Player Matchup

Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Twooopsie
Ratatoskr
Level 80
God Stats
57W - 44L
1,759 SR
Queue Stats
210W - 195L
1,597 Elo+
Solo
Loki
Loki
VriskaBodyPillow
Loki
Level 148
God Stats
28W - 27L
1,445 SR
Queue Stats
748W - 726L
1,596 Elo+
Solo
Ra
Ra
c23278
Ra
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 178L
1,579 Elo+
Party 2
Charybdis
Charybdis
machoma
Charybdis
Level 145
God Stats
1W - 1L
1,755 SR
Queue Stats
19W - 17L
1,569 Elo+
Solo
Team Averages
Level 134
1,592 SR
1,568 Elo+

VS

Team Averages
Level 73
1,602 SR
1,534 Elo+
Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Mechanizes
Nemesis
Level 48
God Stats
3W - 2L
1,638 SR
Queue Stats
130W - 122L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
Obamaistooblack
Cthulhu
Level 25
God Stats
38W - 35L
1,519 SR
Queue Stats
68W - 65L
1,516 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheHuffinMan
Morgan Le Fay
Level 66
God Stats
4W - 2L
1,737 SR
Queue Stats
269W - 245L
1,580 Elo+
Solo
Poseidon
Poseidon
oOGrimOo
Poseidon
Level 109
God Stats
139W - 102L
1,614 SR
Queue Stats
245W - 237L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 0 / 3
6,373
1,275
2,638
5,594
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Twooopsie
Ratatoskr
11
1 / 0 / 3
6,043
1,209
2,448
3,335
1,928
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 1 / 1
5,768
1,154
2,493
3,174
1,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
10
0 / 3 / 2
5,798
1,160
2,458
4,213
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
machoma
Charybdis
11
2 / 0 / 1
6,478
1,296
3,155
3,686
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

371

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 2 / 3
6,184
1,237
4,718
5,872
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
Mechanizes
Nemesis
9
0 / 0 / 0
5,042
1,008
247
89
28
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
5,042
1,008
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
TheHuffinMan
Morgan Le Fay
11
2 / 1 / 1
6,344
1,269
5,068
4,763
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
oOGrimOo
Poseidon
12
1 / 1 / 3
6,458
1,292
6,578
3,586
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
4
Kills
4
4
Deaths
4
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
3
1.5
L
Hachiman
 
Hachiman
1
2
3
1.25
L
Nemesis
Mechanizes
Nemesis
0
0
0
0
L
0
0
0
0
L
Morgan Le Fay
TheHuffinMan
Morgan Le Fay
2
1
1
2.5
W
Ratatoskr
Twooopsie
Ratatoskr
1
0
3
2.5
W
1
1
1
1.5
W
Ra
0
3
2
0.33
W
Charybdis
machoma
Charybdis
2
0
1
2.5
L
Poseidon
oOGrimOo
Poseidon
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,192
Damage
16,611
20,002
Taken
14,310
10,937
Mitigated
4,981
4,545
Healing
634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,638
176
0
2,224
5,594
4,650
0
3,548
1,997
9,422
0
L
Hachiman
 
Hachiman
4,718
2,559
0
538
5,872
1,928
0
1,232
4,574
0
18,337
L
Nemesis
Mechanizes
Nemesis
247
0
0
0
89
28
0
0
89
0
247
L
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
TheHuffinMan
Morgan Le Fay
5,068
382
0
89
4,763
1,772
0
1,956
2,652
14,796
0
W
Ratatoskr
Twooopsie
Ratatoskr
2,448
48
0
748
3,335
1,928
0
1,559
1,678
0
7,442
W
2,493
262
0
0
3,174
1,310
0
1,336
1,711
0
9,053
W
Ra
2,458
190
355
396
4,213
1,761
0
2,221
1,858
20,543
0
W
Charybdis
machoma
Charybdis
3,155
1,918
0
822
3,686
1,288
0
2,599
1,036
0
12,308
L
Poseidon
oOGrimOo
Poseidon
6,578
1,237
0
7
3,586
1,253
0
1,680
1,815
24,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,460
Gold Earned
29,070
103
Minions Killed
115
8
Camps Cleared
3
579,272
Distance Traveled
330,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,373
1,275
10
2
0
125,037
0
L
Hachiman
6,184
1,237
42
8
1
91,664
0
L
Nemesis
5,042
1,008
0
0
0
11,502
0
L
Cthulhu
5,042
1,008
0
0
0
0
0
L
Morgan Le Fay
6,344
1,269
27
5
1
100,109
0
W
Ratatoskr
6,043
1,209
13
3
1
129,594
0
W
Loki
5,768
1,154
6
1
1
121,515
0
W
Ra
5,798
1,160
53
11
2
103,164
0
W
Charybdis
6,478
1,296
21
4
4
99,962
0
L
Poseidon
6,458
1,292
46
9
1
127,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role