Player Matchup

Ix Chel
Ix Chel
MCHOODINI
Ix Chel
Level 68
God Stats
1W - 0L
1,129 SR
Queue Stats
223W - 222L
1,509 Elo+
Party 1
Surtr
Surtr
Retro-LutherX
Surtr
Level 118
God Stats
6W - 5L
1,511 SR
Queue Stats
163W - 192L
1,435 Elo+
Party 2
Hachiman
Hachiman
Zeus DPDC9586
Hachiman
Level 148
God Stats
30W - 27L
1,602 SR
Queue Stats
406W - 398L
1,501 Elo+
Solo
Loki
Loki
superraptor12
Loki
Level 122
God Stats
2W - 2L
1,692 SR
Queue Stats
225W - 228L
1,479 Elo+
Party 2
Ganesha
Ganesha
tryafricanfood
Ganesha
Level 65
God Stats
11W - 2L
1,511 SR
Queue Stats
423W - 359L
1,522 Elo+
Party 1
Team Averages
Level 104
1,489 SR
1,489 Elo+

VS

Team Averages
Level 120
1,374 SR
1,465 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Call me Ding626
Ra
Level 142
God Stats
2W - 4L
1,152 SR
Queue Stats
433W - 396L
1,518 Elo+
Party 3
Achilles
Achilles
JustPlayin6217
Achilles
Level 98
God Stats
7W - 3L
1,242 SR
Queue Stats
383W - 323L
1,474 Elo+
Party 3
Skadi
Skadi
Phillthy_Bong
Skadi
Level 61
God Stats
9W - 8L
1,468 SR
Queue Stats
13W - 16L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
REM-RYUK
Kuzenbo
Level 141
God Stats
6W - 8L
1,507 SR
Queue Stats
187W - 195L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MCHOODINI
Ix Chel
10
0 / 1 / 0
5,456
546
2,101
6,055
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 1
6,839
684
5,005
9,631
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Zeus DPDC9586
Hachiman
11
5 / 0 / 1
6,270
627
5,544
5,283
1,834
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
5 / 2 / 1
6,551
655
4,966
7,943
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 1 / 6
6,137
614
2,822
7,172
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 0 / 0
6,503
650
4,414
3,835
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
6,145
615
4,235
6,286
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
10
4 / 4 / 1
6,169
617
5,389
10,159
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 0
4,227
423
3,400
4,323
1,156
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
REM-RYUK
Kuzenbo
8
0 / 3 / 0
5,172
517
2,822
10,389
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
6
6
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
0
0
1
L
1
3
1
0.5
L
Achilles
4
4
1
1.13
W
Ix Chel
MCHOODINI
Ix Chel
0
1
0
0
L
0
3
0
0
L
Kuzenbo
REM-RYUK
Kuzenbo
0
3
0
0
W
2
2
1
1.25
W
Hachiman
Zeus DPDC9586
Hachiman
5
0
1
5.5
W
5
2
1
2.75
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,438
Damage
20,260
36,084
Taken
34,992
16,201
Mitigated
19,171
10,798
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,414
1,125
0
1,537
3,835
1,395
0
2,470
1,365
54,492
0
L
4,235
575
204
2,151
6,286
3,156
0
99
6,187
41,111
0
L
Achilles
5,389
1,253
0
745
10,159
5,182
26
648
9,435
0
34,650
W
Ix Chel
MCHOODINI
Ix Chel
2,101
115
306
1,974
6,055
2,194
0
3,051
3,004
40,634
0
L
3,400
1,783
0
621
4,323
1,156
102
848
3,475
0
19,789
L
Kuzenbo
REM-RYUK
Kuzenbo
2,822
1,145
0
2,899
10,389
8,282
11
1,001
9,388
26,718
0
W
5,005
2,346
0
1,800
9,631
4,428
0
3,319
5,837
210
52,649
W
Hachiman
Zeus DPDC9586
Hachiman
5,544
3,234
0
3,371
5,283
1,834
726
1,065
4,218
0
48,799
W
4,966
1,889
0
1,006
7,943
2,722
0
1,444
6,467
0
39,001
W
2,822
619
0
2,341
7,172
5,023
276
2,277
4,895
15,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,253
Gold Earned
28,216
354
Minions Killed
310
0
Camps Cleared
0
1,018,083
Distance Traveled
987,539
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,503
650
92
9
0
213,557
2
L
Ra
6,145
615
86
9
0
215,157
4
L
Achilles
6,169
617
50
5
0
238,565
0
W
Ix Chel
5,456
546
96
10
0
208,064
1
L
Skadi
4,227
423
37
4
0
134,027
1
L
Kuzenbo
5,172
517
45
5
0
186,233
2
W
Surtr
6,839
684
92
9
0
190,810
0
W
Hachiman
6,270
627
101
10
0
178,367
0
W
Loki
6,551
655
64
6
0
235,625
2
W
Ganesha
6,137
614
1
0
0
205,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role