Player Matchup

Chaac
Chaac
 
Chaac
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JaredMrZ03
Medusa
Level 13
God Stats
1W - 0L
1,484 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Thanatos
Thanatos
KuRo220
Thanatos
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Ymir
Ymir
SKNANTHONY
Ymir
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 17L
1,195 Elo+
Party 2
Raijin
Raijin
SKNmoctePA
Raijin
Level 88
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 23L
1,195 Elo+
Party 2
Team Averages
Level 43
1,497 SR
1,378 Elo+

VS

Team Averages
Level 42
1,468 SR
1,493 Elo+
Bacchus
Bacchus
CubanChapo
Bacchus
Level 3
God Stats
1W - 1L
1,528 SR
Queue Stats
2W - 10L
1,718 Elo+
Party 3
Ne Zha
Ne Zha
InfernoBoi65
Ne Zha
Level 46
God Stats
31W - 41L
1,346 SR
Queue Stats
120W - 132L
1,387 Elo+
Solo
Ra
Ra
Laytheyn
Ra
Level 18
God Stats
0W - 1L
1,441 SR
Queue Stats
2W - 5L
1,277 Elo+
Party 1
Skadi
Skadi
Luh Chico
Skadi
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 32L
1,718 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
YuhJoppy
Morgan Le Fay
Level 36
God Stats
0W - 2L
1,523 SR
Queue Stats
19W - 13L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 2 / 4
9,723
572
8,069
15,347
11,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
JaredMrZ03
Medusa
11
0 / 1 / 2
6,736
396
3,888
7,654
3,126
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
KuRo220
Thanatos
17
12 / 0 / 3
10,612
624
10,485
13,642
5,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 0 / 3
7,574
446
3,716
14,327
11,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
SKNmoctePA
Raijin
16
6 / 2 / 6
10,454
615
9,654
8,628
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CubanChapo
Bacchus
11
0 / 4 / 2
6,226
366
4,942
10,078
9,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
13
3 / 6 / 0
7,934
467
4,102
16,833
6,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 0
7,601
447
2,827
8,184
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Luh Chico
Skadi
12
1 / 3 / 0
7,139
420
8,657
10,577
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
YuhJoppy
Morgan Le Fay
13
0 / 5 / 1
7,662
451
6,229
9,805
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
22
Kills
4
5
Deaths
22
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
4
1.5
L
Bacchus
CubanChapo
Bacchus
0
4
2
0.25
L
Ne Zha
3
6
0
0.5
W
Medusa
JaredMrZ03
Medusa
0
1
2
1
W
Thanatos
KuRo220
Thanatos
12
0
3
13.5
L
0
4
0
0
L
Skadi
Luh Chico
Skadi
1
3
0
0.33
W
3
0
3
4.5
W
Raijin
SKNmoctePA
Raijin
6
2
6
4.5
L
Morgan Le Fay
YuhJoppy
Morgan Le Fay
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,812
Damage
26,757
59,598
Taken
55,477
35,632
Mitigated
27,456
20,870
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,069
1,401
0
3,810
15,347
11,543
211
5,801
9,546
0
76,692
L
Bacchus
CubanChapo
Bacchus
4,942
532
0
272
10,078
9,024
0
2,228
7,747
14,559
348
L
Ne Zha
4,102
563
0
6,403
16,833
6,982
0
1,044
15,705
0
59,651
W
Medusa
JaredMrZ03
Medusa
3,888
1,960
0
1,780
7,654
3,126
546
1,218
6,436
0
33,167
W
Thanatos
KuRo220
Thanatos
10,485
2,849
0
11,893
13,642
5,909
0
1,475
12,120
0
83,677
L
2,827
255
24
1,008
8,184
2,973
0
5,557
2,307
59,908
0
L
Skadi
Luh Chico
Skadi
8,657
2,352
0
1,210
10,577
4,029
0
3,880
6,571
0
57,607
W
3,716
1,095
0
2,637
14,327
11,689
36
3,000
11,327
28,272
0
W
Raijin
SKNmoctePA
Raijin
9,654
899
0
750
8,628
3,365
909
2,289
6,339
80,077
0
L
Morgan Le Fay
YuhJoppy
Morgan Le Fay
6,229
823
0
539
9,805
4,448
0
88
9,717
59,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,099
Gold Earned
36,562
469
Minions Killed
400
0
Camps Cleared
0
1,645,711
Distance Traveled
1,642,549
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,723
572
122
7
0
290,503
0
L
Bacchus
6,226
366
17
1
0
336,526
1
L
Ne Zha
7,934
467
83
5
0
338,040
0
W
Medusa
6,736
396
61
4
0
325,052
0
W
Thanatos
10,612
624
118
7
0
395,495
0
L
Ra
7,601
447
100
6
0
314,327
0
L
Skadi
7,139
420
97
6
0
321,317
3
W
Ymir
7,574
446
34
2
0
311,498
0
W
Raijin
10,454
615
134
8
0
323,163
0
L
Morgan Le Fay
7,662
451
103
6
0
332,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role