Player Matchup

Ah Puch
Ah Puch
Baph66
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,458 Elo+
Solo
Eset
Eset
Forsaken_Soull
Eset
Level 120
God Stats
4W - 5L
1,659 SR
Queue Stats
311W - 296L
1,527 Elo+
Party 1
Janus
Janus
KING SIGIL
Janus
Level 125
God Stats
11W - 14L
1,541 SR
Queue Stats
543W - 551L
1,368 Elo+
Solo
Awilix
Awilix
LunaticVampy
Awilix
Level 107
God Stats
1W - 2L
1,206 SR
Queue Stats
131W - 131L
1,504 Elo+
Party 1
Discordia
Discordia
SwaggRoyalty25
Discordia
Level 31
God Stats
1W - 3L
1,301 SR
Queue Stats
187W - 206L
1,439 Elo+
Solo
Team Averages
Level 90
1,442 SR
1,459 Elo+

VS

Team Averages
Level 87
1,376 SR
1,409 Elo+
Nike
Nike
DILLPICKLE1123
Nike
Level 80
God Stats
10W - 8L
1,553 SR
Queue Stats
264W - 262L
1,418 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Death007Angel
Kumbhakarna
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,285 Elo+
Solo
Jing Wei
Jing Wei
ERfsoieguzsef
Jing Wei
Level 41
God Stats
4W - 7L
1,299 SR
Queue Stats
181W - 195L
1,413 Elo+
Party 2
Ix Chel
Ix Chel
STLxJAWJOKERx
Ix Chel
Level 129
God Stats
5W - 5L
1,364 SR
Queue Stats
1,001W - 1,004L
1,470 Elo+
Solo
Cerberus
Cerberus
XxJames25xX
Cerberus
Level 100
God Stats
2W - 2L
1,163 SR
Queue Stats
137W - 114L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Baph66
Ah Puch
17
1 / 4 / 12
9,881
618
20,274
13,164
6,088
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 4 / 10
11,260
704
16,615
11,524
5,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
20
12 / 5 / 11
12,974
811
32,202
13,315
6,397
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
18
7 / 6 / 9
10,998
687
16,098
21,614
11,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
SwaggRoyalty25
Discordia
5
0 / 0 / 0
6,952
435
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 5
13,257
829
15,698
25,890
11,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Death007Angel
Kumbhakarna
19
4 / 6 / 10
11,996
750
7,445
27,704
28,222
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
ERfsoieguzsef
Jing Wei
17
1 / 5 / 8
10,807
675
6,467
13,064
4,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
16
3 / 6 / 8
10,849
678
9,392
15,610
8,997
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
XxJames25xX
Cerberus
20
2 / 3 / 16
13,196
825
15,257
30,326
25,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
66
26
Kills
19
19
Deaths
27
42
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Baph66
Ah Puch
1
4
12
1.75
W
9
7
5
1.64
W
Kumbhakarna
Death007Angel
Kumbhakarna
4
6
10
1.5
W
Jing Wei
ERfsoieguzsef
Jing Wei
1
5
8
1
L
6
4
10
2.75
L
Janus
12
5
11
3.5
L
Awilix
7
6
9
1.92
W
Ix Chel
3
6
8
1.17
L
Discordia
SwaggRoyalty25
Discordia
0
0
0
0
W
Cerberus
XxJames25xX
Cerberus
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,189
Damage
54,259
59,617
Taken
112,594
29,268
Mitigated
78,242
14,620
Healing
42,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Baph66
Ah Puch
20,274
1,538
1,752
2,568
13,164
6,088
0
8,013
5,151
40,848
0
W
15,698
1,598
2,576
6,923
25,890
11,349
1,294
17,424
8,354
0
35,058
W
Kumbhakarna
Death007Angel
Kumbhakarna
7,445
853
1,740
3,293
27,704
28,222
659
16,299
11,230
21,820
0
W
Jing Wei
ERfsoieguzsef
Jing Wei
6,467
4,579
1,145
880
13,064
4,475
4,983
8,808
4,256
0
20,836
L
16,615
2,513
1,041
2,350
11,524
5,555
0
5,567
5,861
30,905
0
L
Janus
32,202
2,332
1,062
984
13,315
6,397
0
8,137
5,178
56,002
0
L
Awilix
16,098
4,914
1,273
3,590
21,614
11,228
0
10,684
10,839
0
22,635
W
Ix Chel
9,392
1,270
7,583
1,845
15,610
8,997
1,145
10,016
5,534
31,433
0
L
Discordia
SwaggRoyalty25
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
XxJames25xX
Cerberus
15,257
215
2,254
14,132
30,326
25,199
920
16,443
13,823
35,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,065
Gold Earned
60,105
131
Minions Killed
230
0
Camps Cleared
0
1,106,472
Distance Traveled
1,419,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,881
618
36
2
0
281,873
0
W
Nike
13,257
829
53
3
0
305,912
0
W
Kumbhakarna
11,996
750
46
3
0
269,440
0
W
Jing Wei
10,807
675
48
3
0
268,461
0
L
Eset
11,260
704
30
2
0
260,460
0
L
Janus
12,974
811
51
3
0
264,531
0
L
Awilix
10,998
687
14
1
0
299,608
0
W
Ix Chel
10,849
678
31
2
0
241,738
0
L
Discordia
6,952
435
0
0
0
0
0
W
Cerberus
13,196
825
52
3
0
334,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role