Player Matchup

Thanatos
Thanatos
QuanJcold
Thanatos
Level 134
God Stats
36W - 37L
1,475 SR
Queue Stats
370W - 331L
1,569 Elo+
Solo
Fenrir
Fenrir
TheRand0mCorpse
Fenrir
Level 145
God Stats
3W - 3L
1,177 SR
Queue Stats
165W - 137L
1,527 Elo+
Party 1
Hel
Hel
ULT x DUMPSTER
Hel
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 102L
1,520 Elo+
Party 1
Neith
Neith
XxSnowWolfLovexX
Neith
Level 155
God Stats
19W - 19L
1,520 SR
Queue Stats
27W - 26L
1,481 Elo+
Party 3
Atlas
Atlas
restlessbike
Atlas
Level 141
God Stats
8W - 11L
1,540 SR
Queue Stats
60W - 38L
1,604 Elo+
Party 3
Team Averages
Level 145
1,442 SR
1,540 Elo+

VS

Team Averages
Level 127
1,683 SR
1,511 Elo+
Hades
Hades
Befcakz
Hades
Level 126
God Stats
6W - 4L
1,797 SR
Queue Stats
175W - 188L
1,522 Elo+
Party 2
Amaterasu
Amaterasu
Diego20-80
Amaterasu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JungleBTK
Danzaburou
Level 157
God Stats
10W - 14L
1,652 SR
Queue Stats
215W - 221L
1,504 Elo+
Party 2
Sobek
Sobek
Snazzymonster
Sobek
Level 159
God Stats
21W - 13L
1,836 SR
Queue Stats
197W - 171L
1,521 Elo+
Solo
Cliodhna
Cliodhna
matteolayo1
Cliodhna
Level 158
God Stats
35W - 28L
1,630 SR
Queue Stats
177W - 179L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
QuanJcold
Thanatos
14
3 / 3 / 0
8,343
521
6,296
12,679
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 1 / 2
9,608
601
10,276
15,148
15,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
0 / 5 / 3
9,093
568
7,092
11,820
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 4 / 3
8,478
530
9,236
8,749
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 3 / 2
8,932
558
6,470
16,220
15,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Befcakz
Hades
17
5 / 3 / 5
9,310
582
12,155
19,034
10,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Diego20-80
Amaterasu
2
0 / 1 / 0
4,761
298
200
1,506
430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
JungleBTK
Danzaburou
14
7 / 3 / 3
8,647
540
12,941
13,731
6,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 7
8,068
504
6,304
15,636
16,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
matteolayo1
Cliodhna
14
2 / 2 / 1
8,128
508
7,714
11,643
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
11
Kills
16
16
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
Befcakz
Hades
5
3
5
2.5
L
Amaterasu
Diego20-80
Amaterasu
0
1
0
0
L
Danzaburou
JungleBTK
Danzaburou
7
3
3
2.83
W
Thanatos
QuanJcold
Thanatos
3
3
0
1
L
2
2
7
2.75
W
3
1
2
4
W
0
5
3
0.3
W
2
4
3
0.88
L
Cliodhna
matteolayo1
Cliodhna
2
2
1
1.25
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,370
Damage
39,314
64,616
Taken
61,550
44,580
Mitigated
38,447
19,799
Healing
22,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Befcakz
Hades
12,155
1,017
431
11,122
19,034
10,020
0
5,310
13,724
89,490
0
L
Amaterasu
Diego20-80
Amaterasu
200
200
0
310
1,506
430
0
0
1,506
0
2,443
L
Danzaburou
JungleBTK
Danzaburou
12,941
6,818
0
4,022
13,731
6,505
252
2,581
11,150
0
70,936
W
Thanatos
QuanJcold
Thanatos
6,296
1,974
0
8,066
12,679
5,291
60
3,693
8,878
0
60,121
L
6,304
676
425
4,872
15,636
16,441
180
5,850
9,786
28,196
0
W
10,276
2,477
0
3,263
15,148
15,375
0
1,272
13,876
124
64,925
W
7,092
257
603
3,486
11,820
4,657
0
7,161
4,659
76,528
0
W
9,236
3,042
0
2,220
8,749
4,078
704
2,613
6,136
47
65,583
L
Cliodhna
matteolayo1
Cliodhna
7,714
1,619
0
1,355
11,643
5,051
0
403
11,240
0
57,405
W
6,470
2,901
462
1,699
16,220
15,179
223
3,935
12,109
36,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,454
Gold Earned
38,914
499
Minions Killed
379
0
Camps Cleared
0
1,586,287
Distance Traveled
1,288,977
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,310
582
142
9
0
318,115
0
L
Amaterasu
4,761
298
5
0
0
45,936
0
L
Danzaburou
8,647
540
94
6
0
302,776
5
W
Thanatos
8,343
521
86
5
0
342,665
0
L
Sobek
8,068
504
36
2
0
313,207
5
W
Fenrir
9,608
601
118
7
0
334,833
0
W
Hel
9,093
568
139
9
0
291,363
0
W
Neith
8,478
530
120
8
0
300,446
0
L
Cliodhna
8,128
508
102
6
0
308,943
0
W
Atlas
8,932
558
36
2
0
316,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role