Player Matchup

Merlin
Merlin
ECZ-_YEAszUZZ-_
Merlin
Level 61
God Stats
6W - 3L
1,312 SR
Queue Stats
22W - 33L
1,222 Elo+
Solo
Chaac
Chaac
FisterSquirrel69
Chaac
Level 64
God Stats
4W - 7L
1,008 SR
Queue Stats
19W - 16L
1,326 Elo+
Party 1
Izanami
Izanami
Venom_Slayer97
Izanami
Level 88
God Stats
8W - 6L
1,618 SR
Queue Stats
9W - 14L
1,272 Elo+
Party 1
Team Averages
Level 71
1,313 SR
1,273 Elo+

VS

Team Averages
Level 48
1,305 SR
1,230 Elo+
Ishtar
Ishtar
Bykiron
Ishtar
Level 42
God Stats
14W - 23L
1,259 SR
Queue Stats
92W - 115L
1,140 Elo+
Party 2
Ymir
Ymir
Winter-May17
Ymir
Level 17
God Stats
35W - 40L
1,308 SR
Queue Stats
63W - 82L
1,140 Elo+
Party 2
Hun Batz
Hun Batz
x D LoC
Hun Batz
Level 86
God Stats
3W - 7L
1,349 SR
Queue Stats
161W - 177L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 7
11,172
798
14,114
6,618
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 2 / 6
10,789
771
9,099
18,649
20,048
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 1 / 3
11,095
793
7,337
9,904
3,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bykiron
Ishtar
11
1 / 3 / 1
9,231
659
8,693
11,494
5,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 2 / 1
9,251
661
6,820
12,601
13,323
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
x D LoC
Hun Batz
11
0 / 7 / 2
8,983
642
9,065
13,913
5,953
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
3
3
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Bykiron
Ishtar
1
3
1
0.5
W
4
0
7
7.5
W
4
2
6
3.5
W
4
1
3
5.5
L
2
2
1
1.25
L
Hun Batz
x D LoC
Hun Batz
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,550
Damage
24,578
35,171
Taken
38,008
26,081
Mitigated
24,552
12,959
Healing
2,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Bykiron
Ishtar
8,693
5,671
0
811
11,494
5,276
0
4,338
7,150
0
23,078
W
14,114
242
0
822
6,618
2,415
41
2,003
4,563
46,682
0
W
9,099
1,446
0
10,134
18,649
20,048
0
4,651
13,978
0
34,464
W
7,337
4,619
212
1,791
9,904
3,618
1,902
1,397
8,507
0
48,619
L
6,820
489
359
1,281
12,601
13,323
0
4,229
8,372
21,320
0
L
Hun Batz
x D LoC
Hun Batz
9,065
1,576
0
45
13,913
5,953
0
6,113
7,800
0
35,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,056
Gold Earned
27,465
152
Minions Killed
88
0
Camps Cleared
0
741,562
Distance Traveled
665,001
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,231
659
23
2
0
227,771
4
W
Merlin
11,172
798
46
3
0
259,123
0
W
Chaac
10,789
771
32
2
0
257,214
0
W
Izanami
11,095
793
74
5
0
225,225
0
L
Ymir
9,251
661
17
1
0
214,058
0
L
Hun Batz
8,983
642
48
3
0
223,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role