Player Matchup

Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Bleik12
Cthulhu
Gold II
Level 125
God Stats
1W - 2L
1,322 SR
Queue Stats
185W - 183L
1,433 MMR
Solo
Xbalanque
Xbalanque
Gold V
ChRiSss619
Xbalanque
Gold V
Level 144
God Stats
1W - 0L
1,168 SR
Queue Stats
108W - 118L
1,424 MMR
Solo
Nike
Nike
Gold V
ItsDreYooo
Nike
Gold V
Level 144
God Stats
2W - 9L
1,302 SR
Queue Stats
326W - 339L
1,417 MMR
Solo
Nemesis
Nemesis
Gold IV
LegoBuilderMan
Nemesis
Gold IV
Level 57
God Stats
6W - 4L
1,640 SR
Queue Stats
36W - 34L
1,564 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,387 SR
1,468 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,591 SR
1,415 MMR
King Arthur
King Arthur
Gold IV
Axolotl_Queen420
King Arthur
Gold IV
Level 69
God Stats
0W - 2L
1,538 SR
Queue Stats
82W - 83L
1,414 MMR
Solo
Cernunnos
Cernunnos
Silver II
SpinSovereign
Cernunnos
Silver II
Level 160
God Stats
1W - 3L
1,778 SR
Queue Stats
95W - 98L
1,431 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Warbeast83
Nu Wa
Gold IV
Level 179
God Stats
434W - 351L
1,638 SR
Queue Stats
896W - 929L
1,430 MMR
Solo
Ares
Ares
Bronze III
captain_kirk1985
Ares
Bronze III
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,408 MMR
Solo
Awilix
Awilix
Bronze III
mr_SkereXD-_-
Awilix
Bronze III
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
112W - 128L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
4 / 2 / 2
6,603
660
2,782
5,283
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Bleik12
Cthulhu
11
1 / 0 / 1
6,185
619
5,846
7,679
6,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
ChRiSss619
Xbalanque
11
0 / 1 / 3
5,648
565
5,403
6,925
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 4
5,892
589
4,303
8,332
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 0 / 2
6,412
641
5,721
5,426
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArachneAgniGuan YuBakasura

VS

Bans
PoseidonHachimanBaba YagaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Axolotl_Queen420
King Arthur
11
0 / 2 / 0
5,917
592
4,402
9,569
5,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
SpinSovereign
Cernunnos
10
1 / 0 / 0
5,413
541
3,215
7,206
2,521
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
9
0 / 3 / 3
5,330
533
6,062
5,959
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
4,618
462
1,635
7,209
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 3 / 1
6,095
610
3,477
7,257
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
4
4
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
2
2
2.5
L
King Arthur
Axolotl_Queen420
King Arthur
0
2
0
0
W
Cthulhu
Bleik12
Cthulhu
1
0
1
1.5
W
Xbalanque
ChRiSss619
Xbalanque
0
1
3
1.5
W
1
1
4
3
W
5
0
2
6
L
Cernunnos
SpinSovereign
Cernunnos
1
0
0
1
L
Nu Wa
0
3
3
0.5
L
0
3
0
0
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,055
Damage
18,791
33,645
Taken
37,200
18,117
Mitigated
16,846
9,438
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,782
727
0
1,473
5,283
1,816
1,181
1,906
3,377
39,982
0
L
King Arthur
Axolotl_Queen420
King Arthur
4,402
1,132
0
2,345
9,569
5,304
0
4,370
4,377
0
42,687
W
Cthulhu
Bleik12
Cthulhu
5,846
884
0
1,529
7,679
6,676
0
333
7,346
41,192
279
W
Xbalanque
ChRiSss619
Xbalanque
5,403
3,045
0
3,735
6,925
2,691
0
1,361
5,564
0
41,776
W
4,303
450
0
1,768
8,332
4,937
0
3,539
4,793
0
29,020
W
5,721
3,245
0
933
5,426
1,997
0
821
4,605
0
45,305
L
Cernunnos
SpinSovereign
Cernunnos
3,215
1,616
0
3,741
7,206
2,521
22
140
7,066
0
45,291
L
Nu Wa
6,062
2,544
0
1,287
5,959
1,654
0
1,190
4,769
42,041
0
L
1,635
189
0
1,444
7,209
4,594
0
649
6,560
8,540
0
L
3,477
1,837
0
450
7,257
2,773
0
1,363
5,894
0
39,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
27,373
352
Minions Killed
294
0
Camps Cleared
0
1,051,316
Distance Traveled
980,464
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,603
660
93
9
0
197,302
0
L
King Arthur
5,917
592
83
8
0
197,650
2
W
Cthulhu
6,185
619
72
7
0
199,687
0
W
Xbalanque
5,648
565
77
8
0
183,314
0
W
Nike
5,892
589
35
4
0
206,358
4
W
Nemesis
6,412
641
75
8
0
264,655
1
L
Cernunnos
5,413
541
65
7
0
178,669
0
L
Nu Wa
5,330
533
67
7
0
168,781
2
L
Ares
4,618
462
17
2
0
195,140
0
L
Awilix
6,095
610
62
6
0
240,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role