Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Epherrent
Hercules
Level 135
God Stats
16W - 25L
1,533 SR
Queue Stats
269W - 261L
1,485 Elo+
Party 2
Achilles
Achilles
Kdubsig24
Achilles
Level 90
God Stats
6W - 13L
1,273 SR
Queue Stats
10W - 19L
1,290 Elo+
Party 2
Hachiman
Hachiman
Leviathan Ares
Hachiman
Level 126
God Stats
1W - 4L
1,330 SR
Queue Stats
276W - 282L
1,508 Elo+
Solo
Ares
Ares
TooNice2Kill
Ares
Level 108
God Stats
3W - 0L
1,689 SR
Queue Stats
51W - 61L
1,439 Elo+
Party 2
Team Averages
Level 112
1,465 SR
1,444 Elo+

VS

Team Averages
Level 89
1,548 SR
1,493 Elo+
Kuzenbo
Kuzenbo
CZG_Average
Kuzenbo
Level 89
God Stats
7W - 5L
1,500 SR
Queue Stats
323W - 311L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
MisfitChildren
Gilgamesh
Level 68
God Stats
1W - 3L
1,364 SR
Queue Stats
74W - 71L
1,452 Elo+
Party 1
Fenrir
Fenrir
Mochi Misfit
Fenrir
Level 67
God Stats
1W - 1L
1,748 SR
Queue Stats
334W - 332L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
StagierArrow798
Kukulkan
Level 125
God Stats
35W - 32L
1,627 SR
Queue Stats
351W - 360L
1,505 Elo+
Party 1
Izanami
Izanami
XxGoDzBulletxX
Izanami
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 52L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 7 / 3
8,616
539
8,423
14,000
7,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Epherrent
Hercules
16
8 / 0 / 4
10,028
627
9,506
10,399
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Kdubsig24
Achilles
13
1 / 1 / 3
8,421
526
6,128
9,779
10,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
14
3 / 0 / 4
8,443
528
10,983
10,512
3,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 6
8,028
502
8,250
11,241
9,531
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CZG_Average
Kuzenbo
10
0 / 2 / 2
6,439
402
4,121
14,179
15,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
MisfitChildren
Gilgamesh
10
0 / 3 / 1
6,695
418
8,288
14,101
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
13
5 / 2 / 2
8,217
514
6,104
14,974
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
16
5 / 3 / 2
9,372
586
10,981
7,955
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 8 / 1
6,600
413
3,535
11,570
3,429
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
18
Kills
10
11
Deaths
18
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
7
3
0.64
L
Kuzenbo
CZG_Average
Kuzenbo
0
2
2
0.5
W
Hercules
Epherrent
Hercules
8
0
4
10
W
Achilles
Kdubsig24
Achilles
1
1
3
2.5
W
Hachiman
3
0
4
5
L
Gilgamesh
MisfitChildren
Gilgamesh
0
3
1
0.17
L
Fenrir
5
2
2
3
L
Kukulkan
5
3
2
2
W
3
3
6
2
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,290
Damage
33,029
55,931
Taken
62,779
35,785
Mitigated
36,675
13,201
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,423
423
0
2,282
14,000
7,056
0
6,080
7,415
71,902
0
L
Kuzenbo
CZG_Average
Kuzenbo
4,121
1,585
0
1,676
14,179
15,169
0
3,757
10,188
16,111
0
W
Hercules
Epherrent
Hercules
9,506
3,341
0
1,390
10,399
5,293
0
1,588
8,328
0
86,713
W
Achilles
Kdubsig24
Achilles
6,128
2,095
0
2,699
9,779
10,118
703
10
9,120
0
41,040
W
Hachiman
10,983
6,276
0
4,117
10,512
3,787
680
2,336
8,103
0
67,328
L
Gilgamesh
MisfitChildren
Gilgamesh
8,288
2,329
0
1,860
14,101
8,499
0
1,913
11,433
0
35,352
L
Fenrir
6,104
934
0
2,640
14,974
6,388
0
4,519
10,262
0
57,975
L
Kukulkan
10,981
506
0
250
7,955
3,190
0
3,871
4,084
75,704
0
W
8,250
170
220
2,493
11,241
9,531
121
4,691
6,385
33,779
0
L
3,535
2,014
0
519
11,570
3,429
0
2,500
9,070
0
45,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,536
Gold Earned
37,323
437
Minions Killed
376
0
Camps Cleared
0
1,558,898
Distance Traveled
1,562,504
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,616
539
105
7
0
271,042
4
L
Kuzenbo
6,439
402
14
1
0
311,640
0
W
Hercules
10,028
627
128
8
0
374,704
0
W
Achilles
8,421
526
57
4
0
283,468
0
W
Hachiman
8,443
528
97
6
0
305,687
0
L
Gilgamesh
6,695
418
50
3
0
297,449
1
L
Fenrir
8,217
514
83
5
0
349,989
1
L
Kukulkan
9,372
586
143
9
0
299,434
0
W
Ares
8,028
502
50
3
0
323,997
0
L
Izanami
6,600
413
86
5
0
303,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role