Player Matchup

Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
StainerMMXXI
Aphrodite
Level 89
God Stats
2W - 3L
1,436 SR
Queue Stats
52W - 46L
1,508 Elo+
Solo
Hera
Hera
TroglodyteCrayon
Hera
Level 82
God Stats
7W - 5L
1,568 SR
Queue Stats
281W - 243L
1,478 Elo+
Party 2
Skadi
Skadi
detectivmuffins
Skadi
Level 68
God Stats
17W - 14L
1,520 SR
Queue Stats
214W - 172L
1,520 Elo+
Party 2
Mulan
Mulan
kakashidlv
Mulan
Level 140
God Stats
2W - 3L
1,840 SR
Queue Stats
332W - 316L
1,479 Elo+
Solo
Team Averages
Level 93
1,573 SR
1,497 Elo+

VS

Team Averages
Level 108
1,496 SR
1,539 Elo+
Ullr
Ullr
DarkAngel_024
Ullr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,487 Elo+
Party 1
Tiamat
Tiamat
Tcig
Tiamat
Level 145
God Stats
2W - 1L
1,357 SR
Queue Stats
102W - 91L
1,537 Elo+
Party 1
Serqet
Serqet
pyromoss
Serqet
Level 119
God Stats
7W - 4L
1,625 SR
Queue Stats
120W - 106L
1,582 Elo+
Solo
Cabrakan
Cabrakan
qixg
Cabrakan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 35L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
tajorou
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 1 / 5
7,948
568
9,287
9,783
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
StainerMMXXI
Aphrodite
13
2 / 0 / 5
7,543
539
5,785
9,091
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 2 / 2
8,457
604
9,719
7,743
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 3
7,726
552
10,117
7,986
3,247
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
14
2 / 0 / 5
8,571
612
6,784
9,703
9,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,808
486
5,130
10,786
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Tcig
Tiamat
12
1 / 4 / 1
7,154
511
6,569
11,820
6,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
pyromoss
Serqet
12
3 / 3 / 0
7,003
500
5,093
13,497
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cabrakan
qixg
Cabrakan
10
0 / 2 / 4
6,255
447
2,566
13,972
12,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
tajorou
Sun Wukong
12
0 / 3 / 1
6,850
489
6,745
11,350
6,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
5
5
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
5
5.5
L
1
2
2
1
W
Aphrodite
StainerMMXXI
Aphrodite
2
0
5
4.5
L
Tiamat
Tcig
Tiamat
1
4
1
0.38
W
5
2
2
3
W
2
2
3
1.75
W
Mulan
2
0
5
4.5
L
Serqet
pyromoss
Serqet
3
3
0
1
L
Cabrakan
qixg
Cabrakan
0
2
4
1
L
Sun Wukong
tajorou
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,692
Damage
26,103
44,306
Taken
61,425
23,259
Mitigated
35,646
22,676
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,287
1,204
0
2,501
9,783
3,284
96
1,746
7,281
65,456
0
L
5,130
1,071
0
1,455
10,786
4,399
0
2,430
8,310
0
50,177
W
Aphrodite
StainerMMXXI
Aphrodite
5,785
938
6,115
7,237
9,091
3,849
204
1,148
7,767
46,677
0
L
Tiamat
Tcig
Tiamat
6,569
510
0
1,659
11,820
6,601
0
7,867
3,904
54,299
0
W
9,719
2,535
237
877
7,743
3,071
626
3,510
3,987
58,622
0
W
10,117
5,291
247
961
7,986
3,247
672
1,470
6,043
0
54,227
W
Mulan
6,784
655
0
4,501
9,703
9,808
123
860
8,655
59
59,793
L
Serqet
pyromoss
Serqet
5,093
1,429
0
900
13,497
5,576
0
4,513
8,925
0
41,575
L
Cabrakan
qixg
Cabrakan
2,566
252
0
2,059
13,972
12,717
0
6,841
7,006
13,542
0
L
Sun Wukong
tajorou
Sun Wukong
6,745
992
0
2,925
11,350
6,353
0
3,348
7,639
0
52,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,245
Gold Earned
34,070
459
Minions Killed
340
0
Camps Cleared
0
1,472,721
Distance Traveled
1,487,477
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,948
568
101
7
0
317,164
0
L
Ullr
6,808
486
67
5
0
282,000
0
W
Aphrodite
7,543
539
77
6
0
264,270
0
L
Tiamat
7,154
511
112
8
0
286,794
0
W
Hera
8,457
604
106
8
0
290,460
2
W
Skadi
7,726
552
90
6
0
298,767
7
W
Mulan
8,571
612
85
6
0
302,060
0
L
Serqet
7,003
500
64
5
0
317,874
6
L
Cabrakan
6,255
447
15
1
0
304,886
0
L
Sun Wukong
6,850
489
82
6
0
295,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role