Player Matchup

Hachiman
Hachiman
Bioz22
Hachiman
Level 125
God Stats
6W - 6L
1,508 SR
Queue Stats
246W - 218L
1,475 Elo+
Party 1
Janus
Janus
DaZarge666
Janus
Level 155
God Stats
10W - 4L
1,726 SR
Queue Stats
314W - 281L
1,482 Elo+
Party 3
Achilles
Achilles
FIyntt3
Achilles
Level 27
God Stats
6W - 7L
1,448 SR
Queue Stats
77W - 58L
1,485 Elo+
Party 3
Kuzenbo
Kuzenbo
HeckRSC
Kuzenbo
Level 122
God Stats
3W - 3L
1,411 SR
Queue Stats
217W - 190L
1,478 Elo+
Party 1
Shiva
Shiva
Oni-Guy
Shiva
Level 158
God Stats
22W - 23L
1,464 SR
Queue Stats
265W - 243L
1,471 Elo+
Solo
Team Averages
Level 117
1,511 SR
1,478 Elo+

VS

Team Averages
Level 128
1,555 SR
1,467 Elo+
Anhur
Anhur
CelineCed
Anhur
Level 86
God Stats
3W - 9L
1,476 SR
Queue Stats
619W - 615L
1,391 Elo+
Solo
Ra
Ra
ChilyAG
Ra
Level 152
God Stats
3W - 2L
1,710 SR
Queue Stats
248W - 257L
1,511 Elo+
Party 2
Thanatos
Thanatos
Mackornik
Thanatos
Level 135
God Stats
2W - 5L
1,578 SR
Queue Stats
93W - 117L
1,434 Elo+
Party 2
Athena
Athena
NWLT Zero
Athena
Level 124
God Stats
3W - 3L
1,710 SR
Queue Stats
310W - 300L
1,508 Elo+
Party 2
Chaac
Chaac
lsilver2709l
Chaac
Level 141
God Stats
10W - 21L
1,304 SR
Queue Stats
173W - 185L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bioz22
Hachiman
8
3 / 1 / 2
4,813
602
4,530
4,974
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
9
1 / 0 / 2
4,979
622
1,072
1,964
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
FIyntt3
Achilles
9
3 / 0 / 0
5,202
650
2,884
5,561
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
HeckRSC
Kuzenbo
7
1 / 0 / 3
4,697
587
2,234
4,946
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
Oni-Guy
Shiva
8
1 / 0 / 1
4,901
613
3,445
5,459
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CelineCed
Anhur
6
0 / 2 / 0
3,703
463
2,108
5,019
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
4,818
602
861
2,163
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Mackornik
Thanatos
9
1 / 4 / 0
4,905
613
2,111
8,502
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
NWLT Zero
Athena
7
0 / 2 / 1
4,240
530
1,352
5,818
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 1 / 0
4,826
603
2,605
5,588
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bioz22
Hachiman
3
1
2
4
L
Anhur
CelineCed
Anhur
0
2
0
0
L
0
0
0
0
W
Janus
1
0
2
2
W
Achilles
FIyntt3
Achilles
3
0
0
3
W
Kuzenbo
HeckRSC
Kuzenbo
1
0
3
2.5
L
Thanatos
Mackornik
Thanatos
1
4
0
0.25
L
Athena
NWLT Zero
Athena
0
2
1
0.25
W
Shiva
Oni-Guy
Shiva
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,165
Damage
9,037
22,904
Taken
27,090
9,667
Mitigated
10,852
8,014
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bioz22
Hachiman
4,530
1,997
0
2,705
4,974
1,196
528
767
4,207
0
26,522
L
Anhur
CelineCed
Anhur
2,108
1,286
0
648
5,019
1,388
0
539
4,480
0
17,965
L
861
0
23
1,156
2,163
574
0
429
1,682
34,424
0
W
Janus
1,072
48
0
365
1,964
536
0
583
1,381
30,063
0
W
Achilles
FIyntt3
Achilles
2,884
810
0
1,161
5,561
2,135
0
385
5,136
0
33,141
W
Kuzenbo
HeckRSC
Kuzenbo
2,234
956
0
2,119
4,946
3,884
0
585
4,361
13,116
0
L
Thanatos
Mackornik
Thanatos
2,111
635
0
4,328
8,502
2,807
0
885
7,617
0
35,084
L
Athena
NWLT Zero
Athena
1,352
231
0
872
5,818
3,712
0
1,203
4,615
12,368
0
W
Shiva
Oni-Guy
Shiva
3,445
1,398
82
1,582
5,459
1,916
0
49
5,410
0
29,328
L
2,605
383
0
1,841
5,588
2,371
0
450
5,138
0
33,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,592
Gold Earned
22,492
225
Minions Killed
225
0
Camps Cleared
0
782,852
Distance Traveled
751,700
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,813
602
34
4
0
136,143
0
L
Anhur
3,703
463
30
4
0
112,665
1
L
Ra
4,818
602
65
8
0
170,414
3
W
Janus
4,979
622
61
8
0
165,307
6
W
Achilles
5,202
650
53
7
0
191,294
0
W
Kuzenbo
4,697
587
18
2
0
176,099
0
L
Thanatos
4,905
613
58
7
0
174,900
1
L
Athena
4,240
530
14
2
0
151,405
0
W
Shiva
4,901
613
59
7
0
114,009
0
L
Chaac
4,826
603
58
7
0
142,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role