Player Matchup

Thoth
Thoth
Exiled Grummite
Thoth
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 237L
1,501 Elo+
Party 3
Pele
Pele
GoddessPugatorio
Pele
Level 146
God Stats
3W - 5L
1,481 SR
Queue Stats
319W - 303L
1,497 Elo+
Party 3
Sobek
Sobek
MakkyMaks
Sobek
Level 122
God Stats
0W - 1L
1,715 SR
Queue Stats
68W - 76L
1,485 Elo+
Party 1
Vamana
Vamana
MooseBiggums
Vamana
Level 110
God Stats
2W - 1L
1,632 SR
Queue Stats
88W - 81L
1,506 Elo+
Party 3
Artemis
Artemis
ToastyWaffle123
Artemis
Level 146
God Stats
5W - 5L
1,821 SR
Queue Stats
343W - 325L
1,507 Elo+
Party 1
Team Averages
Level 134
1,630 SR
1,499 Elo+

VS

Team Averages
Level 103
1,461 SR
1,376 Elo+
Chaac
Chaac
Calde-Senpai
Chaac
Level 103
God Stats
1W - 2L
1,286 SR
Queue Stats
67W - 90L
1,397 Elo+
Party 2
Sobek
Sobek
ELCHAPOHC
Sobek
Level 120
God Stats
3W - 1L
1,480 SR
Queue Stats
667W - 639L
1,394 Elo+
Party 2
Medusa
Medusa
Frankdup14
Medusa
Level 117
God Stats
16W - 18L
1,545 SR
Queue Stats
212W - 215L
1,454 Elo+
Solo
Janus
Janus
extra_mans
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,220 Elo+
Solo
Pele
Pele
ruben220504
Pele
Level 108
God Stats
31W - 28L
1,496 SR
Queue Stats
299W - 300L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,713
519
3,492
6,274
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
6,034
549
2,791
10,041
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
MakkyMaks
Sobek
10
0 / 1 / 2
5,626
511
3,435
8,196
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
10
0 / 0 / 1
5,523
502
5,185
8,248
5,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 0
6,549
595
6,892
8,009
3,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,421
584
5,445
8,002
7,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
ELCHAPOHC
Sobek
9
0 / 1 / 3
5,634
512
4,262
11,444
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
Frankdup14
Medusa
10
0 / 1 / 1
5,430
494
3,711
7,493
2,327
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
2 / 0 / 2
6,952
632
5,568
3,789
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 2
6,409
583
4,096
10,199
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
6
6
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Sobek
ELCHAPOHC
Sobek
0
1
3
1.5
L
1
2
0
0.5
W
Medusa
Frankdup14
Medusa
0
1
1
0.5
L
1
2
1
0.75
L
Sobek
MakkyMaks
Sobek
0
1
2
1
L
Vamana
0
0
1
0.5
L
2
1
0
2
W
Janus
2
0
2
3
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,795
Damage
23,082
40,768
Taken
40,927
22,535
Mitigated
21,441
10,982
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,445
735
0
2,857
8,002
7,206
0
0
8,002
0
46,708
W
Sobek
ELCHAPOHC
Sobek
4,262
724
345
4,803
11,444
7,050
52
2,525
8,547
18,564
0
L
3,492
253
0
1,272
6,274
2,042
0
3,528
2,566
37,902
0
W
Medusa
Frankdup14
Medusa
3,711
1,024
0
1,956
7,493
2,327
0
571
6,922
0
38,024
L
2,791
571
0
1,654
10,041
3,760
0
1,987
8,024
0
51,632
L
Sobek
MakkyMaks
Sobek
3,435
265
0
2,137
8,196
7,625
0
3,190
4,928
18,186
0
L
Vamana
5,185
1,895
0
2,224
8,248
5,819
0
454
7,794
0
36,674
L
6,892
3,210
0
3,695
8,009
3,289
0
467
7,542
0
54,126
W
Janus
5,568
547
0
585
3,789
1,424
0
2,123
1,558
57,795
0
W
4,096
725
0
1,600
10,199
3,434
22
1,395
8,804
0
44,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
30,846
342
Minions Killed
329
0
Camps Cleared
0
1,075,683
Distance Traveled
1,206,520
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,421
584
78
7
0
237,852
0
W
Sobek
5,634
512
19
2
0
257,598
0
L
Thoth
5,713
519
70
6
0
187,864
1
W
Medusa
5,430
494
53
5
0
196,247
0
L
Pele
6,034
549
83
8
0
238,774
4
L
Sobek
5,626
511
24
2
0
229,644
6
L
Vamana
5,523
502
67
6
0
229,830
0
L
Artemis
6,549
595
98
9
0
189,571
0
W
Janus
6,952
632
115
10
0
236,772
0
W
Pele
6,409
583
64
6
0
278,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role