Player Matchup

Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Carrington93
Ix Chel
Level 100
God Stats
5W - 1L
1,641 SR
Queue Stats
539W - 528L
1,517 Elo+
Party 1
Ra
Ra
IzuiSensei
Ra
Level 103
God Stats
2W - 0L
1,760 SR
Queue Stats
71W - 69L
1,555 Elo+
Solo
Thanatos
Thanatos
ShelledMars
Thanatos
Level 115
God Stats
11W - 8L
1,687 SR
Queue Stats
365W - 355L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
allanon91
Sylvanus
Level 121
God Stats
5W - 4L
1,668 SR
Queue Stats
239W - 258L
1,438 Elo+
Party 1
Team Averages
Level 112
1,651 SR
1,495 Elo+

VS

Team Averages
Level 87
1,524 SR
1,476 Elo+
Danzaburou
Danzaburou
Bruh9
Danzaburou
Level 144
God Stats
7W - 12L
1,448 SR
Queue Stats
160W - 179L
1,486 Elo+
Party 2
Poseidon
Poseidon
D3athWatch
Poseidon
Level 133
God Stats
7W - 3L
1,704 SR
Queue Stats
134W - 137L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Emitos
Tsukuyomi
Level 92
God Stats
24W - 27L
1,466 SR
Queue Stats
75W - 86L
1,439 Elo+
Solo
King Arthur
King Arthur
RiasxAkenoxxx
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
bezic
Sylvanus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 103L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 3 / 5
8,674
542
7,478
10,338
4,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Carrington93
Ix Chel
14
4 / 0 / 4
8,241
515
9,641
7,734
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 3
8,260
516
9,745
12,394
5,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
ShelledMars
Thanatos
16
8 / 1 / 7
9,809
613
12,165
13,365
5,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
allanon91
Sylvanus
13
3 / 1 / 6
7,356
460
4,815
10,685
8,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bruh9
Danzaburou
15
2 / 3 / 2
8,907
557
7,054
12,172
5,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
D3athWatch
Poseidon
14
1 / 5 / 1
8,167
510
9,283
9,506
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Emitos
Tsukuyomi
13
1 / 3 / 2
7,802
488
5,371
11,512
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
RiasxAkenoxxx
King Arthur
15
5 / 4 / 0
9,460
591
9,600
15,201
12,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
bezic
Sylvanus
12
1 / 3 / 2
7,721
483
4,035
13,991
9,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
18
Kills
10
10
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
3
5
1.5
L
Danzaburou
Bruh9
Danzaburou
2
3
2
1
W
Ix Chel
Carrington93
Ix Chel
4
0
4
6
L
Poseidon
D3athWatch
Poseidon
1
5
1
0.3
L
Tsukuyomi
Emitos
Tsukuyomi
1
3
2
0.67
W
1
5
3
0.5
L
King Arthur
RiasxAkenoxxx
King Arthur
5
4
0
1.25
W
Thanatos
ShelledMars
Thanatos
8
1
7
11.5
W
Sylvanus
allanon91
Sylvanus
3
1
6
6
L
Sylvanus
bezic
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,844
Damage
35,343
54,516
Taken
62,382
27,990
Mitigated
34,006
26,486
Healing
16,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,478
3,855
0
4,945
10,338
4,598
1,814
446
9,892
0
65,700
L
Danzaburou
Bruh9
Danzaburou
7,054
3,304
0
4,656
12,172
5,034
0
2,500
9,648
0
81,904
W
Ix Chel
Carrington93
Ix Chel
9,641
1,014
770
1,895
7,734
3,128
0
4,614
3,072
73,437
0
L
Poseidon
D3athWatch
Poseidon
9,283
1,661
0
1,703
9,506
2,882
0
4,051
5,421
72,287
0
L
Tsukuyomi
Emitos
Tsukuyomi
5,371
1,580
0
3,937
11,512
4,209
424
2,958
8,425
0
58,872
W
9,745
1,560
824
3,019
12,394
5,715
0
947
11,447
65,787
0
L
King Arthur
RiasxAkenoxxx
King Arthur
9,600
1,231
0
1,677
15,201
12,323
132
6,125
8,471
128
76,336
W
Thanatos
ShelledMars
Thanatos
12,165
3,682
0
11,119
13,365
5,932
0
2,846
10,307
0
77,053
W
Sylvanus
allanon91
Sylvanus
4,815
1,755
1,525
2,389
10,685
8,617
136
4,663
6,022
22,689
6,796
L
Sylvanus
bezic
Sylvanus
4,035
950
1,073
3,030
13,991
9,558
0
7,488
6,311
15,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,340
Gold Earned
42,057
506
Minions Killed
492
0
Camps Cleared
0
1,570,245
Distance Traveled
1,493,854
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,674
542
103
6
0
278,964
0
L
Danzaburou
8,907
557
125
8
0
280,071
0
W
Ix Chel
8,241
515
134
8
0
328,150
4
L
Poseidon
8,167
510
124
8
0
312,492
0
L
Tsukuyomi
7,802
488
93
6
0
291,489
0
W
Ra
8,260
516
112
7
0
285,358
7
L
King Arthur
9,460
591
122
8
0
313,401
0
W
Thanatos
9,809
613
113
7
0
376,883
1
W
Sylvanus
7,356
460
44
3
0
300,890
6
L
Sylvanus
7,721
483
28
2
0
296,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role