Player Matchup

King Arthur
King Arthur
AerialAce40
King Arthur
Level 29
God Stats
7W - 12L
1,048 SR
Queue Stats
295W - 285L
1,361 Elo+
Party 1
Chang'e
Chang'e
darkthunder14
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,235 Elo+
Party 1
Thanatos
Thanatos
ifyktyk
Thanatos
Level 78
God Stats
6W - 4L
1,262 SR
Queue Stats
345W - 337L
1,442 Elo+
Party 1
Team Averages
Level 45
1,270 SR
1,346 Elo+

VS

Team Averages
Level 73
1,465 SR
1,567 Elo+
Kukulkan
Kukulkan
EtherialGod
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
Kapanoo
Achilles
Level 86
God Stats
0W - 1L
1,462 SR
Queue Stats
8W - 8L
1,424 Elo+
Party 2
Ne Zha
Ne Zha
ViolentPK
Ne Zha
Level 122
God Stats
0W - 1L
1,433 SR
Queue Stats
4W - 6L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AerialAce40
King Arthur
15
2 / 4 / 14
12,988
722
4,933
16,200
14,939
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Chang'e
17
7 / 0 / 10
14,117
784
13,853
9,054
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ifyktyk
Thanatos
17
8 / 1 / 9
14,214
790
18,523
13,052
7,087
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EtherialGod
Kukulkan
14
0 / 5 / 2
11,147
619
2,624
9,102
1,529
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Kapanoo
Achilles
14
2 / 6 / 0
11,343
630
10,947
20,087
13,790
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
ViolentPK
Ne Zha
15
2 / 6 / 3
12,518
695
12,218
17,095
5,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
17
Kills
4
5
Deaths
17
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AerialAce40
King Arthur
2
4
14
2.25
L
Kukulkan
EtherialGod
Kukulkan
0
5
2
0.2
L
Achilles
Kapanoo
Achilles
2
6
0
0.33
L
Ne Zha
ViolentPK
Ne Zha
2
6
3
0.58
W
Chang'e
7
0
10
12
W
Thanatos
ifyktyk
Thanatos
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,309
Damage
25,789
38,306
Taken
46,284
25,721
Mitigated
20,448
22,302
Healing
2,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AerialAce40
King Arthur
4,933
562
0
659
16,200
14,939
190
1,156
15,044
0
19,060
L
Kukulkan
EtherialGod
Kukulkan
2,624
59
0
0
9,102
1,529
0
1,778
7,324
34,744
0
L
Achilles
Kapanoo
Achilles
10,947
1,651
0
897
20,087
13,790
0
7,214
12,863
0
42,610
L
Ne Zha
ViolentPK
Ne Zha
12,218
4,432
0
1,336
17,095
5,129
0
5,262
11,833
0
51,225
W
Chang'e
13,853
1,052
4,111
5,703
9,054
3,695
1,105
1,088
7,966
71,962
0
W
Thanatos
ifyktyk
Thanatos
18,523
3,865
0
11,829
13,052
7,087
1,568
875
12,177
0
65,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,319
Gold Earned
35,008
190
Minions Killed
145
0
Camps Cleared
0
1,022,352
Distance Traveled
865,449
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,988
722
29
2
0
324,940
0
L
Kukulkan
11,147
619
66
4
0
269,092
0
L
Achilles
11,343
630
30
2
0
324,250
0
L
Ne Zha
12,518
695
49
3
0
272,107
1
W
Chang'e
14,117
784
88
5
0
331,487
0
W
Thanatos
14,214
790
73
4
0
365,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role