Player Matchup

Izanami
Izanami
BE774297
Izanami
Level 40
God Stats
3W - 7L
1,688 SR
Queue Stats
16W - 25L
1,564 Elo+
Solo
Surtr
Surtr
RunTheGens
Surtr
Level 89
God Stats
34W - 30L
1,580 SR
Queue Stats
184W - 196L
1,511 Elo+
Solo
Fenrir
Fenrir
The_Rage_Face
Fenrir
Level 108
God Stats
17W - 16L
1,637 SR
Queue Stats
396W - 378L
1,484 Elo+
Solo
Anubis
Anubis
XxjuxX_no-honor
Anubis
Level 85
God Stats
14W - 9L
1,537 SR
Queue Stats
93W - 105L
1,480 Elo+
Solo
Bacchus
Bacchus
free-_-man1412
Bacchus
Level 87
God Stats
46W - 41L
1,346 SR
Queue Stats
218W - 215L
1,521 Elo+
Solo
Team Averages
Level 82
1,558 SR
1,512 Elo+

VS

Team Averages
Level 117
1,593 SR
1,515 Elo+
Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Der_Wullmann
Danzaburou
Level 59
God Stats
23W - 12L
1,651 SR
Queue Stats
78W - 74L
1,511 Elo+
Solo
Serqet
Serqet
GattoBALISTICO
Serqet
Level 103
God Stats
20W - 13L
1,577 SR
Queue Stats
224W - 236L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
sotetmancs
Kuzenbo
Level 119
God Stats
2W - 2L
1,520 SR
Queue Stats
171W - 154L
1,489 Elo+
Solo
Hercules
Hercules
xOmikami
Hercules
Level 159
God Stats
8W - 8L
1,716 SR
Queue Stats
379W - 280L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BE774297
Izanami
13
1 / 2 / 3
8,014
534
7,490
8,126
3,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Surtr
13
1 / 4 / 1
8,057
537
9,563
18,311
12,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 7 / 0
7,187
479
5,811
15,687
6,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 0
7,568
505
7,387
10,085
5,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 3 / 3
6,622
441
6,711
10,783
9,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 1 / 4
7,905
527
4,083
6,115
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Der_Wullmann
Danzaburou
12
1 / 3 / 4
6,997
466
5,263
8,213
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
9 / 1 / 3
9,093
606
14,620
14,125
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
sotetmancs
Kuzenbo
12
4 / 2 / 4
7,023
468
5,135
10,751
11,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
xOmikami
Hercules
15
4 / 1 / 2
8,977
598
13,113
15,757
13,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
19
19
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
4
3
L
Izanami
BE774297
Izanami
1
2
3
1.25
W
Danzaburou
Der_Wullmann
Danzaburou
1
3
4
1
W
9
1
3
10.5
L
Surtr
1
4
1
0.38
L
3
7
0
0.43
L
1
3
0
0.33
L
2
3
3
1.17
W
Kuzenbo
sotetmancs
Kuzenbo
4
2
4
3
W
Hercules
xOmikami
Hercules
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,962
Damage
42,214
62,992
Taken
54,961
37,457
Mitigated
36,317
15,426
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,083
1,653
0
2,019
6,115
2,031
201
3,874
2,241
60,981
0
L
Izanami
BE774297
Izanami
7,490
4,401
0
2,082
8,126
3,222
719
1,458
6,440
0
73,511
W
Danzaburou
Der_Wullmann
Danzaburou
5,263
1,574
0
1,964
8,213
3,077
0
2,731
5,482
0
50,335
W
14,620
5,256
0
1,247
14,125
6,065
0
2,956
11,169
0
69,616
L
Surtr
9,563
3,809
0
6,345
18,311
12,832
0
35
16,817
642
64,377
L
5,811
1,191
0
1,994
15,687
6,749
0
791
14,047
0
50,877
L
7,387
143
0
2,738
10,085
5,060
0
2,985
6,962
69,544
0
L
6,711
884
116
2,151
10,783
9,594
0
4,034
6,729
24,798
0
W
Kuzenbo
sotetmancs
Kuzenbo
5,135
2,100
218
3,277
10,751
11,318
0
4,164
6,587
22,980
0
W
Hercules
xOmikami
Hercules
13,113
6,017
0
8,395
15,757
13,826
0
963
14,794
0
78,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,448
Gold Earned
39,995
456
Minions Killed
457
0
Camps Cleared
0
1,441,257
Distance Traveled
1,498,893
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,905
527
100
7
0
282,621
1
L
Izanami
8,014
534
140
9
0
275,336
0
W
Danzaburou
6,997
466
78
5
0
254,660
0
W
Serqet
9,093
606
97
6
0
359,258
0
L
Surtr
8,057
537
110
7
0
300,181
0
L
Fenrir
7,187
479
77
5
0
298,040
0
L
Anubis
7,568
505
104
7
0
284,481
3
L
Bacchus
6,622
441
25
2
0
283,219
0
W
Kuzenbo
7,023
468
32
2
0
296,913
0
W
Hercules
8,977
598
150
10
0
305,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role