Player Matchup

Ares
Ares
DeadlyPK
Ares
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,517 Elo+
Party 2
Surtr
Surtr
Far2Quick4U69
Surtr
Level 107
God Stats
0W - 2L
1,501 SR
Queue Stats
23W - 25L
1,512 Elo+
Party 2
Ishtar
Ishtar
FatalDreamer
Ishtar
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,521 Elo+
Party 2
Horus
Horus
Shermanator53
Horus
Level 118
God Stats
4W - 5L
1,239 SR
Queue Stats
26W - 31L
1,518 Elo+
Party 2
Merlin
Merlin
goldzco21
Merlin
Level 109
God Stats
14W - 10L
1,702 SR
Queue Stats
240W - 216L
1,569 Elo+
Solo
Team Averages
Level 110
1,488 SR
1,527 Elo+

VS

Team Averages
Level 100
1,600 SR
1,595 Elo+
Shiva
Shiva
DeadButterfliez
Shiva
Level 120
God Stats
11W - 5L
1,686 SR
Queue Stats
224W - 198L
1,618 Elo+
Party 3
Izanami
Izanami
NinthAlistair
Izanami
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 76L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
S 1 B 3 R I A N
Nu Wa
Level 144
God Stats
9W - 13L
1,355 SR
Queue Stats
130W - 91L
1,598 Elo+
Party 1
Athena
Athena
SuhUce
Athena
Level 68
God Stats
6W - 1L
1,718 SR
Queue Stats
121W - 104L
1,504 Elo+
Solo
Awilix
Awilix
anubissugarbaby
Awilix
Level 18
God Stats
4W - 2L
1,740 SR
Queue Stats
66W - 46L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 1 / 1
6,059
466
3,729
9,688
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 6 / 0
6,584
506
6,196
16,135
9,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
11
0 / 5 / 0
6,526
502
3,576
10,838
4,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
6,726
517
2,541
12,167
6,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
goldzco21
Merlin
12
0 / 3 / 1
6,872
529
6,516
6,736
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
8,678
668
11,963
12,396
8,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
12
3 / 0 / 5
7,338
564
9,992
8,131
3,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 5
8,088
622
6,990
5,563
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
SuhUce
Athena
11
1 / 1 / 7
7,198
554
3,000
8,513
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 0 / 3
8,070
621
6,907
7,358
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
18
18
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
Ares
0
1
1
0.5
L
1
6
0
0.17
L
Ishtar
0
5
0
0
W
Izanami
3
0
5
5.5
W
2
1
5
4.5
L
1
3
1
0.5
W
Athena
SuhUce
Athena
1
1
7
4.5
W
6
0
3
7.5
L
Merlin
goldzco21
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,558
Damage
38,852
55,564
Taken
41,961
28,483
Mitigated
22,489
16,317
Healing
13,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,963
2,682
0
4,105
12,396
8,105
750
259
12,137
142
66,024
L
Ares
3,729
86
0
2,031
9,688
6,543
0
2,232
7,456
18,776
0
L
6,196
2,371
0
4,617
16,135
9,283
0
839
15,296
197
46,990
L
Ishtar
3,576
2,303
0
3,165
10,838
4,089
265
1,572
9,266
0
49,720
W
Izanami
9,992
6,402
0
2,461
8,131
3,118
640
3,156
4,975
0
61,063
W
6,990
1,767
0
1,250
5,563
1,821
858
3,685
1,878
67,400
0
L
2,541
1,080
240
5,584
12,167
6,251
0
2,019
10,148
0
44,628
W
Athena
SuhUce
Athena
3,000
1,308
0
2,816
8,513
6,772
217
1,803
6,710
16,839
0
W
6,907
2,749
0
2,373
7,358
2,673
397
1,685
5,673
0
62,005
L
Merlin
goldzco21
Merlin
6,516
231
0
680
6,736
2,317
0
3,420
3,316
60,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,767
Gold Earned
39,372
390
Minions Killed
442
0
Camps Cleared
0
1,290,522
Distance Traveled
1,413,215
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,678
668
114
9
0
276,843
0
L
Ares
6,059
466
12
1
0
277,876
5
L
Surtr
6,584
506
78
6
0
258,909
0
L
Ishtar
6,526
502
104
8
0
232,092
0
W
Izanami
7,338
564
93
7
0
237,639
0
W
Nu Wa
8,088
622
120
9
0
255,213
0
L
Horus
6,726
517
89
7
0
268,277
2
W
Athena
7,198
554
27
2
0
298,373
4
W
Awilix
8,070
621
88
7
0
345,147
4
L
Merlin
6,872
529
107
8
0
253,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role