatos
vvgr
Thanatos
16,955
5,453
0
12,208
13,673
5,558
0
997
11,873
0
78,790
W
Kuzenbo
4,799
1,879
274
5,090
13,455
8,580
166
2,170
10,736
24,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,145
Gold Earned
36,917
463
Minions Killed
421
0
Camps Cleared
0
1,546,208
Distance Traveled
1,474,885
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,816
630
136
10
0
286,329
0
W
Ah Puch
7,832
559
124
9
0
285,898
0
W
Odin
7,008
501
72
5
0
313,642
1
L
Thanatos
7,081
506
70
5
0
306,342
1
L
Bakasura
9,163
655
114
8
0
318,558
1
L
Olorun
7,491
535
120
9
0
275,067
5
L
The Morrigan
6,432
459
81
6
0
275,830
0
L
Hercules
6,750
482
36
3
0
299,088
0
W
Thanatos
10,507
751
88
6
0
365,529
0
W
Kuzenbo
6,982
499
43
3
0
294,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role