Player Matchup

Chiron
Chiron
Hikourouki
Chiron
Level 153
God Stats
2W - 1L
1,714 SR
Queue Stats
86W - 93L
1,533 Elo+
Party 2
Fenrir
Fenrir
True_Gravity_God
Fenrir
Level 156
God Stats
6W - 4L
1,601 SR
Queue Stats
72W - 77L
1,519 Elo+
Party 2
Scylla
Scylla
xdyoshii
Scylla
Level 97
God Stats
45W - 45L
1,510 SR
Queue Stats
63W - 71L
1,474 Elo+
Party 2
Team Averages
Level 135
1,608 SR
1,509 Elo+

VS

Team Averages
Level 125
1,468 SR
1,525 Elo+
Zeus
Zeus
Dante032411
Zeus
Level 120
God Stats
2W - 3L
1,431 SR
Queue Stats
317W - 329L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WildCard0317
Ah Muzen Cab
Level 100
God Stats
0W - 3L
1,265 SR
Queue Stats
40W - 49L
1,521 Elo+
Party 1
Fenrir
Fenrir
w0lfgang132
Fenrir
Level 154
God Stats
1W - 1L
1,707 SR
Queue Stats
46W - 48L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hikourouki
Chiron
14
4 / 1 / 11
11,527
823
9,066
10,917
4,577
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 6 / 8
10,093
721
9,925
18,982
17,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
xdyoshii
Scylla
16
12 / 1 / 5
13,330
952
15,173
7,313
2,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
9,647
689
9,427
11,143
3,242
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
WildCard0317
Ah Muzen Cab
12
2 / 6 / 4
9,860
704
9,429
12,603
4,403
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
14
6 / 6 / 2
11,019
787
9,109
17,775
14,016
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
18
Kills
8
8
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Chiron
Hikourouki
Chiron
4
1
11
9.5
W
2
6
8
1
L
Ah Muzen Cab
WildCard0317
Ah Muzen Cab
2
6
4
0.67
L
Fenrir
6
6
2
1.17
W
Scylla
xdyoshii
Scylla
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,164
Damage
27,965
37,212
Taken
41,521
24,650
Mitigated
21,661
7,454
Healing
2,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,427
1,016
0
230
11,143
3,242
0
5,046
6,000
47,791
0
W
Chiron
Hikourouki
Chiron
9,066
3,326
568
3,945
10,917
4,577
1,479
2,812
7,981
0
46,064
W
9,925
2,437
0
1,640
18,982
17,486
76
3,599
14,572
0
22,017
L
Ah Muzen Cab
WildCard0317
Ah Muzen Cab
9,429
4,597
0
590
12,603
4,403
0
4,721
7,882
0
36,281
L
Fenrir
9,109
3,182
0
1,188
17,775
14,016
0
5,944
11,665
156
22,498
W
Scylla
xdyoshii
Scylla
15,173
1,382
0
1,301
7,313
2,587
1,362
3,350
3,914
68,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,950
Gold Earned
30,526
195
Minions Killed
139
0
Camps Cleared
0
791,620
Distance Traveled
655,947
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,647
689
71
5
0
206,891
0
W
Chiron
11,527
823
82
6
0
255,975
4
W
Fenrir
10,093
721
21
2
0
264,228
1
L
Ah Muzen Cab
9,860
704
53
4
0
210,230
0
L
Fenrir
11,019
787
15
1
0
238,826
0
W
Scylla
13,330
952
92
7
0
271,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role