Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
TheYoungHusk
Achilles
Level 129
God Stats
2W - 0L
1,533 SR
Queue Stats
196W - 163L
1,589 Elo+
Party 2
Chang'e
Chang'e
liatea
Chang'e
Level 129
God Stats
35W - 18L
1,602 SR
Queue Stats
88W - 79L
1,524 Elo+
Party 3
Hera
Hera
smokinthekush420
Hera
Level 156
God Stats
29W - 28L
1,493 SR
Queue Stats
601W - 593L
1,513 Elo+
Solo
Kali
Kali
xstrikerx29x
Kali
Level 124
God Stats
4W - 2L
1,522 SR
Queue Stats
97W - 83L
1,571 Elo+
Party 2
Team Averages
Level 132
1,530 SR
1,540 Elo+

VS

Team Averages
Level 122
1,687 SR
1,501 Elo+
Awilix
Awilix
 
Awilix
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Sconosciuto
Surtr
Level 148
God Stats
8W - 6L
1,686 SR
Queue Stats
208W - 180L
1,507 Elo+
Party 1
Fafnir
Fafnir
Solanarius
Fafnir
Level 80
God Stats
6W - 6L
1,470 SR
Queue Stats
165W - 143L
1,522 Elo+
Party 1
Anubis
Anubis
Unbekaant
Anubis
Level 121
God Stats
9W - 1L
2,033 SR
Queue Stats
158W - 141L
1,521 Elo+
Party 1
Ullr
Ullr
iBloozy
Ullr
Level 147
God Stats
1W - 1L
1,746 SR
Queue Stats
45W - 65L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 1 / 5
6,745
562
10,392
8,934
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TheYoungHusk
Achilles
13
2 / 1 / 1
7,468
622
9,232
11,713
12,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
liatea
Chang'e
12
5 / 0 / 2
7,106
592
6,320
9,004
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 2 / 2
7,075
590
6,027
6,245
1,745
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 5
7,573
631
4,935
9,177
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 3 / 2
5,987
499
4,809
10,470
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

12
1 / 2 / 0
6,435
536
5,397
13,331
12,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Solanarius
Fafnir
9
1 / 2 / 1
6,078
507
5,443
9,260
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Unbekaant
Anubis
11
1 / 3 / 2
6,738
562
5,307
11,073
5,518
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
iBloozy
Ullr
9
1 / 3 / 0
5,577
465
4,484
9,330
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
4
4
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
5
4.5
L
Awilix
 
Awilix
0
3
2
0.33
L
1
2
0
0.5
L
Fafnir
Solanarius
Fafnir
1
2
1
0.75
W
Achilles
TheYoungHusk
Achilles
2
1
1
2.5
L
Anubis
Unbekaant
Anubis
1
3
2
0.67
L
Ullr
iBloozy
Ullr
1
3
0
0.33
W
Chang'e
liatea
Chang'e
5
0
2
6
W
1
2
2
1
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,906
Damage
25,440
45,073
Taken
53,464
23,768
Mitigated
35,138
20,138
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,392
4,509
246
3,140
8,934
3,293
885
2,135
6,735
0
51,041
L
Awilix
 
Awilix
4,809
2,251
0
3,509
10,470
3,914
0
2,273
8,169
0
46,422
L
5,397
2,536
0
4,493
13,331
12,324
0
822
12,509
891
41,843
L
Fafnir
Solanarius
Fafnir
5,443
1,817
0
2,959
9,260
9,837
0
3,249
6,011
16,113
0
W
Achilles
TheYoungHusk
Achilles
9,232
1,794
0
3,544
11,713
12,540
0
1,243
10,470
2,620
60,789
L
Anubis
Unbekaant
Anubis
5,307
240
0
4,422
11,073
5,518
0
5,954
5,119
48,737
0
L
Ullr
iBloozy
Ullr
4,484
1,754
0
1,043
9,330
3,545
0
1,032
8,298
0
35,257
W
Chang'e
liatea
Chang'e
6,320
772
2,396
4,916
9,004
2,939
106
3,075
5,929
39,970
0
W
6,027
1,635
0
2,441
6,245
1,745
544
2,875
3,358
53,247
0
W
4,935
2,195
0
3,455
9,177
3,251
0
1,617
7,530
0
53,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,967
Gold Earned
30,815
381
Minions Killed
304
0
Camps Cleared
0
1,207,793
Distance Traveled
1,199,147
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,745
562
60
5
0
215,733
0
L
Awilix
5,987
499
79
7
0
281,061
0
L
Surtr
6,435
536
61
5
0
232,030
0
L
Fafnir
6,078
507
18
2
0
249,379
4
W
Achilles
7,468
622
96
8
0
244,236
2
L
Anubis
6,738
562
90
8
0
226,032
0
L
Ullr
5,577
465
56
5
0
210,645
3
W
Chang'e
7,106
592
65
5
0
238,184
7
W
Hera
7,075
590
79
7
0
210,295
2
W
Kali
7,573
631
81
7
0
299,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role