Player Matchup

Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Silver II
DuttyBreakdown
Hades
Silver II
Level 225
God Stats
6W - 6L
1,648 SR
Queue Stats
32W - 34L
1,393 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Puzzle48
Guan Yu
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
SneKaYz__
Kuzenbo
Silver I
Level 158
God Stats
3W - 2L
1,821 SR
Queue Stats
176W - 181L
1,444 MMR
Solo
Hachiman
Hachiman
Gold II
ZoroSenshu
Hachiman
Gold II
Level 140
God Stats
3W - 6L
1,467 SR
Queue Stats
241W - 228L
1,425 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 153
1,587 SR
1,443 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,542 SR
1,437 MMR
Bakasura
Bakasura
Gold IV
BadaBoomm
Bakasura
Gold IV
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 90L
1,385 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Iniker
Xbalanque
Bronze III
Level 123
God Stats
3W - 3L
1,505 SR
Queue Stats
12W - 8L
1,489 MMR
Party 2
Ratatoskr
Ratatoskr
Gold IV
Racistniteesh
Ratatoskr
Gold IV
Level 155
God Stats
22W - 9L
1,627 SR
Queue Stats
290W - 292L
1,424 MMR
Solo
Atlas
Atlas
Gold IV
YouTubeChemoney
Atlas
Gold IV
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
485W - 489L
1,397 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
isanyoneup
Morgan Le Fay
Bronze III
Level 140
God Stats
2W - 0L
1,578 SR
Queue Stats
12W - 8L
1,489 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 5 / 3
11,001
458
10,692
23,117
9,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 6 / 7
10,491
437
17,139
25,245
15,769
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Puzzle48
Guan Yu
16
0 / 6 / 2
10,159
423
6,742
24,570
28,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kuzenbo
SneKaYz__
Kuzenbo
13
2 / 6 / 6
9,597
400
6,669
19,547
19,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
ZoroSenshu
Hachiman
19
5 / 4 / 3
12,183
508
15,162
20,842
8,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
SkadiJanusAo KuangChaac

VS

Bans
MercuryMulanFenrirSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BadaBoomm
Bakasura
20
9 / 4 / 9
15,392
641
20,924
26,167
13,544
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Iniker
Xbalanque
18
2 / 5 / 14
13,249
552
16,797
16,841
6,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Racistniteesh
Ratatoskr
20
7 / 0 / 12
15,798
658
22,048
26,945
29,341
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

16
3 / 3 / 16
13,173
549
10,582
25,954
31,280
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morgan Le Fay
isanyoneup
Morgan Le Fay
18
6 / 2 / 10
13,393
558
13,542
12,380
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
14
Kills
27
27
Deaths
14
21
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
5
3
1.5
W
Bakasura
BadaBoomm
Bakasura
9
4
9
3.38
L
1
6
7
0.75
W
Xbalanque
Iniker
Xbalanque
2
5
14
1.8
L
Guan Yu
Puzzle48
Guan Yu
0
6
2
0.17
W
Ratatoskr
Racistniteesh
Ratatoskr
7
0
12
13
L
Kuzenbo
SneKaYz__
Kuzenbo
2
6
6
0.83
W
3
3
16
3.67
L
Hachiman
ZoroSenshu
Hachiman
5
4
3
1.63
W
Morgan Le Fay
isanyoneup
Morgan Le Fay
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,404
Damage
83,893
113,321
Taken
108,287
81,975
Mitigated
85,440
38,252
Healing
38,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,692
1,455
0
11,349
23,117
9,565
0
6,418
16,619
0
87,766
W
Bakasura
BadaBoomm
Bakasura
20,924
11,197
0
11,875
26,167
13,544
3,212
10,451
15,572
27
133,325
L
17,139
2,006
823
11,099
25,245
15,769
0
6,995
17,198
105,964
0
W
Xbalanque
Iniker
Xbalanque
16,797
9,234
0
7,936
16,841
6,412
10,387
2,826
14,015
0
106,020
L
Guan Yu
Puzzle48
Guan Yu
6,742
613
640
2,658
24,570
28,136
83
5,074
18,641
0
52,207
W
Ratatoskr
Racistniteesh
Ratatoskr
22,048
4,996
0
9,904
26,945
29,341
769
6,682
19,501
492
126,575
L
Kuzenbo
SneKaYz__
Kuzenbo
6,669
2,133
0
3,334
19,547
19,592
0
3,834
14,013
31,169
0
W
10,582
3,568
193
5,739
25,954
31,280
267
7,333
18,157
28,642
0
L
Hachiman
ZoroSenshu
Hachiman
15,162
9,445
0
8,349
20,842
8,913
765
2,550
17,895
0
112,721
W
Morgan Le Fay
isanyoneup
Morgan Le Fay
13,542
817
0
2,482
12,380
4,863
3,623
5,258
6,921
82,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,431
Gold Earned
71,005
595
Minions Killed
601
0
Camps Cleared
0
2,225,173
Distance Traveled
2,542,529
6
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,001
458
131
5
0
471,730
0
W
Bakasura
15,392
641
180
8
0
565,877
2
L
Hades
10,491
437
158
7
0
420,924
2
W
Xbalanque
13,249
552
127
5
0
484,661
8
L
Guan Yu
10,159
423
102
4
0
442,106
0
W
Ratatoskr
15,798
658
175
7
0
493,886
6
L
Kuzenbo
9,597
400
36
2
0
455,293
0
W
Atlas
13,173
549
21
1
0
502,139
11
L
Hachiman
12,183
508
168
7
0
435,120
4
W
Morgan Le Fay
13,393
558
98
4
0
495,966
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role