Player Matchup

Neith
Neith
Aegis Imp
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
C4_Legend_C4FD
Gilgamesh
Level 108
God Stats
4W - 6L
1,740 SR
Queue Stats
195W - 195L
1,512 Elo+
Solo
Odin
Odin
Khixstart
Odin
Level 78
God Stats
2W - 1L
1,470 SR
Queue Stats
57W - 61L
1,480 Elo+
Solo
Nike
Nike
Milohasagunn22
Nike
Level 149
God Stats
7W - 4L
1,459 SR
Queue Stats
220W - 229L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
ThreadyAnemone4
Baron Samedi
Level 79
God Stats
5W - 2L
1,690 SR
Queue Stats
472W - 468L
1,554 Elo+
Solo
Team Averages
Level 88
1,572 SR
1,483 Elo+

VS

Team Averages
Level 83
1,461 SR
1,468 Elo+
Da Ji
Da Ji
Misumi Noia
Da Ji
Level 102
God Stats
0W - 1L
1,304 SR
Queue Stats
29W - 27L
1,460 Elo+
Party 2
Zhong Kui
Zhong Kui
Mossas
Zhong Kui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Oompa8690
Tsukuyomi
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 62L
1,500 Elo+
Party 1
Nox
Nox
Palm2YaFace
Nox
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
172W - 227L
1,439 Elo+
Solo
Artio
Artio
l XaXa l
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aegis Imp
Neith
16
2 / 1 / 10
8,678
868
6,735
7,013
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
C4_Legend_C4FD
Gilgamesh
14
4 / 4 / 13
8,891
889
8,804
13,096
12,428
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
13
2 / 3 / 12
7,977
798
6,814
10,076
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 13
9,488
949
8,450
12,003
13,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ThreadyAnemone4
Baron Samedi
16
8 / 2 / 5
9,351
935
11,850
7,609
4,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
8,277
828
4,803
5,967
2,988
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Mossas
Zhong Kui
14
2 / 3 / 6
7,803
780
11,403
11,322
10,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Oompa8690
Tsukuyomi
13
0 / 3 / 9
6,991
699
7,372
8,176
3,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 7
7,358
736
2,973
7,738
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
l XaXa l
Artio
15
3 / 6 / 5
7,900
790
6,831
14,100
13,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
20
Kills
12
13
Deaths
20
53
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
Aegis Imp
Neith
2
1
10
7
W
Gilgamesh
C4_Legend_C4FD
Gilgamesh
4
4
13
2.63
W
Odin
2
3
12
2.67
W
4
3
13
3.5
L
6
3
4
2.67
L
Zhong Kui
Mossas
Zhong Kui
2
3
6
1.67
L
Tsukuyomi
Oompa8690
Tsukuyomi
0
3
9
1.5
L
1
5
7
0.9
W
Baron Samedi
ThreadyAnemone4
Baron Samedi
8
2
5
5.25
L
Artio
l XaXa l
Artio
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,653
Damage
33,382
49,797
Taken
47,303
40,768
Mitigated
34,930
17,469
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aegis Imp
Neith
6,735
1,889
342
2,305
7,013
3,334
924
4,294
2,457
0
16,846
W
Gilgamesh
C4_Legend_C4FD
Gilgamesh
8,804
1,737
902
2,342
13,096
12,428
140
4,485
8,411
0
15,616
W
Odin
6,814
1,864
1,427
2,504
10,076
6,449
0
4,302
5,774
0
12,124
W
8,450
1,011
414
1,988
12,003
13,983
28
4,207
7,668
0
21,779
L
4,803
1,275
0
0
5,967
2,988
0
842
4,991
0
4,715
L
Zhong Kui
Mossas
Zhong Kui
11,403
1,307
397
5,096
11,322
10,941
0
2,629
8,518
27,268
0
L
Tsukuyomi
Oompa8690
Tsukuyomi
7,372
1,764
451
1,301
8,176
3,898
0
1,246
6,889
0
14,436
L
2,973
484
533
469
7,738
3,728
0
1,158
6,351
11,386
0
W
Baron Samedi
ThreadyAnemone4
Baron Samedi
11,850
1,005
3,240
2,005
7,609
4,574
763
3,517
4,016
27,439
0
L
Artio
l XaXa l
Artio
6,831
570
1,145
1,954
14,100
13,375
0
5,928
7,866
12,659
263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,385
Gold Earned
38,329
118
Minions Killed
95
0
Camps Cleared
0
942,126
Distance Traveled
916,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,678
868
33
3
0
205,301
0
W
Gilgamesh
8,891
889
21
2
0
177,023
0
W
Odin
7,977
798
9
1
0
197,086
0
W
Nike
9,488
949
26
3
0
179,700
0
L
Da Ji
8,277
828
0
0
0
192,439
0
L
Zhong Kui
7,803
780
49
5
0
182,905
0
L
Tsukuyomi
6,991
699
13
1
0
194,731
0
L
Nox
7,358
736
26
3
0
183,723
0
W
Baron Samedi
9,351
935
29
3
0
183,016
0
L
Artio
7,900
790
7
1
0
162,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role