Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
AwesomeDUDE2580
Lancelot
Level 63
God Stats
4W - 3L
1,659 SR
Queue Stats
91W - 117L
1,285 Elo+
Party 3
Cabrakan
Cabrakan
Chop plyzz
Cabrakan
Level 43
God Stats
22W - 20L
1,374 SR
Queue Stats
261W - 281L
1,240 Elo+
Party 1
Tiamat
Tiamat
Neeshyy
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 90L
1,379 Elo+
Party 3
Skadi
Skadi
TonyCampo7
Skadi
Level 66
God Stats
3W - 1L
1,895 SR
Queue Stats
97W - 123L
1,325 Elo+
Party 3
Team Averages
Level 59
1,586 SR
1,346 Elo+

VS

Team Averages
Level 96
1,406 SR
1,325 Elo+
Ganesha
Ganesha
CMarinho88
Ganesha
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 160L
1,324 Elo+
Party 2
Osiris
Osiris
CelloWinchester
Osiris
Level 109
God Stats
21W - 22L
1,145 SR
Queue Stats
191W - 187L
1,340 Elo+
Party 2
Fenrir
Fenrir
FK TheColt
Fenrir
Level 87
God Stats
5W - 1L
1,722 SR
Queue Stats
41W - 43L
1,383 Elo+
Party 4
Ishtar
Ishtar
Psycho sTT
Ishtar
Level 89
God Stats
1W - 1L
1,217 SR
Queue Stats
4W - 4L
1,177 Elo+
Party 4
Nu Wa
Nu Wa
RAZOR_oIo_
Nu Wa
Level 100
God Stats
215W - 204L
1,445 SR
Queue Stats
534W - 518L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 2 / 6
10,323
469
13,258
24,120
19,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
12
2 / 9 / 1
8,042
366
5,355
16,495
6,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Chop plyzz
Cabrakan
16
5 / 4 / 5
10,284
467
11,632
25,148
21,069
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Neeshyy
Tiamat
10
0 / 12 / 3
7,761
353
2,421
19,402
7,692
Skadi
13
4 / 11 / 3
8,999
409
10,310
22,659
7,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CMarinho88
Ganesha
15
1 / 5 / 19
11,108
505
8,948
24,308
24,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
10 / 1 / 7
13,006
591
21,255
22,711
26,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
FK TheColt
Fenrir
17
13 / 1 / 5
12,067
549
12,828
16,009
7,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Psycho sTT
Ishtar
15
12 / 5 / 10
11,237
511
24,217
16,825
8,184
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
19
2 / 2 / 9
12,340
561
13,351
6,642
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
14
Kills
38
38
Deaths
14
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
2
6
3
L
Lancelot
2
9
1
0.28
W
Ganesha
CMarinho88
Ganesha
1
5
19
2.1
W
10
1
7
13.5
L
Cabrakan
Chop plyzz
Cabrakan
5
4
5
1.88
W
Fenrir
FK TheColt
Fenrir
13
1
5
15.5
L
Tiamat
Neeshyy
Tiamat
0
12
3
0.13
W
Ishtar
Psycho sTT
Ishtar
12
5
10
3.4
W
Nu Wa
2
2
9
3.25
L
Skadi
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,976
Damage
80,599
107,824
Taken
86,495
62,153
Mitigated
69,363
5,636
Healing
28,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,258
2,467
0
1,501
24,120
19,225
36
8,325
15,795
73,381
0
L
Lancelot
5,355
1,160
0
365
16,495
6,470
0
1,869
14,480
0
23,933
W
Ganesha
CMarinho88
Ganesha
8,948
1,608
3,075
6,149
24,308
24,160
961
7,313
16,839
39,255
0
W
21,255
11,006
0
8,772
22,711
26,908
3,321
7,539
14,812
0
96,721
L
Cabrakan
Chop plyzz
Cabrakan
11,632
1,679
0
1,211
25,148
21,069
418
5,034
20,042
43,631
0
W
Fenrir
FK TheColt
Fenrir
12,828
4,688
0
6,721
16,009
7,643
2,424
3,066
12,943
0
76,964
L
Tiamat
Neeshyy
Tiamat
2,421
367
0
1,649
19,402
7,692
0
3,172
16,214
24,461
0
W
Ishtar
Psycho sTT
Ishtar
24,217
15,711
377
2,940
16,825
8,184
2,923
7,102
9,723
0
72,432
W
Nu Wa
13,351
4,240
0
853
6,642
2,468
6,556
2,677
3,965
107,348
0
L
Skadi
10,310
4,957
0
910
22,659
7,697
488
4,190
18,469
0
32,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,409
Gold Earned
59,758
252
Minions Killed
505
0
Camps Cleared
0
1,740,294
Distance Traveled
1,874,419
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,323
469
99
5
0
375,655
0
L
Lancelot
8,042
366
24
1
0
330,106
0
W
Ganesha
11,108
505
24
1
0
358,861
1
W
Osiris
13,006
591
129
6
0
316,423
0
L
Cabrakan
10,284
467
54
2
0
368,521
0
W
Fenrir
12,067
549
93
4
0
453,804
0
L
Tiamat
7,761
353
42
2
0
340,254
0
W
Ishtar
11,237
511
99
5
0
352,318
0
W
Nu Wa
12,340
561
160
7
0
393,013
0
L
Skadi
8,999
409
33
2
0
325,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role