Player Matchup

Hou Yi
Hou Yi
Axklen
Hou Yi
Level 159
God Stats
2W - 7L
1,204 SR
Queue Stats
448W - 436L
1,514 Elo+
Solo
Baba Yaga
Baba Yaga
Brahmael
Baba Yaga
Level 101
God Stats
4W - 9L
1,527 SR
Queue Stats
23W - 28L
1,510 Elo+
Solo
Ganesha
Ganesha
EasterEggi
Ganesha
Level 86
God Stats
1W - 5L
1,571 SR
Queue Stats
186W - 221L
1,509 Elo+
Solo
Ne Zha
Ne Zha
Randgrïth
Ne Zha
Level 163
God Stats
6W - 9L
1,533 SR
Queue Stats
140W - 144L
1,574 Elo+
Solo
Olorun
Olorun
lotsbsonat
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,368 Elo+
Solo
Team Averages
Level 103
1,467 SR
1,495 Elo+

VS

Team Averages
Level 128
1,510 SR
1,546 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BEN-MED69
Ah Puch
Level 147
God Stats
18W - 23L
1,432 SR
Queue Stats
426W - 450L
1,535 Elo+
Solo
Chaac
Chaac
DARlO0o_o
Chaac
Level 109
God Stats
3W - 4L
1,474 SR
Queue Stats
122W - 117L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
Gendalfis
Kuzenbo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,598 Elo+
Solo
Arachne
Arachne
Klapkic
Arachne
Level 159
God Stats
6W - 3L
1,645 SR
Queue Stats
158W - 149L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Axklen
Hou Yi
13
1 / 1 / 1
6,917
692
11,045
7,819
3,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Brahmael
Baba Yaga
13
0 / 3 / 1
6,977
698
8,749
7,641
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
EasterEggi
Ganesha
12
0 / 4 / 2
7,362
736
3,605
13,593
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Randgrïth
Ne Zha
13
1 / 3 / 1
6,831
683
3,796
8,632
6,278
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
lotsbsonat
Olorun
13
0 / 4 / 1
6,905
691
4,377
8,256
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 0 / 10
8,111
811
7,772
9,173
4,463
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
BEN-MED69
Ah Puch
14
2 / 1 / 8
7,819
782
9,891
6,246
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
DARlO0o_o
Chaac
14
1 / 0 / 7
7,336
734
9,566
10,820
6,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kuzenbo
Gendalfis
Kuzenbo
14
3 / 1 / 10
7,697
770
7,207
8,653
10,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Klapkic
Arachne
15
6 / 0 / 5
8,453
845
5,095
6,627
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
2
Kills
15
15
Deaths
2
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
10
8
L
Hou Yi
Axklen
Hou Yi
1
1
1
1.5
W
Ah Puch
BEN-MED69
Ah Puch
2
1
8
6
L
Baba Yaga
Brahmael
Baba Yaga
0
3
1
0.17
W
Chaac
DARlO0o_o
Chaac
1
0
7
4.5
L
Ganesha
EasterEggi
Ganesha
0
4
2
0.25
W
Kuzenbo
Gendalfis
Kuzenbo
3
1
10
8
W
Arachne
Klapkic
Arachne
6
0
5
8.5
L
Ne Zha
Randgrïth
Ne Zha
1
3
1
0.5
L
Olorun
lotsbsonat
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,572
Damage
39,531
45,941
Taken
41,519
28,804
Mitigated
28,175
7,111
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,772
2,446
0
2,354
9,173
4,463
915
3,354
5,819
0
30,475
L
Hou Yi
Axklen
Hou Yi
11,045
4,501
0
649
7,819
3,326
0
2,388
5,338
0
32,589
W
Ah Puch
BEN-MED69
Ah Puch
9,891
237
0
2,205
6,246
2,850
627
2,686
3,560
35,093
0
L
Baba Yaga
Brahmael
Baba Yaga
8,749
324
0
1,554
7,641
3,600
289
2,093
5,375
32,063
0
W
Chaac
DARlO0o_o
Chaac
9,566
571
61
3,364
10,820
6,286
0
4,405
6,303
62
25,961
L
Ganesha
EasterEggi
Ganesha
3,605
311
0
2,071
13,593
11,605
0
6,202
7,138
9,609
0
W
Kuzenbo
Gendalfis
Kuzenbo
7,207
2,116
0
712
8,653
10,619
214
3,567
4,946
14,217
0
W
Arachne
Klapkic
Arachne
5,095
2,693
0
2,766
6,627
3,957
864
2,493
4,134
0
22,441
L
Ne Zha
Randgrïth
Ne Zha
3,796
700
0
1,422
8,632
6,278
0
3,409
4,950
0
13,903
L
Olorun
lotsbsonat
Olorun
4,377
1,965
524
891
8,256
3,995
0
2,348
5,867
21,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,992
Gold Earned
39,416
239
Minions Killed
213
0
Camps Cleared
0
1,118,650
Distance Traveled
1,146,400
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,111
811
57
6
0
227,838
0
L
Hou Yi
6,917
692
84
8
0
225,266
0
W
Ah Puch
7,819
782
58
6
0
226,509
0
L
Baba Yaga
6,977
698
54
5
0
216,195
0
W
Chaac
7,336
734
45
5
0
215,577
0
L
Ganesha
7,362
736
5
1
0
235,279
1
W
Kuzenbo
7,697
770
9
1
0
221,079
0
W
Arachne
8,453
845
44
4
0
255,397
0
L
Ne Zha
6,831
683
35
4
0
222,849
0
L
Olorun
6,905
691
61
6
0
219,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role